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Showing below up to 480 results in range #61 to #540.

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  1. Group‏‎ (18:47, 1 June 2011)
  2. Null Shader‏‎ (18:48, 1 June 2011)
  3. Function Nodes‏‎ (19:55, 1 June 2011)
  4. Terragen 2 Menu - Application Menu (Mac only)‏‎ (02:31, 10 February 2012)
  5. Window Menu‏‎ (02:39, 10 February 2012)
  6. Node Palette‏‎ (07:11, 10 February 2012)
  7. Colour Picker - Sliders Panel‏‎ (02:23, 13 February 2012)
  8. Colour Picker - Colour Wheel Panel‏‎ (02:23, 13 February 2012)
  9. Colour Picker - Mixer Panel‏‎ (02:24, 13 February 2012)
  10. Navigation Panel‏‎ (02:59, 13 February 2012)
  11. Help Menu‏‎ (03:19, 13 February 2012)
  12. Terragen 2 Input Settings Reference‏‎ (03:23, 13 February 2012)
  13. Project Assets Window‏‎ (10:37, 13 February 2012)
  14. Timeline‏‎ (01:21, 14 February 2012)
  15. Project Menu‏‎ (01:42, 14 February 2012)
  16. Render Window‏‎ (00:08, 19 February 2012)
  17. Sphere - Surface Shaders Tab‏‎ (11:37, 19 February 2012)
  18. Landmark‏‎ (10:46, 20 February 2012)
  19. Gather Project Window‏‎ (09:19, 21 February 2012)
  20. About Box‏‎ (11:05, 24 February 2012)
  21. Mouse and Key Settings Window‏‎ (11:07, 24 February 2012)
  22. Colour Picker‏‎ (11:13, 24 February 2012)
  23. Colour Picker - Shifter Panel‏‎ (11:15, 24 February 2012)
  24. Surface Layer - Luminosity Tab‏‎ (09:11, 7 March 2012)
  25. Surface Layer - Smoothing Tab‏‎ (12:01, 7 March 2012)
  26. Surface Layer - Altitude Constraints Tab‏‎ (00:19, 13 March 2012)
  27. Distribution Shader v4 - Altitude Constraints Tab‏‎ (11:34, 13 March 2012)
  28. Distribution Shader v4 - Slope Constraints Tab‏‎ (01:55, 14 March 2012)
  29. Surface Layer - Slope Constraints Tab‏‎ (01:56, 14 March 2012)
  30. Distribution Shader v4 - Tweaks Tab‏‎ (01:58, 14 March 2012)
  31. Fuzzy Zones‏‎ (10:03, 15 March 2012)
  32. Surface Layer - Displacement Tab‏‎ (09:59, 18 March 2012)
  33. Image Map Shader - Flip, Repeat Tab‏‎ (09:07, 21 March 2012)
  34. Image Map Shader - Displacement Tab‏‎ (10:01, 21 March 2012)
  35. Heightfield Generate - Use Shader Tab‏‎ (08:34, 11 April 2012)
  36. Heightfield Generate - Tweak Fractal Tab‏‎ (12:00, 11 April 2012)
  37. Heightfield Displacement Shader‏‎ (01:42, 19 April 2012)
  38. Grass Clump - Angular Position Tab‏‎ (22:38, 3 June 2012)
  39. LWO Reader - Angular Position Tab‏‎ (22:39, 3 June 2012)
  40. OBJ Reader - Angular Position Tab‏‎ (22:55, 3 June 2012)
  41. OBJ Reader - Surface Shaders Tab‏‎ (22:55, 3 June 2012)
  42. OBJ Reader - OBJ Options Tab‏‎ (22:55, 3 June 2012)
  43. Rock - Angular Position Tab‏‎ (23:02, 3 June 2012)
  44. Sphere - Angular Position Tab‏‎ (23:02, 3 June 2012)
  45. TGO Reader - Angular Position Tab‏‎ (23:04, 3 June 2012)
  46. TGO Reader - Surface Shaders Tab‏‎ (23:15, 3 June 2012)
  47. Painted Shader - Transform Tab‏‎ (23:45, 3 June 2012)
  48. Alpine Fractal Shader‏‎ (23:47, 3 June 2012)
  49. Multi Shader‏‎ (23:54, 3 June 2012)
  50. Default Shader - Displacement Tab‏‎ (10:22, 2 July 2012)
  51. Default Shader - Images Tab‏‎ (11:53, 2 July 2012)
  52. Tutorial planning Area‏‎ (04:53, 12 July 2012)
  53. Links to 20 or so Terragen2 tutorials hosted on Devientart‏‎ (07:45, 16 July 2012)
  54. Contour Shader‏‎ (10:54, 21 September 2012)
