Heightfield Generate - Tweak Fractal Tab
The Tweak Fractal tab has parameters which let you change some aspects of the fractal used to generate the heightfield.
- Variation: TBC
Variation method: This popup lets you choose several ways of applying Variation to the fractal. The options available are:
- Clamped multifractal: TBC
Unclamped multifractal: TBC
Multi-scale modulator: TBC
Buoyancy from variation: TBC
Back to: Heightfield Generate
A heightmap or heightfield is an array of height values, usually in a grid which describe the height at specific points in a defined area. Heightfields are used to represent real-world and virtual terrain in a specific, easily converted format. Most heightfields can be represented as simple image data in grayscale, with black being minimum height and white being maximum height.