User contributions
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- 03:49, 9 January 2013 (diff | hist) . . (0) . . Rendering Methods
- 03:47, 9 January 2013 (diff | hist) . . (-6) . . Rendering Methods
- 03:45, 9 January 2013 (diff | hist) . . (+8,536) . . N Rendering Methods (Created page with "===Introduction=== Terragen 2 uses two different rendering methods. One method is micropolygon rendering and the other is raytracing. It's most accurate to say that TG is a hybri...")
- 03:27, 9 January 2013 (diff | hist) . . (+146) . . Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts
- 03:25, 9 January 2013 (diff | hist) . . (-5) . . Populator Guide
- 03:24, 9 January 2013 (diff | hist) . . (+508) . . Populator Guide
- 03:14, 9 January 2013 (diff | hist) . . (0) . . N File:Population high low.tgd (current)
- 03:14, 9 January 2013 (diff | hist) . . (0) . . N File:Population high low.jpg (current)
- 03:13, 9 January 2013 (diff | hist) . . (0) . . N File:Population grid.tgd (current)
- 03:13, 9 January 2013 (diff | hist) . . (0) . . N File:Population grid.jpg (current)
- 03:12, 9 January 2013 (diff | hist) . . (0) . . N File:Population distance shader.tgd (current)
- 03:12, 9 January 2013 (diff | hist) . . (0) . . N File:Population distance shader.jpg (current)
- 03:11, 9 January 2013 (diff | hist) . . (+13,525) . . N Populator Guide (Created page with "===Introduction=== Populators are one of the more important nodes in Terragen. Populators allow you to quickly and easily cover large areas with many copies of an object. You can...")
- 02:59, 9 January 2013 (diff | hist) . . (+166) . . Main Page (→Guides)
- 11:55, 8 January 2013 (diff | hist) . . (+38) . . Glossary (→D)
- 11:53, 8 January 2013 (diff | hist) . . (0) . . Glossary (→L)
- 11:52, 8 January 2013 (diff | hist) . . (+106) . . Glossary (→V)
- 11:49, 8 January 2013 (diff | hist) . . (+230) . . Glossary (→V)
- 10:30, 13 December 2012 (diff | hist) . . (+182) . . Glossary
- 10:20, 4 December 2012 (diff | hist) . . (-57) . . Populator v3 - Object Rotation Tab (current)
- 09:59, 4 December 2012 (diff | hist) . . (+1,124) . . Populator v3 - Seed Tab
- 09:39, 4 December 2012 (diff | hist) . . (+1,822) . . Populator v3 - Object Rotation Tab
- 09:13, 4 December 2012 (diff | hist) . . (-4) . . Populator v3 - Object Scale Tab (current)
- 09:13, 4 December 2012 (diff | hist) . . (+990) . . Populator v3 - Object Scale Tab
- 09:02, 4 December 2012 (diff | hist) . . (-1) . . Populator v3 - Terrain Tab (current)
- 09:01, 4 December 2012 (diff | hist) . . (+2) . . Populator v3 - Terrain Tab
- 09:01, 4 December 2012 (diff | hist) . . (+379) . . Populator v3 - Terrain Tab
- 08:58, 4 December 2012 (diff | hist) . . (-320) . . Populator v3
- 08:42, 4 December 2012 (diff | hist) . . (-133) . . Populator v3
- 10:48, 2 December 2012 (diff | hist) . . (-9) . . Camera - Blur Tab
- 10:48, 2 December 2012 (diff | hist) . . (-69) . . Camera - Blur Tab
- 10:37, 2 December 2012 (diff | hist) . . (+3) . . FBX Reference (current)
- 10:36, 2 December 2012 (diff | hist) . . (+2) . . Terragen Import-Export Reference
- 10:32, 2 December 2012 (diff | hist) . . (+39) . . Micro Exporter
- 10:30, 2 December 2012 (diff | hist) . . (+1,341) . . N Camera - Export Tab (Created page with "[[Image:|center|Camera - Export Tab]] '''Description'''<br /> The Export tab allows you to export camera data, including position, rotation and FOV data. You can export to a .ch...")