  55. LWO Micro Exporter‏‎ (09:11, 24 October 2012)
  56. Wavefront OBJ Import‏‎ (22:42, 4 November 2012)
  57. Reflective Shader - Quality Tab‏‎ (06:58, 6 November 2012)
  58. Terragen TGO Format‏‎ (09:43, 12 November 2012)
  59. FBX Export: Scene‏‎ (03:59, 2 December 2012)
  60. FBX Import: Animation‏‎ (04:01, 2 December 2012)
  61. FBX Import: Camera‏‎ (04:02, 2 December 2012)
  62. FBX Import: Scene‏‎ (04:03, 2 December 2012)
  63. FBX Compatibility‏‎ (05:38, 2 December 2012)
  64. Card - Angular Position Tab‏‎ (06:47, 2 December 2012)
  65. Card - Surface Shaders Tab‏‎ (06:48, 2 December 2012)
  66. FBX Reference‏‎ (10:37, 2 December 2012)
  67. Populator v3 - Terrain Tab‏‎ (09:02, 4 December 2012)
  68. Populator v3 - Object Scale Tab‏‎ (09:13, 4 December 2012)
  69. Populator v3 - Object Rotation Tab‏‎ (10:20, 4 December 2012)
  70. Rock - Surface Shaders Tab‏‎ (01:27, 8 December 2012)
  71. Grass Clump - Surface Shaders Tab‏‎ (01:28, 8 December 2012)
  72. LWO Reader - Surface Shaders Tab‏‎ (01:28, 8 December 2012)
  73. Note‏‎ (03:52, 25 February 2013)
  74. Heightfield Shader - Colour Tab‏‎ (02:05, 24 May 2013)
  75. Heightfield Shader - Displacement Tab‏‎ (02:16, 24 May 2013)
  76. Strata and Outcrops Shader‏‎ (22:46, 26 May 2013)
  77. Render Layer‏‎ (04:09, 21 July 2013)
  78. Populator v4 - Terrain Tab‏‎ (01:53, 22 July 2013)
  79. Populator v4 - Object Scale Tab‏‎ (01:54, 22 July 2013)
  80. Populator v4 - Seed Tab‏‎ (01:55, 22 July 2013)
  81. Populator v3 - Seed Tab‏‎ (01:55, 22 July 2013)
  82. Populator v4 - Object Rotation Tab‏‎ (01:56, 22 July 2013)
  83. Populator v4 - Editing Tab‏‎ (11:06, 22 July 2013)
  84. Image Preview Window‏‎ (01:51, 24 July 2013)
  85. The Library‏‎ (04:54, 27 July 2013)
  86. Simple Shape Shader - Displacement Tab‏‎ (11:15, 31 July 2013)
  87. Terragen 2 Menu Reference‏‎ (01:44, 8 August 2013)
  88. Supported Image Formats‏‎ (03:15, 25 September 2013)
  89. Working with Clip Files‏‎ (03:18, 26 September 2013)
  90. Create Clip File Dialog‏‎ (03:23, 26 September 2013)
  91. Node Input Type Conversion‏‎ (01:55, 27 December 2013)
  92. Surface Layer - Effects Tab‏‎ (01:39, 31 December 2013)
  93. Default Shader - Opacity Tab‏‎ (06:02, 31 December 2013)
  94. Manipulating Objects and Shaders in the 3D Preview‏‎ (08:39, 7 January 2014)
  95. Object Display in the 3D Preview‏‎ (08:00, 17 January 2014)
  96. Power Fractal Shader v3 - Colour Tab‏‎ (11:35, 30 January 2014)
  97. Painted Shader Guide‏‎ (04:24, 11 February 2014)
  98. Populator v3‏‎ (01:30, 14 February 2014)
  99. Geog Image Map Shader - NODATA Tab‏‎ (22:54, 3 March 2014)
  100. Geog Image Map Shader - Info Tab‏‎ (22:56, 3 March 2014)
  101. Geog Image Map Shader - Colour Tab‏‎ (23:05, 3 March 2014)
  102. Image Map Shader - Colour Tab‏‎ (23:06, 3 March 2014)
  103. Geog Image Map Shader - Displacement Tab‏‎ (23:08, 3 March 2014)
  104. Geog Image Map Shader - Effects Tab‏‎ (01:32, 4 March 2014)
  105. Image Map Shader - Effects Tab‏‎ (03:53, 4 March 2014)
  106. Power Fractal Shader v3 - Warping Tab‏‎ (03:55, 4 March 2014)
  107. Power Fractal Shader v3 - Tweak Noise Tab‏‎ (21:55, 6 March 2014)
  108. Compute Terrain‏‎ (14:03, 10 March 2014)
  109. Planet Atmosphere - Height Control Tab‏‎ (15:46, 17 March 2014)
  110. Planet Atmosphere - Lighting Tab‏‎ (12:10, 25 March 2014)
