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Showing below up to 100 results in range #351 to #450.
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- Distribution Shader v4 (23:02, 16 July 2021)
- Distance Shader (23:25, 19 July 2021)
- Surface Layer (23:27, 19 July 2021)
- Fractal Warp Shader (23:28, 19 July 2021)
- Redirect Shader (23:27, 20 July 2021)
- Twist and Shear Shader (21:43, 23 July 2021)
- Transform Input Shader (23:40, 30 July 2021)
- Warp Input Shader (16:43, 3 August 2021)
- Warp Merge Shader (19:27, 3 August 2021)
- Painted Shader (23:47, 9 August 2021)
- Crater Shader (23:36, 23 August 2021)
- Populator v4 (02:33, 10 September 2021)
- Camera (03:21, 17 September 2021)
- Enviro Light (23:42, 20 September 2021)
- Shadow Catcher Shader (05:01, 22 September 2021)
- Plane (23:01, 5 October 2021)
- Cube (00:02, 7 October 2021)
- Poly Sphere (23:33, 11 October 2021)
- Grass Clump (23:40, 11 October 2021)
- Card (23:42, 11 October 2021)
- LWO Reader (23:44, 11 October 2021)
- Rock (23:46, 11 October 2021)
- Octahedron (23:37, 12 October 2021)
- Disc (23:09, 13 October 2021)
- Daniil Kamperov::Classic Erosion (02:16, 14 October 2021)
- Sphere (20:07, 15 October 2021)
- Displacement Shader (21:15, 19 October 2021)
- Vortex Warp Shader (23:04, 21 October 2021)
- Sunlight (01:21, 23 October 2021)
- Lake (21:58, 27 October 2021)
- Image Map Shader (04:38, 3 November 2021)
- Fake Stones Shader (03:22, 4 November 2021)
- Vector Displacement - Terragen to Zbrush and back again (04:20, 30 November 2021)
- Vector Displacement Shader (00:42, 11 December 2021)
- Shader Array (00:49, 11 December 2021)
- Planet (08:47, 24 December 2021)
- Null (20:01, 27 December 2021)
- Render Node (TG4) (06:34, 19 January 2022)
- Add Vector (20:44, 24 January 2022)
- Add Multiplied Colour (00:53, 27 January 2022)
- Add Multiplied Vector (21:45, 27 January 2022)
- Add Scalar (22:31, 28 January 2022)
- Add Multiplied Scalar (00:46, 2 February 2022)
- Add Colour (20:05, 2 February 2022)
- PI Scalar (18:41, 4 February 2022)
- Constant Colour (20:54, 4 February 2022)
- Constant Scalar (20:57, 4 February 2022)
- Constant Vector (20:59, 4 February 2022)
- Divide Colour (00:47, 8 February 2022)
- Divide Scalar (00:54, 8 February 2022)
- Divide Vector (02:20, 16 February 2022)
- Modulo Scalar (23:55, 16 February 2022)
- Abs Colour (20:27, 21 February 2022)
- Abs Scalar (20:29, 21 February 2022)
- Abs Vector (20:31, 21 February 2022)
- Clamp 0 1 Colour (20:48, 21 February 2022)
- Clamp 0 1 Scalar (20:49, 21 February 2022)
- Clamp 0 Colour (20:55, 21 February 2022)
- Clamp 0 Scalar (20:57, 21 February 2022)
- Clamp Colour (22:35, 21 February 2022)
- Clamp Scalar (23:06, 21 February 2022)
- Max Scalar (23:50, 21 February 2022)
- Min Scalar (00:02, 22 February 2022)
- Compositing Terragen Render Elements (18:12, 24 February 2022)
- Hard Step Scalar (00:11, 25 February 2022)
- Linear Step Scalar (20:50, 25 February 2022)
- Smooth Step Scalar (20:55, 25 February 2022)
- Multiply Scalar (19:13, 28 February 2022)
- Multiply Vector (20:56, 28 February 2022)
- Dot Product (01:04, 2 March 2022)
- Red to Scalar (19:28, 3 March 2022)
- Green to Scalar (19:35, 3 March 2022)
- Blue to Scalar (19:40, 3 March 2022)
- X to Scalar (05:25, 5 March 2022)
- Y to Scalar (22:29, 7 March 2022)
- Z to Scalar (23:36, 7 March 2022)
- Radians to Degrees Scalar (00:11, 9 March 2022)
- Degrees to Radians Scalar (00:14, 9 March 2022)
- Displacement Shader to Scalar (20:35, 10 March 2022)
- Displacement Shader to Vector (23:35, 14 March 2022)
- Luminance to Scalar (23:14, 15 March 2022)
- Scalar to Vector (22:47, 16 March 2022)
- Colour to Vector (23:02, 16 March 2022)
- Scalar to Colour (23:45, 16 March 2022)
- Vector to Colour (17:50, 17 March 2022)
- Normalise Vector (22:02, 17 March 2022)
- Build Colour (19:09, 18 March 2022)
- Build Vector (19:22, 18 March 2022)
- Convert (19:37, 18 March 2022)
- Length to Scalar (22:30, 18 March 2022)
- Build HSV Colour (23:23, 21 March 2022)
- Get Position in Texture (02:24, 29 March 2022)
- Get Altitude (19:30, 29 March 2022)
- Colour to Greyscale Colour (18:50, 30 March 2022)
- Get Position (22:26, 30 March 2022)
- Gain Scalar (04:51, 1 April 2022)
- Bias Scalar (04:55, 1 April 2022)
- Exp Scalar (20:07, 5 April 2022)
- Exp Colour (20:08, 5 April 2022)
- Log Colour (20:21, 5 April 2022)