- 10:12, 2 December 2012 (diff | hist) . . (+1) . . Camera - Import Tab
- 10:09, 2 December 2012 (diff | hist) . . (0) . . Camera
- 10:08, 2 December 2012 (diff | hist) . . (-23) . . Camera
- 10:07, 2 December 2012 (diff | hist) . . (-16) . . Camera
- 10:07, 2 December 2012 (diff | hist) . . (-23) . . Camera - Import Tab
- 10:05, 2 December 2012 (diff | hist) . . (+4) . . Camera - Import Tab
- 10:04, 2 December 2012 (diff | hist) . . (+946) . . Camera - Import Tab
- 06:48, 2 December 2012 (diff | hist) . . (+959) . . N Card - Surface Shaders Tab (Created page with "center|Card - Surface Shaders Tab '''Description:'''<br /> This tab lets you assign a surface shader to texture the object. '''Settings:...") (current)
- 06:47, 2 December 2012 (diff | hist) . . (+903) . . N Card - Angular Position Tab (Created page with "center|Card - Angular Position Tab '''Description:'''<br /> This tab has settings which use angles and distance to set the position of th...") (current)
- 06:45, 2 December 2012 (diff | hist) . . (+4,089) . . N Card (Created page with "[[Image:|center|Card]] '''Node Description and Purpose:'''<br /> The Card is a rectangular plane object. Although this is similar to the Plane object the Card has some adva...")
- 05:57, 2 December 2012 (diff | hist) . . (+432) . . Terragen Import-Export Reference
- 05:46, 2 December 2012 (diff | hist) . . (+262) . . File Menu
- 05:43, 2 December 2012 (diff | hist) . . (+21) . . FBX Reference
- 05:42, 2 December 2012 (diff | hist) . . (+112) . . FBX Reference
- 05:38, 2 December 2012 (diff | hist) . . (+837) . . FBX Compatibility (current)
- 05:31, 2 December 2012 (diff | hist) . . (+800) . . FBX Reference
- 04:03, 2 December 2012 (diff | hist) . . (+57) . . FBX Import: Scene (current)
- 04:02, 2 December 2012 (diff | hist) . . (+59) . . FBX Import: Camera (current)
- 04:01, 2 December 2012 (diff | hist) . . (+65) . . FBX Import: Animation (current)
- 03:59, 2 December 2012 (diff | hist) . . (+58) . . FBX Export: Scene (current)
- 03:57, 2 December 2012 (diff | hist) . . (0) . . N File:Fbx import scene.jpg (current)
- 03:57, 2 December 2012 (diff | hist) . . (0) . . N File:Fbx import camera.jpg (current)
- 03:56, 2 December 2012 (diff | hist) . . (0) . . N File:Fbx import animation.jpg (current)
- 03:56, 2 December 2012 (diff | hist) . . (0) . . N File:Fbx export scene.jpg (current)
- 03:34, 2 December 2012 (diff | hist) . . (+81) . . FBX Reference
- 03:32, 2 December 2012 (diff | hist) . . (+852) . . FBX Reference
- 03:29, 2 December 2012 (diff | hist) . . (+773) . . N FBX Import: Animation (Created page with "'''Description and Purpose:'''<br /> The FBX Import: Animation dialog is shown when choose to import animation using the FBX Import: Scene dialog. This dialog is only shown ...")
- 03:28, 2 December 2012 (diff | hist) . . (+154) . . FBX Reference
- 03:23, 2 December 2012 (diff | hist) . . (+2,043) . . N FBX Import: Scene (Created page with "'''Description and Purpose:'''<br /> The FBX Import: Scene dialog contains settings to control the import of FBX files. It's shown when you import an FBX file by choosing "Import...")
- 03:22, 2 December 2012 (diff | hist) . . (+164) . . FBX Reference
- 03:18, 2 December 2012 (diff | hist) . . (+1,060) . . N FBX Import: Camera (Created page with "'''Description and Purpose:'''<br /> The FBX Import: Camera dialog is shown when you choose an FBX file to import in the Camera node. It allows you to choose which particular...")
- 03:16, 2 December 2012 (diff | hist) . . (+170) . . FBX Reference
- 03:11, 2 December 2012 (diff | hist) . . (+2,574) . . N FBX Export: Scene (Created page with "'''Description and Purpose:'''<br /> The FBX Export Scene dialog allows you to control the export of scenes from Terragen. Note that this doesn't include terrain geometry, which ...")