  111. Planet Atmosphere - Functions Tab‏‎ (12:37, 26 March 2014)
  112. Planet Atmosphere - Tweaks Tab‏‎ (16:43, 2 April 2014)
  113. Planet Atmosphere - Quality Tab‏‎ (12:44, 8 April 2014)
  114. Cloud Layer v2 - Colour Tab‏‎ (17:50, 9 May 2014)
  115. Cloud Layer v2 - Lighting Tab‏‎ (11:43, 13 May 2014)
  116. Cloud Layer v2 - Functions Tab‏‎ (11:12, 31 May 2014)
  117. Cloud Layer v2 - Tweaks Tab‏‎ (07:48, 15 July 2014)
  118. Cloud Layer v2 - Quality Tab‏‎ (12:55, 21 July 2014)
  119. Heightfield Shader - Fractal Detail Tab‏‎ (08:53, 26 August 2014)
  120. The Node Network and Clip Files‏‎ (22:56, 27 August 2014)
  121. Strata And Outcrops Shader v2‏‎ (11:10, 29 August 2014)
  122. Power Fractal Shader v3 - Displacement Tab‏‎ (18:40, 16 October 2014)
  123. Cloud Layer v2 - Optimisation Tab‏‎ (10:00, 23 October 2014)
  124. Alpine Fractal Shader v2 - Settings Tab‏‎ (12:08, 16 November 2014)
  125. Clouds Following Terrain Tutorial‏‎ (00:52, 12 October 2016)
  126. Render GI Settings‏‎ (21:02, 6 April 2017)
  127. Quick Start‏‎ (21:21, 17 July 2017)
  128. Terragen 4 Animation Function Reference‏‎ (21:42, 17 July 2017)
  129. Animation Overview‏‎ (21:44, 17 July 2017)
  130. Animation Panel‏‎ (21:45, 17 July 2017)
  131. Main Window Timeline‏‎ (21:46, 17 July 2017)
  132. Importing Animation Data from .chan/.mov Files‏‎ (21:48, 17 July 2017)
  133. Curve Editor‏‎ (21:49, 17 July 2017)
  134. Dope Sheet‏‎ (21:50, 17 July 2017)
  135. Interpreting Curves in the Curve Editor‏‎ (21:53, 17 July 2017)
  136. Creating a Simple Animation-Part One‏‎ (21:56, 17 July 2017)
  137. Terragen Input Settings Reference‏‎ (18:11, 19 July 2017)
  138. Terragen Input Settings (Windows)‏‎ (18:11, 19 July 2017)
  139. Terragen Input Settings (Mac)‏‎ (18:11, 19 July 2017)
  140. Terragen Gathering Projects Reference‏‎ (18:12, 19 July 2017)
  141. Terragen Menu - Application Menu (Mac only)‏‎ (18:22, 19 July 2017)
  142. Terragen Window Reference‏‎ (18:24, 19 July 2017)
  143. Preferences Window‏‎ (20:00, 19 July 2017)
  144. Preferences - Software Update Panel‏‎ (20:02, 19 July 2017)
  145. Preferences - Navigation Panel‏‎ (20:07, 19 July 2017)
  146. Preferences - Input Settings Panel‏‎ (20:08, 19 July 2017)
  147. Customise Input Bindings Window‏‎ (20:09, 19 July 2017)
  148. Preferences - Startup Panel‏‎ (20:09, 19 July 2017)
  149. FAQs and Troubleshooting‏‎ (20:27, 19 July 2017)
  150. Camera - Import Tab‏‎ (21:25, 19 July 2017)
  151. Camera - Export Tab‏‎ (21:27, 19 July 2017)
  152. Camera - Stereo Tab‏‎ (21:30, 19 July 2017)
  153. Terragen Menus - Window Menu‏‎ (21:48, 19 July 2017)
  154. Terragen Menus - Edit Menu‏‎ (21:48, 19 July 2017)
  155. Terragen Menus - View Menu‏‎ (21:49, 19 July 2017)
  156. Terragen Menus - Project Menu‏‎ (21:49, 19 July 2017)
  157. Terragen Menus - Help Menu‏‎ (21:51, 19 July 2017)
  158. Terragen Menus - File Menu‏‎ (21:51, 19 July 2017)
  159. Terragen Preferences - Software Update Panel‏‎ (21:52, 19 July 2017)
  160. Edit Menu‏‎ (21:56, 19 July 2017)
  161. View Menu‏‎ (21:57, 19 July 2017)
  162. Terragen Preferences - Startup Panel‏‎ (21:58, 19 July 2017)
  163. Terragen Preferences - Animation Panel‏‎ (21:59, 19 July 2017)
  164. Terragen Preferences - Asset Search Folders Panel‏‎ (21:59, 19 July 2017)
