Heightfield Generate - Tweak Fractal Tab

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Heightfield Generate - Tweak Fractal Tab

The Tweak Fractal tab has parameters which let you change some aspects of the fractal used to generate the heightfield.


  • Variation: TBC
  • Variation method: This popup lets you choose several ways of applying Variation to the fractal. The options available are:

    • Clamped multifractal: TBC
    • Unclamped multifractal: TBC

    • Multi-scale modulator: TBC

  • Buoyancy from variation: TBC

Back to: Heightfield Generate

A heightmap or heightfield is an array of height values, usually in a grid which describe the height at specific points in a defined area. Heightfields are used to represent real-world and virtual terrain in a specific, easily converted format. Most heightfields can be represented as simple image data in grayscale, with black being minimum height and white being maximum height.