- 03:10, 2 December 2012 (diff | hist) . . (+194) . . FBX Reference
- 03:00, 2 December 2012 (diff | hist) . . (+3,081) . . N FBX Compatibility (Created page with "=== Introduction === This page details Terragen's FBX compatibility. It describes which nodes are supported for FBX import/export, which parameters are supported and how any data...")
- 02:39, 2 December 2012 (diff | hist) . . (+4) . . FBX Reference
- 02:39, 2 December 2012 (diff | hist) . . (+257) . . N FBX Reference (Created page with "=== Introduction === This reference describes TG's import and export of Autodesk® FBX® files. === FBX Compatibility === This page describes the FBX elements TG can impor...")
- 05:51, 13 November 2012 (diff | hist) . . (+773) . . Grass Clump - Surface Shaders Tab
- 00:00, 13 November 2012 (diff | hist) . . (+6) . . Enviro Light
- 23:59, 12 November 2012 (diff | hist) . . (+1) . . Enviro Light
- 09:43, 12 November 2012 (diff | hist) . . (+40) . . Terragen TGO Format (current)
- 09:43, 12 November 2012 (diff | hist) . . (+1,012) . . N Terragen TGO Format (Created page with "The Terragen TGO format is Terragen's native object format. TGO stands for Terragen Object. The TGO format can save an object and all its attached nodes defining materials etc. ...")
- 09:23, 12 November 2012 (diff | hist) . . (+86) . . Terragen Import-Export Reference
- 01:05, 8 November 2012 (diff | hist) . . (+2,737) . . N Vector Displacement Shader (Created page with "'''Node Description and Purpose:''' <br /> The Vector displacement shader can be used to displace a surface in any direction using a vector. This vector can be a vector taken fro...")
- 11:15, 6 November 2012 (diff | hist) . . (+3,616) . . Default Shader - Specular Tab
- 06:58, 6 November 2012 (diff | hist) . . (+47) . . Reflective Shader - Quality Tab (current)
- 11:29, 2 November 2012 (diff | hist) . . (-21) . . Cloud Layer v2
- 03:20, 1 November 2012 (diff | hist) . . (+104) . . Cloud Layer v2
- 03:18, 1 November 2012 (diff | hist) . . (+12) . . Cloud Layer v2
- 03:16, 1 November 2012 (diff | hist) . . (+170) . . Cloud Layer v2
- 03:08, 1 November 2012 (diff | hist) . . (+577) . . Cloud Layer v2
- 03:01, 1 November 2012 (diff | hist) . . (+15) . . Cloud Layer v2
- 02:54, 1 November 2012 (diff | hist) . . (0) . . Cloud Layer v2
- 02:53, 1 November 2012 (diff | hist) . . (+6) . . Cloud Layer v2
- 02:53, 1 November 2012 (diff | hist) . . (+3,223) . . Cloud Layer v2
- 02:47, 1 November 2012 (diff | hist) . . (0) . . N File:Cloud layer localised falloff.mp4 (current)
- 02:41, 1 November 2012 (diff | hist) . . (0) . . N File:Cloud layer coverage adjust.mp4 (current)
- 02:40, 1 November 2012 (diff | hist) . . (0) . . N File:Cloud layer cloud density.mp4 (current)
- 02:39, 1 November 2012 (diff | hist) . . (0) . . N File:Cloud layer altitude depth.png (current)
- 08:38, 30 October 2012 (diff | hist) . . (-114) . . Simple Shape Shader - Displacement Tab
- 09:11, 24 October 2012 (diff | hist) . . (+914) . . LWO Micro Exporter (current)
- 09:05, 24 October 2012 (diff | hist) . . (+33) . . Micro Exporter
- 09:02, 24 October 2012 (diff | hist) . . (+318) . . Micro Exporter
- 21:42, 23 October 2012 (diff | hist) . . (+7) . . Micro Exporter
- 10:56, 23 October 2012 (diff | hist) . . (+9) . . Micro Exporter
- 10:54, 23 October 2012 (diff | hist) . . (0) . . Glossary (→D)
- 10:53, 23 October 2012 (diff | hist) . . (+239) . . Glossary (→D)
- 10:50, 23 October 2012 (diff | hist) . . (+384) . . Terragen Import-Export Reference
- 10:46, 23 October 2012 (diff | hist) . . (+1,618) . . Terragen Import-Export Reference
- 10:19, 23 October 2012 (diff | hist) . . (+3,227) . . N Micro Exporter (Created page with "'''Node Description and Purpose:'''<br /> The Micro exporter can be used to export terrain geometry. Unlike exporting a heightfield using the Micro exporter allows you to export ...")
