User contributions
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- 02:25, 4 May 2018 (diff | hist) . . (-118) . . Category:Other Surface Shader (Redirected page to Category:Surface Shader)
- 02:24, 4 May 2018 (diff | hist) . . (-6) . . Water Shader
- 02:24, 4 May 2018 (diff | hist) . . (-6) . . Surface Layer
- 02:23, 4 May 2018 (diff | hist) . . (-6) . . Reflective Shader
- 02:23, 4 May 2018 (diff | hist) . . (-6) . . Lambert Shader
- 02:22, 4 May 2018 (diff | hist) . . (-29) . . Glass Shader - Sub-surface (current)
- 02:22, 4 May 2018 (diff | hist) . . (-6) . . Glass Shader - Sub-surface
- 02:21, 4 May 2018 (diff | hist) . . (-6) . . Glass Shader
- 02:21, 4 May 2018 (diff | hist) . . (-6) . . Default Shader
- 02:21, 4 May 2018 (diff | hist) . . (-6) . . Constant Shader
- 02:19, 4 May 2018 (diff | hist) . . (+27) . . Category:Surface Shader
- 02:19, 4 May 2018 (diff | hist) . . (+43) . . N Category:Surface Shader (Redirected page to Category:Other Surface Shader)
- 02:16, 4 May 2018 (diff | hist) . . (-1) . . Terragen Node Reference (→Shader Nodes)
- 02:14, 4 May 2018 (diff | hist) . . (+25) . . N Category:Transform Shader (Created page with "Category:Shader Nodes") (current)
- 02:09, 4 May 2018 (diff | hist) . . (-276) . . Transform Shader (Redirected page to Transform Merge Shader) (current)
- 02:08, 4 May 2018 (diff | hist) . . (+4) . . Transform Input Shader
- 02:07, 4 May 2018 (diff | hist) . . (+4) . . Transform Merge Shader (current)
- 02:04, 4 May 2018 (diff | hist) . . (-48) . . Fractal Warp Shader
- 02:03, 4 May 2018 (diff | hist) . . (+25) . . N Category:Warp Shader (Created page with "Category:Shader Nodes") (current)
- 02:01, 4 May 2018 (diff | hist) . . (-2,433) . . Warp Shader (Changed this to redirect to Warp Merge Shader) (current)
- 01:58, 4 May 2018 (diff | hist) . . (-1) . . Warp Merge Shader
- 01:57, 4 May 2018 (diff | hist) . . (-1) . . Warp Input Shader
- 01:55, 4 May 2018 (diff | hist) . . (+35) . . Fractal Warp Shader
- 01:54, 4 May 2018 (diff | hist) . . (+3) . . Fractal Warp Shader
- 01:43, 4 May 2018 (diff | hist) . . (+27) . . Smoothing Filter Shader
- 03:03, 21 April 2018 (diff | hist) . . (-2) . . m Render - Advanced Tab
- 03:02, 21 April 2018 (diff | hist) . . (+269) . . Render - Advanced Tab (Detail in crop region, Detail in camera)
- 02:54, 21 April 2018 (diff | hist) . . (+2) . . m Render - Advanced Tab (Ditto)
- 02:53, 21 April 2018 (diff | hist) . . (+117) . . Render - Advanced Tab (Ditto)
- 02:52, 21 April 2018 (diff | hist) . . (-6) . . Render - Advanced Tab (Ditto)
- 02:50, 21 April 2018 (diff | hist) . . (+71) . . Render - Advanced Tab (Ray detail region padding)
- 02:48, 21 April 2018 (diff | hist) . . (+12) . . Render - Advanced Tab
- 02:48, 21 April 2018 (diff | hist) . . (+96) . . m Render - Advanced Tab
- 02:45, 21 April 2018 (diff | hist) . . (+111) . . m Render - Advanced Tab
- 02:36, 21 April 2018 (diff | hist) . . (+1,024) . . Render - Advanced Tab (360 detail and ray detail region padding)
- 01:59, 21 April 2018 (diff | hist) . . (+32) . . m Render - Advanced Tab ('param' to 'parameter')
- 01:52, 21 April 2018 (diff | hist) . . (+116) . . Render - Advanced Tab (Minor edits, renamed 'TG2' to 'Terragen', and added note about subdiv settings not applying to Terragen 4.)
- 14:03, 11 January 2018 (diff | hist) . . (+31) . . Smoothing Filter Shader
- 14:01, 11 January 2018 (diff | hist) . . (+4) . . Smoothing Filter Shader
- 14:00, 11 January 2018 (diff | hist) . . (+90) . . Smoothing Filter Shader
- 13:58, 11 January 2018 (diff | hist) . . (+834) . . N Smoothing Filter Shader (Initial documentation)
- 23:19, 22 November 2017 (diff | hist) . . (0) . . m Render State (Typo fix) (current)
- 05:15, 14 November 2017 (diff | hist) . . (+6) . . Ray Trace Objects and Defer Shading
- 05:14, 14 November 2017 (diff | hist) . . (-193) . . Ray Trace Objects and Defer Shading (Removed "Ray trace atmosphere" section.)
- 05:13, 14 November 2017 (diff | hist) . . (+87) . . Ray Trace Objects and Defer Shading
- 05:09, 14 November 2017 (diff | hist) . . (-9) . . Ray Trace Objects and Defer Shading
- 05:07, 14 November 2017 (diff | hist) . . (+12) . . Ray Trace Objects and Defer Shading
- 05:00, 14 November 2017 (diff | hist) . . (+45) . . Rendering Methods
- 04:58, 14 November 2017 (diff | hist) . . (-20) . . Rendering Methods (Changed links from http://www.planetside.co.uk/forums/index.php?topic=8300.0 to Ray_Trace_Objects_and_Defer_Atmosphere/Cloud)
- 22:02, 8 November 2017 (diff | hist) . . (+23) . . Terragen 4 Global Illumination
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