  165. Terragen Preferences - File Saving Panel‏‎ (22:00, 19 July 2017)
  166. Terragen Preferences - General Panel‏‎ (22:01, 19 July 2017)
  167. Terragen Preferences - Input Settings Panel‏‎ (22:01, 19 July 2017)
  168. Terragen Preferences - Library Panel‏‎ (22:02, 19 July 2017)
  169. Terragen Preferences - Navigation Panel‏‎ (22:02, 19 July 2017)
  170. Terragen Preferences - Rendering Panel‏‎ (22:03, 19 July 2017)
  171. Terragen Preferences‏‎ (22:03, 19 July 2017)
  172. File Menu‏‎ (22:06, 19 July 2017)
  173. Terragen‏‎ (22:33, 9 August 2017)
  174. Terragen Classic‏‎ (22:36, 9 August 2017)
  175. Render Layers and Render Elements‏‎ (20:07, 21 September 2017)
  176. Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts‏‎ (07:48, 29 September 2017)
  177. Render State‏‎ (23:19, 22 November 2017)
  178. Transform Merge Shader‏‎ (02:07, 4 May 2018)
  179. Glass Shader - Sub-surface‏‎ (02:22, 4 May 2018)
  180. Atmosphere Nodes‏‎ (02:45, 4 May 2018)
  181. Scratchpad‏‎ (22:09, 6 August 2018)
  182. User Generated Content: Terrain‏‎ (20:50, 4 September 2018)
  183. Glossary‏‎ (22:51, 25 September 2018)
  184. The Default Scene Explained‏‎ (01:48, 26 September 2018)
  185. Tutorial 1: Creating Your First Scene‏‎ (22:37, 26 September 2018)
  186. Tutorial 2: Adding a Lake‏‎ (23:18, 26 September 2018)
  187. Top Toolbar‏‎ (20:08, 18 October 2018)
  188. Main Window User Interface Elements‏‎ (20:17, 22 October 2018)
  189. Terragen Menu Reference‏‎ (20:28, 22 October 2018)
  190. Node List‏‎ (21:51, 22 October 2018)
  191. Shaders‏‎ (18:50, 11 November 2018)
  192. Heightfield and Procedural Terrain‏‎ (20:49, 11 November 2018)
  193. Fractal Breakup Explained‏‎ (21:20, 11 November 2018)
  194. Terragen Resource List‏‎ (21:12, 13 January 2019)
  195. Mac Command Line Reference (TG3)‏‎ (20:42, 13 March 2019)
  196. Mac Command Line Reference‏‎ (20:44, 13 March 2019)
  197. Windows Command Line Reference‏‎ (20:45, 13 March 2019)
  198. Windows Command Line Reference (TG3)‏‎ (20:46, 13 March 2019)
  199. Linux Command Line Reference‏‎ (20:48, 13 March 2019)
  200. Linux Command Line Reference (TG3)‏‎ (21:01, 13 March 2019)
  201. Bottom Toolbar‏‎ (03:36, 14 March 2019)
  202. Terragen 4‏‎ (08:15, 15 March 2019)
  203. Render Subdiv Settings‏‎ (09:13, 15 March 2019)
  204. Command Line Reference‏‎ (20:36, 24 March 2019)
  205. The 3D Preview‏‎ (22:40, 25 March 2019)
  206. Light Source‏‎ (23:10, 14 July 2019)
  207. Working with Keys‏‎ (07:34, 23 July 2019)
  208. Editing Animation Timing with the Dope Sheet‏‎ (07:35, 23 July 2019)
  209. Creating a Simple Animation-Part Two‏‎ (07:36, 23 July 2019)
  210. Animated Easy Clouds‏‎ (15:31, 26 July 2019)
  211. Terragen Preferences - Interface Colours Panel‏‎ (05:25, 10 August 2019)
  212. Terragen Preferences - Network View Panel‏‎ (05:55, 10 August 2019)
  213. What is Terragen?‏‎ (06:36, 10 August 2019)
  214. Terragen Conventions‏‎ (06:44, 10 August 2019)
  215. Nodes‏‎ (06:57, 10 August 2019)
  216. Displacement‏‎ (07:26, 10 August 2019)
  217. Procedural Data‏‎ (07:27, 10 August 2019)
  218. Rendering Methods‏‎ (07:28, 10 August 2019)
  219. Translucency‏‎ (07:28, 10 August 2019)
  220. Terragen Network View Guide‏‎ (08:05, 10 August 2019)
  221. Creating and Importing Objects‏‎ (08:34, 10 August 2019)
  222. The Node Network‏‎ (09:02, 10 August 2019)