- 05:02, 18 October 2012 (diff | hist) . . (+19) . . Planet
- 04:57, 18 October 2012 (diff | hist) . . (+124) . . Planet
- 04:53, 18 October 2012 (diff | hist) . . (0) . . N File:Planet-radius-origin.png (current)
- 04:48, 18 October 2012 (diff | hist) . . (+76) . . Planet
- 04:30, 18 October 2012 (diff | hist) . . (+47) . . Planet
- 04:28, 18 October 2012 (diff | hist) . . (+219) . . Planet
- 04:25, 18 October 2012 (diff | hist) . . (+1) . . m Planet
- 04:25, 18 October 2012 (diff | hist) . . (+1,166) . . Planet
- 10:55, 21 September 2012 (diff | hist) . . (+2) . . Shader Array
- 10:54, 21 September 2012 (diff | hist) . . (0) . . Contour Shader (current)
- 10:53, 21 September 2012 (diff | hist) . . (+374) . . Contour Shader
- 10:50, 21 September 2012 (diff | hist) . . (0) . . N File:Contour shader example.jpg (current)
- 10:48, 21 September 2012 (diff | hist) . . (0) . . N File:Contour shader example.tgd (current)
- 10:24, 21 September 2012 (diff | hist) . . (+226) . . Shader Array
- 10:21, 21 September 2012 (diff | hist) . . (0) . . N File:Shader array example.jpg (current)
- 22:52, 14 September 2012 (diff | hist) . . (-7) . . Simple Shape Shader
- 11:27, 14 September 2012 (diff | hist) . . (-13) . . Simple Shape Shader
- 11:26, 14 September 2012 (diff | hist) . . (0) . . N File:Simple shape shader population density.tgd (current)
- 11:26, 14 September 2012 (diff | hist) . . (0) . . N File:Simple shape shader population density.jpg (current)
- 11:26, 14 September 2012 (diff | hist) . . (0) . . N File:Simple shape shader layer blending.tgd (current)
- 11:25, 14 September 2012 (diff | hist) . . (0) . . N File:Simple shape shader layer blending.jpg (current)
- 11:25, 14 September 2012 (diff | hist) . . (0) . . N File:Simple shape shader displacement.tgd (current)
- 11:24, 14 September 2012 (diff | hist) . . (0) . . N File:Simple shape shader displacement.jpg (current)
- 11:22, 14 September 2012 (diff | hist) . . (+1,341) . . Simple Shape Shader
- 08:28, 13 September 2012 (diff | hist) . . (+31) . . Wavefront OBJ Import
- 12:11, 10 September 2012 (diff | hist) . . (+17) . . Wavefront OBJ Import
- 12:06, 10 September 2012 (diff | hist) . . (+1,396) . . N Wavefront OBJ Import (Created page with "Terragen can import a limited form of Wavefront OBJ files (.obj extension). It can import geometry and material information. '''Geometry''' TG only imports three sided polygons...")
