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  • [[File:Clamp01Colour_00_GUI.png|none|470px|Clamp 0 1 Colour]] ...ess than 0 it will become 0. If the value is greater than 1 it will become 1. The clamping is done component-wise for colours. Here is an example using
    2 KB (331 words) - 20:48, 21 February 2022
  • [[File:Clamp01Scalar_00_GUI.png|none|470px|Clamp 0 1 Scalar]] ...ess than 0 it will become 0. If the value is greater than 1 it will become 1. The clamping is done component-wise for colours. Here is an example using
    2 KB (332 words) - 20:49, 21 February 2022
  • ...it appears. Think of it like changing the transparency of the layer, where 1 represents 100% (total coverage), and 0 represents 0% (the layer isn’t vi ...ayers, but not for our grass layer.) Set the '''"Fractal breakup"''' to '''1.0''', which should look right for grass.
    31 KB (5,505 words) - 22:37, 26 September 2018

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  • [[Tutorial 1: Creating Your First Scene]]<br />
    9 KB (1,276 words) - 02:32, 16 December 2022
  • ...e.com/watch?v=bOIp5o5yySA&feature=PlayList&p=FCB689245783556D&index=0 Part 1 - Intro and User Interface]=== ....youtube.com/watch?v=GPYyevgdP9M&feature=PlayList&p=FCB689245783556D&index=1 Part 2 - Terrain]===
    4 KB (657 words) - 16:55, 23 May 2009
  • 1. Take the LWO xFrog tree and all associated files into PoseRay. <br/> ...are all adjusted by setting the UV for each to Cylindrical and x=0, y=0, z=1. Weld UV Coordinates is checked.<br/>
    3 KB (483 words) - 21:28, 20 April 2020
  • 1. Terrain - To begin with, you'll need some terrain. We'll use Power Fract ...ns for clouds is "Quality". It defaults to about 0.43 -- setting it up to 1 will make a rather noticeable difference in the final image (more or less '
    4 KB (772 words) - 15:35, 28 May 2009
  • ...k 1 frame, play animation in preview render (toggles on/off), move forward 1 frame, move to last frame.
    6 KB (1,164 words) - 11:53, 14 February 2010
  • ...ode will be output. If the Mix controller value is somewhere between 0 and 1 then the output will be a blended combination of the two input values.<br /
    2 KB (411 words) - 23:34, 5 April 2022
  • ...pecified in the '''Object maker''' parameter. With the default settings of 1 for both parameters there is no variation in the object instance size. All
    1 KB (196 words) - 09:13, 4 December 2012
  • Volume 1 density<br /> Volume 1 colour<br />
    772 bytes (94 words) - 17:42, 16 July 2020
  • ...meters. For example, enter a value of “'''4'''” in the X input, “'''1'''” in the Y input, and “'''0.5'''” in the Z input.
    8 KB (1,341 words) - 02:24, 29 March 2022
  • ...66px|Alpha = 0.5]] || [[File:ConstantShdr_08_Alpha1.jpg|none|266px|Alpha = 1]]
    1 KB (175 words) - 19:43, 23 February 2021
  • ...r of 1 will result in the feature leaning at 45 degrees. Values less than 1 result in the terrain features having less of a lean.
    2 KB (380 words) - 21:43, 23 July 2021
  • ...sine of 1 is 0.017452<br /> The arc sine, or inverse sine, of 0.017452 is 1 ...ou can use the Clamp scalar node with a Min value of -1 and a Max value of 1 to ensure this.
    2 KB (283 words) - 23:19, 22 April 2022
  • | [[File:HFAdjVert_07_MultiplyHeightBy1.jpg|none|200px|Multiply height by 1.]] || [[File:HFAdjVert_08_MultiplyHeightBy0p25.jpg|none|200px|Multiply heig
    2 KB (321 words) - 00:34, 10 February 2021
  • ...5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20</tt><br /><tt>Output : 0 0 1 2 1 0 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5</tt><br /><br /> As you can see this does n ...4 15 16 17 18 19 20</tt><br /><tt>Output : 0 1 2 3 4 0 1 2 3 4 0 1 2 3 4 0 1 2 3 4 0</tt><br /><tt>Pattern: o m m m m o m m m m o m m m m o m m m m o</t
    4 KB (643 words) - 23:55, 16 February 2022
  • ...e (1.0) at its Apply far colour value and pink (sRGB decimal equivalent of 1,0.42,2.0) at its Apply near colour value. When multiplied with the Apply c ...al only but the normal is normalised, that is scaled so it has a length of 1. <br /><br />
    28 KB (4,377 words) - 23:27, 19 July 2021
  • ...f the principal layers of hard rock. <br /> The recommended value is about 1/4 of the 'hard layer spacing', because this allows room for plateau buildup ...ard layer steepness' is 0, the layers will not be visible. With a value of 1, surfaces within the hard layer will be twice as steep as those outside. <b
    5 KB (874 words) - 22:46, 26 May 2013
  • ...This is useful when adjusted values become negative values, for example (-1.0,0.5,0.0). Prior to being output the negative values are reset to (0.0,0.5 ...to being output the super-bright values are reset or clamped to (1.0,0.75,1.0).
    5 KB (731 words) - 00:05, 19 February 2021
  • ...and 1. The node expects both the Input and Gain values to be between 0 and 1. It does clamp these values to make sure that they are within that range. ...lar nodes effect on a radial gradient, as the Bias value changes from 0 to 1.
    2 KB (378 words) - 04:51, 1 April 2022
  • ...d Z function multiplier values to 0 and the Y function multiplier value to 1. This instructs Terragen to use only the Y axis. Use the Final Multiplier
    6 KB (1,084 words) - 22:29, 7 March 2022
  • [[File:Clamp01Colour_00_GUI.png|none|470px|Clamp 0 1 Colour]] ...ess than 0 it will become 0. If the value is greater than 1 it will become 1. The clamping is done component-wise for colours. Here is an example using
    2 KB (331 words) - 20:48, 21 February 2022

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