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  1. Constant‏‎ (23:29, 17 May 2011)
  2. Heightfield Displacement Shader - Colour Tab‏‎ (02:30, 18 May 2011)
  3. Heightfield Displacement Shader - Displacement Tab‏‎ (02:31, 18 May 2011)
  4. Heightfield Displacement Shader - Fractal Detail Tab‏‎ (02:31, 18 May 2011)
  5. Null - Angular Position Tab‏‎ (02:44, 18 May 2011)
  6. Lake - Planet Tab‏‎ (02:58, 18 May 2011)
  7. Lake - Surface Shaders Tab‏‎ (02:58, 18 May 2011)
  8. Render Element‏‎ (03:01, 18 May 2011)
  9. Heightfield Operators‏‎ (17:32, 31 May 2011)
  10. Lighting Nodes‏‎ (17:32, 31 May 2011)
  11. Object Nodes‏‎ (17:33, 31 May 2011)
  12. Other Nodes‏‎ (17:34, 31 May 2011)
  13. Population Nodes‏‎ (19:00, 31 May 2011)
  14. Shader Nodes‏‎ (19:10, 31 May 2011)
  15. Sin Scalar‏‎ (18:13, 1 June 2011)
  16. Arccos Scalar‏‎ (18:13, 1 June 2011)
  17. Tan Scalar‏‎ (18:13, 1 June 2011)
  18. Arcsin Scalar‏‎ (18:13, 1 June 2011)
  19. Cos Scalar‏‎ (18:13, 1 June 2011)
  20. Arctan Scalar‏‎ (18:13, 1 June 2011)
  21. Clamp 0 1 Colour‏‎ (18:14, 1 June 2011)
  22. Clamp Colour‏‎ (18:14, 1 June 2011)
  23. Clamp 0 Scalar‏‎ (18:14, 1 June 2011)
  24. Clamp Scalar‏‎ (18:14, 1 June 2011)
  25. Clamp 0 Colour‏‎ (18:15, 1 June 2011)
  26. Abs Vector‏‎ (18:15, 1 June 2011)
  27. Abs Scalar‏‎ (18:22, 1 June 2011)
  28. Clamp 0 1 Scalar‏‎ (18:22, 1 June 2011)
  29. Add Colour‏‎ (18:26, 1 June 2011)
  30. Add Scalar‏‎ (18:26, 1 June 2011)
  31. Add Vector‏‎ (18:26, 1 June 2011)
  32. Boolean NOT Scalar‏‎ (18:27, 1 June 2011)
  33. Scalar to Boolean Scalar‏‎ (18:27, 1 June 2011)
  34. Conditional Boolean Scalar‏‎ (18:27, 1 June 2011)
  35. Constant Colour‏‎ (18:27, 1 June 2011)
  36. Constant Vector‏‎ (18:27, 1 June 2011)
  37. Constant Scalar‏‎ (18:27, 1 June 2011)
  38. Y to Scalar‏‎ (18:28, 1 June 2011)
  39. Degrees to Radians Scalar‏‎ (18:28, 1 June 2011)
  40. Vector to Colour‏‎ (18:29, 1 June 2011)
  41. Scalar to Vector‏‎ (18:29, 1 June 2011)
  42. Red to Scalar‏‎ (18:29, 1 June 2011)
  43. Build Vector‏‎ (18:29, 1 June 2011)
  44. Blue to Scalar‏‎ (18:29, 1 June 2011)
  45. Length to Scalar‏‎ (18:29, 1 June 2011)
  46. Build Colour‏‎ (18:29, 1 June 2011)
  47. Colour to Vector‏‎ (18:29, 1 June 2011)
  48. Z to Scalar‏‎ (18:30, 1 June 2011)
  49. Radians to Degrees Scalar‏‎ (18:30, 1 June 2011)
  50. X to Scalar‏‎ (18:30, 1 June 2011)
  51. Luminance to Scalar‏‎ (18:30, 1 June 2011)
  52. Scalar to Colour‏‎ (18:30, 1 June 2011)
  53. Green to Scalar‏‎ (18:30, 1 June 2011)
  54. Notifier‏‎ (18:31, 1 June 2011)
  55. Modulo Scalar‏‎ (18:31, 1 June 2011)
  56. Divide Vector‏‎ (18:31, 1 June 2011)
  57. Divide Colour‏‎ (18:31, 1 June 2011)
  58. Divide Scalar‏‎ (18:31, 1 June 2011)
  59. Get Final Opacity‏‎ (18:33, 1 June 2011)
  60. Negate Vector‏‎ (18:35, 1 June 2011)
  61. Inverse Scalar‏‎ (18:35, 1 June 2011)
  62. Inverse Vector‏‎ (18:35, 1 June 2011)
  63. Complement Scalar‏‎ (18:35, 1 June 2011)
  64. Negate Colour‏‎ (18:35, 1 June 2011)