  223. Node Properties‏‎ (22:50, 11 August 2019)
  224. Terragen Node Reference‏‎ (23:33, 24 August 2019)
  225. Populator v4 - Colour Tab‏‎ (19:10, 20 September 2019)
  226. Render - Crop Tab‏‎ (01:35, 28 September 2019)
  227. Render Pixel Sampler‏‎ (04:30, 28 September 2019)
  228. Render‏‎ (05:34, 5 November 2019)
  229. Ray Trace Objects and Defer Shading‏‎ (09:19, 5 November 2019)
  230. Path Tracing‏‎ (01:36, 20 November 2019)
  231. Terragen 4 Global Illumination‏‎ (00:56, 14 December 2019)
  232. Surface Mapping and Shading‏‎ (05:05, 9 January 2020)
  233. Organizing Your Terragen Project‏‎ (02:05, 11 January 2020)
  234. Terragen Import-Export Reference‏‎ (01:52, 22 January 2020)
  235. Working with Objects‏‎ (02:44, 22 January 2020)
  236. Rendering Optimization Guide‏‎ (19:23, 19 February 2020)
  237. Camera - Blur Tab‏‎ (03:31, 25 February 2020)
  238. Water Shader‏‎ (06:09, 4 March 2020)
  239. Subsurface Scattering‏‎ (02:40, 8 March 2020)
  240. Glass Shader‏‎ (08:54, 8 March 2020)
  241. Terragen 4 Animation Guide‏‎ (20:49, 20 April 2020)
  242. Terragen Tips and Tricks‏‎ (21:28, 20 April 2020)
  243. Render Node (TG3)‏‎ (08:08, 12 June 2020)
  244. Troubleshooting Licenses‏‎ (09:14, 12 July 2020)
  245. Simple Shape Shader‏‎ (17:17, 21 August 2020)
  246. TGO Reader‏‎ (06:28, 25 August 2020)
  247. OBJ Reader‏‎ (23:40, 27 August 2020)
  248. Terrain and Water‏‎ (22:55, 2 September 2020)
  249. Cloud Fractal Shader v3‏‎ (00:09, 12 September 2020)
  250. Terragen .TER Format‏‎ (20:12, 23 October 2020)
  251. Planet Atmosphere‏‎ (03:52, 20 November 2020)
  252. Default Shader - Specular Tab‏‎ (22:29, 17 December 2020)
  253. Mac Command Line Reference (TG4)‏‎ (18:03, 4 January 2021)
  254. Heightfield Crop‏‎ (00:49, 6 January 2021)
  255. Heightfield Erode v3‏‎ (21:01, 6 January 2021)
  256. Default Shader 4.5‏‎ (21:29, 6 January 2021)
  257. Heightfield Merge‏‎ (23:32, 25 January 2021)
  258. Heightfield Smooth‏‎ (18:49, 29 January 2021)
  259. Heightfield Load‏‎ (20:39, 4 February 2021)
  260. Heightfield Export LWO‏‎ (23:01, 4 February 2021)
  261. Heightfield Resize‏‎ (00:30, 10 February 2021)
  262. Heightfield Adjust Vertical‏‎ (00:34, 10 February 2021)
  263. Heightfield Clip Vertical‏‎ (00:35, 10 February 2021)
  264. Heightfield Generate‏‎ (21:41, 10 February 2021)
  265. Heightfield From Shader‏‎ (22:39, 10 February 2021)
  266. Heightfield Smooth Erode‏‎ (01:14, 11 February 2021)
  267. Working with Populations‏‎ (18:54, 11 February 2021)
  268. Population Instance Editing‏‎ (18:56, 11 February 2021)
  269. Populator Guide‏‎ (18:58, 11 February 2021)
  270. Population Instance Caching‏‎ (18:59, 11 February 2021)
  271. Population Colour Tinting Techniques‏‎ (19:00, 11 February 2021)
  272. Masking Populations with Inverted Fractals‏‎ (19:01, 11 February 2021)
  273. Population Masking Techniques‏‎ (19:02, 11 February 2021)
  274. Texturing with Surface Layers‏‎ (22:01, 15 February 2021)
  275. Terragen Tutorials‏‎ (19:56, 17 February 2021)
  276. Creating 360 Degree Renders with the Spherical Camera‏‎ (22:51, 18 February 2021)
  277. Colour Adjust Shader‏‎ (00:05, 19 February 2021)
  278. Constant Shader‏‎ (19:43, 23 February 2021)
  279. Lambert Shader‏‎ (00:37, 25 February 2021)
  280. Reflective Shader‏‎ (23:50, 4 March 2021)
