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Create the page "IMPORT" on this wiki! See also the search results found.
- [[Category:IMPORT]]414 bytes (54 words) - 02:55, 11 July 2010
- [[Image:Tg4-camera-import-tab.png|center|Camera - Import Tab]] ...ini .chan files, Maya .mov files or FBX files to set camera params. It can import multiple frames from a file for animation.3 KB (526 words) - 21:25, 19 July 2017
- [[Category:IMPORT]]247 bytes (35 words) - 21:36, 13 May 2011
- ==Import Tab== [[File:TGOReader_03_ImportTab.png |none|470px|Import Tab]]14 KB (2,353 words) - 23:46, 11 October 2021
- [[Category:IMPORT]]246 bytes (35 words) - 21:35, 13 May 2011
- ==Import Tab== [[ File: Cube_04_ImportTab.png | none|470px|Import Tab ]]10 KB (1,720 words) - 20:07, 15 October 2021
- ...ort a heightfield terrain into a Lightwave LWO format 3D geometry file for import into another 3D application. The LWO exporter automatically creates 1 or mo1 KB (244 words) - 23:01, 4 February 2021
- [[Category:IMPORT]]236 bytes (32 words) - 02:55, 11 July 2010
- [[Category:IMPORT]]229 bytes (32 words) - 02:55, 11 July 2010
- [[Category:IMPORT]]721 bytes (92 words) - 07:48, 15 July 2014
- [[Category:IMPORT]]244 bytes (32 words) - 02:55, 11 July 2010
- [[Category:IMPORT]]953 bytes (116 words) - 11:43, 13 May 2014
- [[Category:IMPORT]]164 bytes (21 words) - 02:55, 11 July 2010
- == Import Tab == [[File:Lake_09_ImportTab.png|none|470px|Import Tab]]7 KB (1,244 words) - 21:58, 27 October 2021
- [[Category:IMPORT]]190 bytes (23 words) - 02:55, 11 July 2010
- ==Import Tab== [[File:Planet_02_ImportTab.png|none|470px|Import Tab]]9 KB (1,443 words) - 08:47, 24 December 2021
- [[Category:IMPORT]]240 bytes (33 words) - 01:39, 28 April 2011
- [[Category:IMPORT]]152 bytes (19 words) - 02:55, 11 July 2010
- [[Category:IMPORT]]1 KB (170 words) - 11:12, 31 May 2014
- [[Category:IMPORT]]235 bytes (32 words) - 17:41, 16 July 2020