  65. Negate Scalar‏‎ (18:35, 1 June 2011)
  66. Complement Colour‏‎ (18:36, 1 June 2011)
  67. Mix Scalar‏‎ (18:36, 1 June 2011)
  68. Component Mix Vector‏‎ (18:36, 1 June 2011)
  69. Mix Vector‏‎ (18:36, 1 June 2011)
  70. Mix Colour‏‎ (18:36, 1 June 2011)
  71. Cross Product‏‎ (18:37, 1 June 2011)
  72. Dot Product‏‎ (18:37, 1 June 2011)
  73. Multiply Scalar‏‎ (18:37, 1 June 2011)
  74. Multiply Colour‏‎ (18:37, 1 June 2011)
  75. Multiply Vector‏‎ (18:37, 1 June 2011)
  76. Perlin 3D Scalar‏‎ (18:37, 1 June 2011)
  77. Voronoi 3D Diff Scalar‏‎ (18:37, 1 June 2011)
  78. Voronoi 3D A Vector‏‎ (18:37, 1 June 2011)
  79. Voronoi 3D Cell Scalar‏‎ (18:38, 1 June 2011)
  80. Voronoi 3D B Vector‏‎ (18:38, 1 June 2011)
  81. Gain Scalar‏‎ (18:38, 1 June 2011)
  82. Log Scalar‏‎ (18:38, 1 June 2011)
  83. Square Scalar‏‎ (18:38, 1 June 2011)
  84. Square Root Scalar‏‎ (18:39, 1 June 2011)
  85. Exp Scalar‏‎ (18:39, 1 June 2011)
  86. Power Scalar‏‎ (18:39, 1 June 2011)
  87. Power Colour‏‎ (18:39, 1 June 2011)
  88. Exp Colour‏‎ (18:39, 1 June 2011)
  89. Bias Scalar‏‎ (18:39, 1 June 2011)
  90. Log Colour‏‎ (18:39, 1 June 2011)
  91. Square Colour‏‎ (18:39, 1 June 2011)
  92. Square Root Colour‏‎ (18:39, 1 June 2011)
  93. Rotate Z Vector‏‎ (18:41, 1 June 2011)
  94. Rotate Y Vector‏‎ (18:41, 1 June 2011)
  95. Rotate X Vector‏‎ (18:41, 1 June 2011)
  96. Ceiling Scalar‏‎ (18:41, 1 June 2011)
  97. Floor Scalar‏‎ (18:41, 1 June 2011)
  98. Nearest Integer‏‎ (18:41, 1 June 2011)
  99. Hard Step Scalar‏‎ (18:41, 1 June 2011)
  100. Smooth Step Scalar‏‎ (18:41, 1 June 2011)
  101. Subtract Vector‏‎ (18:41, 1 June 2011)
  102. Difference Scalar‏‎ (18:42, 1 June 2011)
  103. Subtract Scalar‏‎ (18:42, 1 June 2011)
  104. Difference Colour‏‎ (18:42, 1 June 2011)
  105. Subtract Colour‏‎ (18:42, 1 June 2011)
  106. Conditional Scalar‏‎ (18:42, 1 June 2011)
  107. Adjust Saturation Colour‏‎ (18:42, 1 June 2011)
  108. Heightfield Curve Vertical‏‎ (18:43, 1 June 2011)
  109. Heightfield Smooth Erode‏‎ (18:44, 1 June 2011)
  110. Group‏‎ (18:47, 1 June 2011)
  111. Null Shader‏‎ (18:48, 1 June 2011)
  112. Visualise Tex Coords‏‎ (18:50, 1 June 2011)
  113. Visualise Normal‏‎ (18:50, 1 June 2011)
  114. Twist and Shear Shader‏‎ (19:49, 1 June 2011)
  115. Function Nodes‏‎ (19:55, 1 June 2011)
  116. Heightfield Load‏‎ (01:41, 7 October 2011)
  117. Compute Normal‏‎ (18:33, 15 January 2012)
  118. Terragen 2 Menu - Application Menu (Mac only)‏‎ (02:31, 10 February 2012)
  119. Window Menu‏‎ (02:39, 10 February 2012)
  120. Node Palette‏‎ (07:11, 10 February 2012)
  121. Colour Picker - Sliders Panel‏‎ (02:23, 13 February 2012)
  122. Colour Picker - Colour Wheel Panel‏‎ (02:23, 13 February 2012)
  123. Colour Picker - Mixer Panel‏‎ (02:24, 13 February 2012)
  124. Navigation Panel‏‎ (02:59, 13 February 2012)
  125. Help Menu‏‎ (03:19, 13 February 2012)
  126. Terragen 2 Input Settings Reference‏‎ (03:23, 13 February 2012)