  281. Heightfield Shader‏‎ (19:05, 15 March 2021)
  282. Visualise Normal‏‎ (18:16, 17 March 2021)
  283. MOLA Map Shader‏‎ (04:38, 24 March 2021)
  284. Masking with Get Nodes‏‎ (16:58, 11 May 2021)
  285. Alpine Fractal Shader v2‏‎ (02:54, 28 May 2021)
  286. Merge Shader‏‎ (00:19, 9 June 2021)
  287. Heightfield Curve Vertical‏‎ (21:47, 11 June 2021)
  288. Tex Coords From XYZ‏‎ (23:41, 29 June 2021)
  289. Smoothing Filter Shader‏‎ (23:02, 12 July 2021)
  290. Compute Normal‏‎ (00:05, 14 July 2021)
  291. Distribution Shader v4‏‎ (23:02, 16 July 2021)
  292. Distance Shader‏‎ (23:25, 19 July 2021)
  293. Surface Layer‏‎ (23:27, 19 July 2021)
  294. Fractal Warp Shader‏‎ (23:28, 19 July 2021)
  295. Redirect Shader‏‎ (23:27, 20 July 2021)
  296. Twist and Shear Shader‏‎ (21:43, 23 July 2021)
  297. Transform Input Shader‏‎ (23:40, 30 July 2021)
  298. Warp Input Shader‏‎ (16:43, 3 August 2021)
  299. Warp Merge Shader‏‎ (19:27, 3 August 2021)
  300. Painted Shader‏‎ (23:47, 9 August 2021)
  301. Crater Shader‏‎ (23:36, 23 August 2021)
  302. Populator v4‏‎ (02:33, 10 September 2021)
  303. Camera‏‎ (03:21, 17 September 2021)
  304. Enviro Light‏‎ (23:42, 20 September 2021)
  305. Shadow Catcher Shader‏‎ (05:01, 22 September 2021)
  306. Plane‏‎ (23:01, 5 October 2021)
  307. Cube‏‎ (00:02, 7 October 2021)
  308. Poly Sphere‏‎ (23:33, 11 October 2021)
  309. Grass Clump‏‎ (23:40, 11 October 2021)
  310. Card‏‎ (23:42, 11 October 2021)
  311. LWO Reader‏‎ (23:44, 11 October 2021)
  312. Rock‏‎ (23:46, 11 October 2021)
  313. Octahedron‏‎ (23:37, 12 October 2021)
  314. Disc‏‎ (23:09, 13 October 2021)
  315. Daniil Kamperov::Classic Erosion‏‎ (02:16, 14 October 2021)
  316. Sphere‏‎ (20:07, 15 October 2021)
  317. Displacement Shader‏‎ (21:15, 19 October 2021)
  318. Vortex Warp Shader‏‎ (23:04, 21 October 2021)
  319. Sunlight‏‎ (01:21, 23 October 2021)
  320. Lake‏‎ (21:58, 27 October 2021)
  321. Image Map Shader‏‎ (04:38, 3 November 2021)
  322. Fake Stones Shader‏‎ (03:22, 4 November 2021)
  323. Vector Displacement - Terragen to Zbrush and back again‏‎ (04:20, 30 November 2021)
  324. Vector Displacement Shader‏‎ (00:42, 11 December 2021)
  325. Shader Array‏‎ (00:49, 11 December 2021)
  326. Planet‏‎ (08:47, 24 December 2021)
  327. Null‏‎ (20:01, 27 December 2021)
  328. Render Node (TG4)‏‎ (06:34, 19 January 2022)
  329. Add Vector‏‎ (20:44, 24 January 2022)
  330. Add Multiplied Colour‏‎ (00:53, 27 January 2022)
  331. Add Multiplied Vector‏‎ (21:45, 27 January 2022)
  332. Add Scalar‏‎ (22:31, 28 January 2022)
  333. Add Multiplied Scalar‏‎ (00:46, 2 February 2022)
  334. Add Colour‏‎ (20:05, 2 February 2022)
  335. PI Scalar‏‎ (18:41, 4 February 2022)
  336. Constant Colour‏‎ (20:54, 4 February 2022)
  337. Constant Scalar‏‎ (20:57, 4 February 2022)
  338. Constant Vector‏‎ (20:59, 4 February 2022)
  339. Divide Colour‏‎ (00:47, 8 February 2022)
  340. Divide Scalar‏‎ (00:54, 8 February 2022)
  341. Divide Vector‏‎ (02:20, 16 February 2022)
  342. Modulo Scalar‏‎ (23:55, 16 February 2022)
  343. Abs Colour‏‎ (20:27, 21 February 2022)
  344. Abs Scalar‏‎ (20:29, 21 February 2022)
  345. Abs Vector‏‎ (20:31, 21 February 2022)
  346. Clamp 0 1 Colour‏‎ (20:48, 21 February 2022)
  347. Clamp 0 1 Scalar‏‎ (20:49, 21 February 2022)
  348. Clamp 0 Colour‏‎ (20:55, 21 February 2022)
