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  • ...ed and exported from Terragen. For more information please refer to the '''Import''' and '''Export''' sections below. ...xporter]]. Please see the [[FBX Reference]] for more information about FBX import/export.
    3 KB (490 words) - 01:52, 22 January 2020
  • ...can import a limited form of Wavefront OBJ files (.obj extension). It can import geometry and material information.
    1 KB (242 words) - 22:42, 4 November 2012
  • [[Image:Tg4-camera-import-tab.png|center|Camera - Import Tab]] ...ini .chan files, Maya .mov files or FBX files to set camera params. It can import multiple frames from a file for animation.
    3 KB (526 words) - 21:25, 19 July 2017
  • File:Tg4-camera-import-tab.png
    Terragen 4 Camera node Import Tab
    (490 × 600 (29 KB)) - 21:25, 19 July 2017
  • [[Image:fbx_import_camera.jpg|center|FBX Import: Camera]] ...in the [[Camera]] node. It allows you to choose which particular camera to import from the FBX file.
    1 KB (194 words) - 04:02, 2 December 2012
  • [[Image:fbx_import_scene.jpg|center|FBX Import: Scene]] ...e import of FBX files. It's shown when you import an FBX file by choosing "Import FBX Scene..." from the File menu.
    2 KB (344 words) - 04:03, 2 December 2012
  • [[Image:fbx_import_animation.jpg|center|FBX Import: Animation]] ...Animation dialog is shown when choose to import animation using the [[FBX Import: Scene]] dialog.
    838 bytes (138 words) - 04:01, 2 December 2012
  • File:Fbx import animation.jpg
    (402 × 254 (24 KB)) - 03:56, 2 December 2012
  • File:Fbx import camera.jpg
    (402 × 409 (32 KB)) - 03:57, 2 December 2012
  • File:Fbx import scene.jpg
    (312 × 270 (25 KB)) - 03:57, 2 December 2012

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