  127. Project Assets Window‏‎ (10:37, 13 February 2012)
  128. Timeline‏‎ (01:21, 14 February 2012)
  129. Project Menu‏‎ (01:42, 14 February 2012)
  130. Abs Colour‏‎ (02:02, 16 February 2012)
  131. Render Window‏‎ (00:08, 19 February 2012)
  132. Disc‏‎ (11:24, 19 February 2012)
  133. Sphere - Surface Shaders Tab‏‎ (11:37, 19 February 2012)
  134. Landmark‏‎ (10:46, 20 February 2012)
  135. Gather Project Window‏‎ (09:19, 21 February 2012)
  136. Heightfield Clip Vertical‏‎ (02:06, 22 February 2012)
  137. Heightfield Smooth‏‎ (02:27, 22 February 2012)
  138. Heightfield From Shader‏‎ (02:30, 22 February 2012)
  139. About Box‏‎ (11:05, 24 February 2012)
  140. Mouse and Key Settings Window‏‎ (11:07, 24 February 2012)
  141. Colour Picker‏‎ (11:13, 24 February 2012)
  142. Colour Picker - Shifter Panel‏‎ (11:15, 24 February 2012)
  143. Surface Layer - Luminosity Tab‏‎ (09:11, 7 March 2012)
  144. Surface Layer - Smoothing Tab‏‎ (12:01, 7 March 2012)
  145. Surface Layer - Altitude Constraints Tab‏‎ (00:19, 13 March 2012)
  146. Distribution Shader v4 - Altitude Constraints Tab‏‎ (11:34, 13 March 2012)
  147. Distribution Shader v4 - Slope Constraints Tab‏‎ (01:55, 14 March 2012)
  148. Surface Layer - Slope Constraints Tab‏‎ (01:56, 14 March 2012)
  149. Distribution Shader v4 - Tweaks Tab‏‎ (01:58, 14 March 2012)
  150. Distance Shader‏‎ (10:14, 14 March 2012)
  151. Fuzzy Zones‏‎ (10:03, 15 March 2012)
  152. Surface Layer - Displacement Tab‏‎ (09:59, 18 March 2012)
  153. Image Map Shader - Flip, Repeat Tab‏‎ (09:07, 21 March 2012)
  154. Image Map Shader - Displacement Tab‏‎ (10:01, 21 March 2012)
  155. Heightfield Generate - Use Shader Tab‏‎ (08:34, 11 April 2012)
  156. Heightfield Generate - Tweak Fractal Tab‏‎ (12:00, 11 April 2012)
  157. Heightfield Adjust Vertical‏‎ (21:25, 17 April 2012)
  158. Heightfield Crop‏‎ (21:38, 17 April 2012)
  159. Heightfield Displacement Shader‏‎ (01:42, 19 April 2012)
  160. Redirect Shader‏‎ (11:58, 21 April 2012)
  161. Plane‏‎ (04:25, 15 May 2012)
  162. Grass Clump‏‎ (11:35, 15 May 2012)
  163. Tex Coords From XYZ‏‎ (09:36, 16 May 2012)
  164. Heightfield Export LWO‏‎ (01:55, 31 May 2012)
  165. Heightfield Generate‏‎ (01:59, 31 May 2012)
  166. Heightfield Merge‏‎ (02:00, 31 May 2012)
  167. Heightfield Resize‏‎ (02:04, 31 May 2012)
  168. Grass Clump - Angular Position Tab‏‎ (22:38, 3 June 2012)
  169. LWO Reader‏‎ (22:39, 3 June 2012)
  170. LWO Reader - Angular Position Tab‏‎ (22:39, 3 June 2012)
  171. Null‏‎ (22:54, 3 June 2012)
  172. OBJ Reader - Angular Position Tab‏‎ (22:55, 3 June 2012)
  173. OBJ Reader - Surface Shaders Tab‏‎ (22:55, 3 June 2012)
  174. OBJ Reader - OBJ Options Tab‏‎ (22:55, 3 June 2012)
  175. Rock‏‎ (23:01, 3 June 2012)
  176. Rock - Angular Position Tab‏‎ (23:02, 3 June 2012)
  177. Sphere - Angular Position Tab‏‎ (23:02, 3 June 2012)
  178. TGO Reader‏‎ (23:03, 3 June 2012)
  179. TGO Reader - Angular Position Tab‏‎ (23:04, 3 June 2012)