  349. Clamp 0 Scalar‏‎ (20:57, 21 February 2022)
  350. Clamp Colour‏‎ (22:35, 21 February 2022)
  351. Clamp Scalar‏‎ (23:06, 21 February 2022)
  352. Max Scalar‏‎ (23:50, 21 February 2022)
  353. Min Scalar‏‎ (00:02, 22 February 2022)
  354. Compositing Terragen Render Elements‏‎ (18:12, 24 February 2022)
  355. Hard Step Scalar‏‎ (00:11, 25 February 2022)
  356. Linear Step Scalar‏‎ (20:50, 25 February 2022)
  357. Smooth Step Scalar‏‎ (20:55, 25 February 2022)
  358. Multiply Scalar‏‎ (19:13, 28 February 2022)
  359. Multiply Vector‏‎ (20:56, 28 February 2022)
  360. Dot Product‏‎ (01:04, 2 March 2022)
  361. Red to Scalar‏‎ (19:28, 3 March 2022)
  362. Green to Scalar‏‎ (19:35, 3 March 2022)
  363. Blue to Scalar‏‎ (19:40, 3 March 2022)
  364. X to Scalar‏‎ (05:25, 5 March 2022)
  365. Y to Scalar‏‎ (22:29, 7 March 2022)
  366. Z to Scalar‏‎ (23:36, 7 March 2022)
  367. Radians to Degrees Scalar‏‎ (00:11, 9 March 2022)
  368. Degrees to Radians Scalar‏‎ (00:14, 9 March 2022)
  369. Displacement Shader to Scalar‏‎ (20:35, 10 March 2022)
  370. Displacement Shader to Vector‏‎ (23:35, 14 March 2022)
  371. Luminance to Scalar‏‎ (23:14, 15 March 2022)
  372. Scalar to Vector‏‎ (22:47, 16 March 2022)
  373. Colour to Vector‏‎ (23:02, 16 March 2022)
  374. Scalar to Colour‏‎ (23:45, 16 March 2022)
  375. Vector to Colour‏‎ (17:50, 17 March 2022)
  376. Normalise Vector‏‎ (22:02, 17 March 2022)
  377. Build Colour‏‎ (19:09, 18 March 2022)
  378. Build Vector‏‎ (19:22, 18 March 2022)
  379. Convert‏‎ (19:37, 18 March 2022)
  380. Length to Scalar‏‎ (22:30, 18 March 2022)
  381. Build HSV Colour‏‎ (23:23, 21 March 2022)
  382. Get Position in Texture‏‎ (02:24, 29 March 2022)
  383. Get Altitude‏‎ (19:30, 29 March 2022)
  384. Colour to Greyscale Colour‏‎ (18:50, 30 March 2022)
  385. Get Position‏‎ (22:26, 30 March 2022)
  386. Gain Scalar‏‎ (04:51, 1 April 2022)
  387. Bias Scalar‏‎ (04:55, 1 April 2022)
  388. Exp Scalar‏‎ (20:07, 5 April 2022)
  389. Exp Colour‏‎ (20:08, 5 April 2022)
  390. Log Colour‏‎ (20:21, 5 April 2022)
  391. Log Scalar‏‎ (20:23, 5 April 2022)
  392. Power Colour‏‎ (20:38, 5 April 2022)
  393. Power Scalar‏‎ (20:41, 5 April 2022)
  394. Square Colour‏‎ (21:04, 5 April 2022)
  395. Square Root Colour‏‎ (21:07, 5 April 2022)
  396. Square Scalar‏‎ (21:09, 5 April 2022)
  397. Square Root Scalar‏‎ (21:12, 5 April 2022)
  398. Complement Colour‏‎ (22:08, 5 April 2022)
  399. Complement Scalar‏‎ (22:11, 5 April 2022)
  400. Inverse Scalar‏‎ (22:14, 5 April 2022)
  401. Inverse Vector‏‎ (22:17, 5 April 2022)
  402. Negate Colour‏‎ (22:20, 5 April 2022)
  403. Negate Scalar‏‎ (22:22, 5 April 2022)
  404. Negate Vector‏‎ (22:24, 5 April 2022)
  405. Component Mix Vector‏‎ (23:30, 5 April 2022)
  406. Mix Colour‏‎ (23:32, 5 April 2022)
  407. Mix Scalar‏‎ (23:34, 5 April 2022)
  408. Mix Vector‏‎ (23:35, 5 April 2022)
  409. Boolean NOT Scalar‏‎ (04:20, 6 April 2022)
  410. Conditional Boolean Scalar‏‎ (04:29, 6 April 2022)
  411. Scalar to Boolean Scalar‏‎ (04:32, 6 April 2022)
  412. Rotate X Vector‏‎ (17:46, 6 April 2022)
  413. Rotate Y Vector‏‎ (17:49, 6 April 2022)
  414. Rotate Z Vector‏‎ (17:51, 6 April 2022)
  415. Ceiling Scalar‏‎ (18:09, 6 April 2022)
  416. Floor Scalar‏‎ (18:11, 6 April 2022)
  417. Nearest Integer‏‎ (18:13, 6 April 2022)
