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- ...use and speedy rendering, but does not include the advanced features of [[Terragen 4]]. Terragen Classic is no longer available for purchase and is documented here solely for legac357 bytes (50 words) - 22:36, 9 August 2017
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- ...ng to this most recent version, unless otherwise specified, e.g. "Terragen Classic". If you are a licensed user of Terragen and you need direct support, you can contact us via [https://planetside.co.9 KB (1,276 words) - 02:32, 16 December 2022
- ...use and speedy rendering, but does not include the advanced features of [[Terragen 4]]. Terragen Classic is no longer available for purchase and is documented here solely for legac357 bytes (50 words) - 22:36, 9 August 2017
- ...nding in many of the basic tools you will use when creating most scenes in Terragen. * Using shaders to give the terrain the appearance of dirt, grass, and snow31 KB (5,505 words) - 22:37, 26 September 2018
- ...urface Layer shader in TGD is descended from the Surface Layer in Terragen Classic which had Coverage, Altitude and Slope Constraints, and a Fractal Breakup A ...value at each point. Coverage < 1 is a way to create a fuzzy zone without using altitude or slope constraints. If you set coverage to 1, you want the surfa3 KB (531 words) - 21:20, 11 November 2018
- ...ou to assign existing texture maps to its attributes. With the release of Terragen 4.5 the shader’s settings, tabs and layout has been updated to maximize c ...hdr_41_ColourTab_TranslucencyFunction.jpg|none|200px|Translucency function using distance shader to limit effect to localized area.]]32 KB (4,615 words) - 21:29, 6 January 2021