- 11:42, 10 September 2012 (diff | hist) . . (+244) . . Terragen Import-Export Reference
- 11:37, 10 September 2012 (diff | hist) . . (+69) . . N Terragen Import-Export Reference (Created page with "center '''Wavefront OBJ Import'''")
- 11:35, 10 September 2012 (diff | hist) . . (+131) . . Main Page (→Reference)
- 13:28, 7 September 2012 (diff | hist) . . (-1,550) . . Painted Shader
- 13:04, 7 September 2012 (diff | hist) . . (+177) . . Painted Shader Guide
- 13:00, 7 September 2012 (diff | hist) . . (+18) . . Painted Shader Guide
- 12:58, 7 September 2012 (diff | hist) . . (+1,018) . . Painted Shader Guide
- 12:53, 7 September 2012 (diff | hist) . . (0) . . N File:Painted shader surface colour.tgd (current)
- 12:52, 7 September 2012 (diff | hist) . . (0) . . N File:Painted shader surface colour.jpg (current)
- 12:52, 7 September 2012 (diff | hist) . . (0) . . N File:Painted shader population density.tgd (current)
- 12:51, 7 September 2012 (diff | hist) . . (0) . . N File:Painted shader population density.jpg (current)
- 12:51, 7 September 2012 (diff | hist) . . (0) . . N File:Painted shader displacement.tgd (current)
- 12:50, 7 September 2012 (diff | hist) . . (0) . . N File:Painted shader displacement.jpg (current)
- 12:50, 7 September 2012 (diff | hist) . . (0) . . N File:Painted shader cloud.tgd (current)
- 12:50, 7 September 2012 (diff | hist) . . (0) . . N File:Painted shader cloud.jpg (current)
- 04:00, 30 August 2012 (diff | hist) . . (+328) . . Painted Shader Guide
- 03:58, 30 August 2012 (diff | hist) . . (0) . . N File:Painted shader button.jpg (current)
- 01:19, 16 August 2012 (diff | hist) . . (+1) . . Glossary (→G)
- 01:18, 16 August 2012 (diff | hist) . . (-1) . . Glossary (→G)
- 02:26, 6 August 2012 (diff | hist) . . (+9) . . Main Page (→Guides)
- 02:24, 6 August 2012 (diff | hist) . . (+35) . . Main Page (→Reference)
- 02:13, 30 July 2012 (diff | hist) . . (+10,343) . . N Painted Shader Guide (Created page with "center The Painted shader allows you paint shapes directly into the scene. There are many uses for this. At its simplest you can use it to paint c...")
- 02:03, 30 July 2012 (diff | hist) . . (+98) . . Main Page (→Guides)
- 08:57, 4 July 2012 (diff | hist) . . (+6,303) . . N Displacement (Created page with "===Background=== Displacement is technique which is used to give greater shape and detail to surfaces without using precalculated geometry. This means you can take an object made...")
- 08:54, 4 July 2012 (diff | hist) . . (+1) . . Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts (→Displacment)
- 08:54, 4 July 2012 (diff | hist) . . (+72) . . Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts
- 04:29, 4 July 2012 (diff | hist) . . (+55) . . Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts
- 04:23, 4 July 2012 (diff | hist) . . (0) . . Translucency
- 04:22, 4 July 2012 (diff | hist) . . (+99) . . Translucency
- 04:19, 4 July 2012 (diff | hist) . . (+308) . . Translucency
- 04:15, 4 July 2012 (diff | hist) . . (0) . . N File:Oak with translucency.jpg (current)
- 04:14, 4 July 2012 (diff | hist) . . (0) . . N File:Oak with translucency frontsun.jpg (current)
- 04:14, 4 July 2012 (diff | hist) . . (0) . . N File:Oak with translucency red.jpg (current)
- 04:14, 4 July 2012 (diff | hist) . . (0) . . N File:Oak without translucency.jpg (current)
- 04:13, 4 July 2012 (diff | hist) . . (0) . . N File:Oak with translucency red frontsun.jpg (current)
- 04:13, 4 July 2012 (diff | hist) . . (0) . . N File:Oak without translucency frontsun.jpg (current)
- 04:05, 4 July 2012 (diff | hist) . . (+44) . . Translucency
- 04:03, 4 July 2012 (diff | hist) . . (+5,390) . . N Translucency (Created page with "===Background=== Translucency is an effect which gives the appearance of light filtering through an object. An example of this is a leaf on a tree, up against the sky. When you l...")
- 04:02, 4 July 2012 (diff | hist) . . (+195) . . Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts
- 03:59, 4 July 2012 (diff | hist) . . (+248) . . N Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts (Created page with "center This part of the User Guide explains some of the fundamental concepts used for rendering and by shaders in Terragen 2. Translucency Th...")