  418. Difference Colour‏‎ (19:40, 6 April 2022)
  419. Difference Scalar‏‎ (19:42, 6 April 2022)
  420. Subtract Colour‏‎ (19:44, 6 April 2022)
  421. Subtract Scalar‏‎ (19:46, 6 April 2022)
  422. Subtract Vector‏‎ (19:48, 6 April 2022)
  423. Perlin 3D Scalar‏‎ (23:28, 6 April 2022)
  424. Smooth Voronoi 3D Cell Scalar‏‎ (02:19, 7 April 2022)
  425. Smooth Voronoi 3D Cell Colour‏‎ (02:25, 7 April 2022)
  426. Voronoi 3D A Vector‏‎ (02:55, 7 April 2022)
  427. Voronoi 3D B Vector‏‎ (21:17, 7 April 2022)
  428. Voronoi 3D Cell Colour‏‎ (22:28, 7 April 2022)
  429. Voronoi 3D Cell Scalar‏‎ (22:49, 7 April 2022)
  430. Voronoi 3D Diff Scalar‏‎ (23:11, 7 April 2022)
  431. Perlin 4D Scalar‏‎ (16:20, 8 April 2022)
  432. Sin Scalar‏‎ (03:17, 12 April 2022)
  433. Cos Scalar‏‎ (19:46, 12 April 2022)
  434. Multiply Complement Scalar‏‎ (02:36, 14 April 2022)
  435. Conditional Scalar‏‎ (03:31, 20 April 2022)
  436. Multiply Colour‏‎ (03:39, 20 April 2022)
  437. Multiply Complement Colour‏‎ (03:40, 20 April 2022)
  438. Get Altitude in Texture‏‎ (18:24, 20 April 2022)
  439. Get Camera Position‏‎ (18:28, 20 April 2022)
  440. Get Frame Number‏‎ (04:02, 21 April 2022)
  441. Visualise Tex Coords‏‎ (03:01, 22 April 2022)
  442. Get Normal in Geometry‏‎ (18:35, 22 April 2022)
  443. Get Normal‏‎ (18:36, 22 April 2022)
  444. Get Normal in Texture‏‎ (18:38, 22 April 2022)
  445. Get Ray Origin‏‎ (20:43, 22 April 2022)
  446. Get Position in Geometry‏‎ (21:47, 22 April 2022)
  447. Cross Product‏‎ (22:00, 22 April 2022)
  448. Arccos Scalar‏‎ (22:31, 22 April 2022)
  449. Arcsin Scalar‏‎ (22:35, 22 April 2022)
  450. Arctan Scalar‏‎ (22:45, 22 April 2022)
  451. Arctan2 Scalar‏‎ (23:19, 22 April 2022)
  452. Tan Scalar‏‎ (23:25, 22 April 2022)
  453. Adjust Saturation Colour‏‎ (20:45, 2 May 2022)
  454. Get Final Colour‏‎ (21:24, 2 May 2022)
  455. Get Emitted Colour‏‎ (21:25, 2 May 2022)
  456. Get Diffuse Colour‏‎ (21:26, 2 May 2022)
  457. Get Final Alpha‏‎ (21:27, 2 May 2022)
  458. Get Final Opacity‏‎ (21:27, 2 May 2022)
  459. Get Specular Colour‏‎ (21:28, 2 May 2022)
  460. Shader Preview‏‎ (17:35, 28 June 2022)
  461. Power Fractal Shader v3‏‎ (19:00, 30 June 2022)
  462. Linux Command Line Reference (TG4)‏‎ (11:38, 1 July 2022)
  463. Windows Command Line Reference (TG4)‏‎ (11:45, 1 July 2022)
  464. Easy Cloud‏‎ (21:43, 25 August 2022)
  465. VDB Export‏‎ (16:23, 2 November 2022)
  466. Geog Heightfield Load‏‎ (17:54, 2 November 2022)
  467. Geog Image Map Shader‏‎ (17:59, 2 November 2022)
  468. Cloud Layer v3‏‎ (00:40, 8 November 2022)
  469. Cloud Layer v2‏‎ (20:48, 10 November 2022)
  470. Vortex Vector‏‎ (17:09, 11 November 2022)
  471. OpenColorIO‏‎ (19:01, 16 November 2022)
  472. Terragen Sky Creating God Rays‏‎ (05:50, 9 December 2022)
  473. Terragen Sky Pink Sunrise‏‎ (06:10, 9 December 2022)
  474. Terragen Sky Early Access Main Page‏‎ (07:51, 9 December 2022)
  475. Main Page‏‎ (02:32, 16 December 2022)
  476. Quick Node Palette‏‎ (23:50, 21 December 2022)
  477. Spotlight‏‎ (23:54, 10 February 2023)
  478. Terragen RPC: Time of Day Example Script‏‎ (18:34, 28 June 2023)
  479. Terragen Sky Early Access‏‎ (19:46, 20 October 2023)
  480. Micro Exporter‏‎ (23:18, 16 November 2023)

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