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...ed and exported from Terragen. For more information please refer to the '''Import''' and '''Export''' sections below.
...xporter]]. Please see the [[FBX Reference]] for more information about FBX import/export.
3 KB (490 words) - 01:52, 22 January 2020
...can import a limited form of Wavefront OBJ files (.obj extension). It can import geometry and material information.
1 KB (242 words) - 22:42, 4 November 2012
[[Image:Tg4-camera-import-tab.png|center|Camera - Import Tab]]
...ini .chan files, Maya .mov files or FBX files to set camera params. It can import multiple frames from a file for animation.
3 KB (526 words) - 21:25, 19 July 2017
[[Image:fbx_import_camera.jpg|center|FBX Import: Camera]]
...in the [[Camera]] node. It allows you to choose which particular camera to import from the FBX file.
1 KB (194 words) - 04:02, 2 December 2012
[[Image:fbx_import_scene.jpg|center|FBX Import: Scene]]
...e import of FBX files. It's shown when you import an FBX file by choosing "Import FBX Scene..." from the File menu.
2 KB (344 words) - 04:03, 2 December 2012
[[Image:fbx_import_animation.jpg|center|FBX Import: Animation]]
...Animation dialog is shown when choose to import animation using the [[FBX Import: Scene]] dialog.
838 bytes (138 words) - 04:01, 2 December 2012
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[[Terragen Import-Export Reference|Import-Export Reference]]<br />
This reference describes Terragen 4's import and export capabilities.
8 KB (1,211 words) - 16:04, 19 January 2022
One of the greatest benefits of Terragen is that you can quickly and easily import and use real world data and information in any of your renders. There is a
Terragen 2 allows the import of georeferenced DEM (Digital Elevation Model) data in the GeoTiff format.
7 KB (1,058 words) - 19:56, 17 February 2021
To import the clip file, right-click in the Node Network pane, choose "Insert Clip Fi
7 KB (1,232 words) - 02:05, 11 January 2020
Here you can import an externally made file to serve as altitude cues.
2 KB (253 words) - 20:50, 4 September 2018