- 03:58, 4 July 2012 (diff | hist) . . (+6) . . Main Page (→Guides)
- 03:57, 4 July 2012 (diff | hist) . . (+179) . . Main Page (→Guides)
- 03:55, 4 July 2012 (diff | hist) . . (+6) . . Main Page (→Guides)
- 11:54, 2 July 2012 (diff | hist) . . (-208) . . m Main Page (Reverted edits by AdamSanler (talk) to last revision by JavaJones)
- 11:53, 2 July 2012 (diff | hist) . . (+1,701) . . Default Shader - Images Tab (current)
- 10:22, 2 July 2012 (diff | hist) . . (+3,071) . . Default Shader - Displacement Tab (current)
- 09:23, 2 July 2012 (diff | hist) . . (+3,467) . . Default Shader
- 11:35, 25 May 2012 (diff | hist) . . (+39) . . Displacement Shader to Vector
- 11:32, 25 May 2012 (diff | hist) . . (+318) . . N Displacement Shader to Vector (Created page with "'''Node Description and Purpose:'''<br /> The Displacement shader to vector node is able to extract the displacement generated by the connected shader and convert it to a vector....")
- 11:26, 25 May 2012 (diff | hist) . . (+2,036) . . Displacement Shader
- 09:30, 17 May 2012 (diff | hist) . . (-4) . . Importing Animation Data from .chan/.mov Files
- 09:29, 17 May 2012 (diff | hist) . . (+203) . . Importing Animation Data from .chan/.mov Files
- 09:36, 16 May 2012 (diff | hist) . . (+38) . . Tex Coords From XYZ
- 09:36, 16 May 2012 (diff | hist) . . (+47) . . Tex Coords From XYZ
- 09:19, 16 May 2012 (diff | hist) . . (+1) . . Importing Animation Data from .chan/.mov Files
- 09:16, 16 May 2012 (diff | hist) . . (+234) . . Importing Animation Data from .chan/.mov Files
- 09:07, 16 May 2012 (diff | hist) . . (+30) . . Importing Animation Data from .chan/.mov Files
- 08:55, 16 May 2012 (diff | hist) . . (-40) . . LWO Reader
- 08:54, 16 May 2012 (diff | hist) . . (+3,507) . . LWO Reader
- 08:50, 16 May 2012 (diff | hist) . . (0) . . LWO Reader - Angular Position Tab
- 08:49, 16 May 2012 (diff | hist) . . (+822) . . LWO Reader - Surface Shaders Tab
- 08:48, 16 May 2012 (diff | hist) . . (+764) . . LWO Reader - Angular Position Tab
- 08:46, 16 May 2012 (diff | hist) . . (0) . . OBJ Reader - Angular Position Tab
- 08:46, 16 May 2012 (diff | hist) . . (-1) . . OBJ Reader - Surface Shaders Tab
- 08:43, 16 May 2012 (diff | hist) . . (+649) . . OBJ Reader - Surface Shaders Tab
- 08:42, 16 May 2012 (diff | hist) . . (+1) . . TGO Reader - Surface Shaders Tab
- 08:40, 16 May 2012 (diff | hist) . . (+943) . . TGO Reader - Surface Shaders Tab
- 08:35, 16 May 2012 (diff | hist) . . (-1) . . TGO Reader - Angular Position Tab
- 08:35, 16 May 2012 (diff | hist) . . (+765) . . TGO Reader - Angular Position Tab
- 08:34, 16 May 2012 (diff | hist) . . (+3,495) . . TGO Reader
- 07:04, 16 May 2012 (diff | hist) . . (-1) . . Importing Animation Data from .chan/.mov Files
- 06:58, 16 May 2012 (diff | hist) . . (+37) . . Importing Animation Data from .chan/.mov Files
- 06:57, 16 May 2012 (diff | hist) . . (+635) . . Importing Animation Data from .chan/.mov Files
- 06:30, 16 May 2012 (diff | hist) . . (-16) . . OBJ Reader - OBJ Options Tab
- 06:29, 16 May 2012 (diff | hist) . . (+105) . . OBJ Reader - OBJ Options Tab
- 06:28, 16 May 2012 (diff | hist) . . (+677) . . OBJ Reader - OBJ Options Tab
- 06:19, 16 May 2012 (diff | hist) . . (+337) . . OBJ Reader - Surface Shaders Tab
- 06:12, 16 May 2012 (diff | hist) . . (+764) . . OBJ Reader - Angular Position Tab
- 06:11, 16 May 2012 (diff | hist) . . (+3,661) . . OBJ Reader
- 03:15, 16 May 2012 (diff | hist) . . (-7) . . Terragen 4 Animation Function Reference
- 03:06, 16 May 2012 (diff | hist) . . (+5,143) . . N Importing Animation Data from .chan/.mov Files (Created page with "Terragen 2 can import motion and camera data from .chan and .mov files. .chan files can be exported from Houdini and Nuke and Maya can export .mov files. There are also often plu...")
- 02:50, 16 May 2012 (diff | hist) . . (+6) . . Terragen 4 Animation Function Reference
- 02:48, 16 May 2012 (diff | hist) . . (+135) . . Terragen 4 Animation Function Reference
- 11:35, 15 May 2012 (diff | hist) . . (-22) . . Grass Clump
- 11:32, 15 May 2012 (diff | hist) . . (+3,181) . . Grass Clump
- 10:37, 15 May 2012 (diff | hist) . . (+1) . . Terragen 4 Animation Function Reference
- 10:06, 15 May 2012 (diff | hist) . . (+768) . . Rock - Angular Position Tab
- 10:04, 15 May 2012 (diff | hist) . . (+93) . . Sphere - Angular Position Tab
- 10:03, 15 May 2012 (diff | hist) . . (+93) . . Grass Clump - Angular Position Tab
- 10:00, 15 May 2012 (diff | hist) . . (+675) . . Grass Clump - Angular Position Tab
- 09:59, 15 May 2012 (diff | hist) . . (+7) . . Sphere - Angular Position Tab
- 09:58, 15 May 2012 (diff | hist) . . (0) . . Sphere - Angular Position Tab
- 09:57, 15 May 2012 (diff | hist) . . (+16) . . Sphere - Angular Position Tab
- 09:55, 15 May 2012 (diff | hist) . . (+414) . . Sphere - Angular Position Tab
- 09:55, 15 May 2012 (diff | hist) . . (+62) . . N File:Angular position.gif (A diagram showing how angular position parameters are related.) (current)
- 05:27, 15 May 2012 (diff | hist) . . (+378) . . Glossary
- 04:41, 15 May 2012 (diff | hist) . . (+39) . . Glossary
- 04:40, 15 May 2012 (diff | hist) . . (+65) . . Main Page
- 04:37, 15 May 2012 (diff | hist) . . (+84) . . Glossary
- 04:34, 15 May 2012 (diff | hist) . . (+326) . . Glossary
- 04:25, 15 May 2012 (diff | hist) . . (+2) . . Plane
- 04:24, 15 May 2012 (diff | hist) . . (-1) . . Plane
- 04:22, 15 May 2012 (diff | hist) . . (+15) . . N File:Plane sheared.jpg (A sheared plane) (current)
- 04:21, 15 May 2012 (diff | hist) . . (+25) . . N File:Plane orientation.jpg (Plane orientation example) (current)
- 04:21, 15 May 2012 (diff | hist) . . (+33) . . N File:Plane back front.jpg (Plane object from front and back.) (current)
- 04:20, 15 May 2012 (diff | hist) . . (+3,392) . . Plane
- 01:10, 10 May 2012 (diff | hist) . . (+24) . . Glossary
- 01:10, 10 May 2012 (diff | hist) . . (+140) . . Glossary
- 12:03, 21 April 2012 (diff | hist) . . (+94) . . Render GI Settings
- 11:58, 21 April 2012 (diff | hist) . . (-12) . . Redirect Shader
- 11:57, 21 April 2012 (diff | hist) . . (+344) . . Warp Shader
- 11:45, 21 April 2012 (diff | hist) . . (+368) . . Redirect Shader
- 11:40, 21 April 2012 (diff | hist) . . (+66) . . Redirect Shader
- 01:43, 19 April 2012 (diff | hist) . . (+4) . . Main Page
- 01:42, 19 April 2012 (diff | hist) . . (+50) . . Main Page
- 12:00, 11 April 2012 (diff | hist) . . (+459) . . Heightfield Generate - Tweak Fractal Tab (current)
- 08:41, 11 April 2012 (diff | hist) . . (+507) . . Heightfield Generate - Tweak Fractal Tab
- 08:34, 11 April 2012 (diff | hist) . . (+1) . . Heightfield Generate - Use Shader Tab (current)
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