  180. TGO Reader - Surface Shaders Tab‏‎ (23:15, 3 June 2012)
  181. Colour Adjust Shader‏‎ (23:43, 3 June 2012)
  182. Painted Shader - Transform Tab‏‎ (23:45, 3 June 2012)
  183. Alpine Fractal Shader‏‎ (23:47, 3 June 2012)
  184. Fake Stones Shader‏‎ (23:48, 3 June 2012)
  185. MOLA Map Shader‏‎ (23:50, 3 June 2012)
  186. Merge Shader‏‎ (23:53, 3 June 2012)
  187. Multi Shader‏‎ (23:54, 3 June 2012)
  188. Default Shader - Displacement Tab‏‎ (10:22, 2 July 2012)
  189. Default Shader - Images Tab‏‎ (11:53, 2 July 2012)
  190. Tutorial planning Area‏‎ (04:53, 12 July 2012)
  191. Links to 20 or so Terragen2 tutorials hosted on Devientart‏‎ (07:45, 16 July 2012)
  192. Painted Shader‏‎ (13:28, 7 September 2012)
  193. Contour Shader‏‎ (10:54, 21 September 2012)
  194. Shader Array‏‎ (10:55, 21 September 2012)
  195. LWO Micro Exporter‏‎ (09:11, 24 October 2012)
  196. Wavefront OBJ Import‏‎ (22:42, 4 November 2012)
  197. Reflective Shader - Quality Tab‏‎ (06:58, 6 November 2012)
  198. Vector Displacement Shader‏‎ (01:05, 8 November 2012)
  199. Terragen .TER Format‏‎ (16:49, 9 November 2012)
  200. Terragen TGO Format‏‎ (09:43, 12 November 2012)
  201. FBX Export: Scene‏‎ (03:59, 2 December 2012)
  202. FBX Import: Animation‏‎ (04:01, 2 December 2012)
  203. FBX Import: Camera‏‎ (04:02, 2 December 2012)
  204. FBX Import: Scene‏‎ (04:03, 2 December 2012)
  205. FBX Compatibility‏‎ (05:38, 2 December 2012)
  206. Card - Angular Position Tab‏‎ (06:47, 2 December 2012)
  207. Card - Surface Shaders Tab‏‎ (06:48, 2 December 2012)
  208. FBX Reference‏‎ (10:37, 2 December 2012)
  209. Populator v3 - Terrain Tab‏‎ (09:02, 4 December 2012)
  210. Populator v3 - Object Scale Tab‏‎ (09:13, 4 December 2012)
  211. Populator v3 - Object Rotation Tab‏‎ (10:20, 4 December 2012)
  212. Card‏‎ (01:18, 8 December 2012)
  213. Rock - Surface Shaders Tab‏‎ (01:27, 8 December 2012)
  214. Grass Clump - Surface Shaders Tab‏‎ (01:28, 8 December 2012)
  215. LWO Reader - Surface Shaders Tab‏‎ (01:28, 8 December 2012)
  216. Note‏‎ (03:52, 25 February 2013)
  217. Heightfield Shader - Colour Tab‏‎ (02:05, 24 May 2013)
  218. Heightfield Shader - Displacement Tab‏‎ (02:16, 24 May 2013)
  219. Strata and Outcrops Shader‏‎ (22:46, 26 May 2013)
  220. Render Layer‏‎ (04:09, 21 July 2013)
  221. Populator v4 - Terrain Tab‏‎ (01:53, 22 July 2013)
  222. Populator v4 - Object Scale Tab‏‎ (01:54, 22 July 2013)
  223. Populator v4 - Seed Tab‏‎ (01:55, 22 July 2013)
  224. Populator v3 - Seed Tab‏‎ (01:55, 22 July 2013)
  225. Populator v4 - Object Rotation Tab‏‎ (01:56, 22 July 2013)
  226. Populator v4 - Editing Tab‏‎ (11:06, 22 July 2013)
  227. Image Preview Window‏‎ (01:51, 24 July 2013)
  228. The Library‏‎ (04:54, 27 July 2013)
  229. Simple Shape Shader - Displacement Tab‏‎ (11:15, 31 July 2013)
  230. Simple Shape Shader‏‎ (11:15, 31 July 2013)
  231. Terragen 2 Menu Reference‏‎ (01:44, 8 August 2013)
  232. Planet‏‎ (03:14, 13 August 2013)
  233. Supported Image Formats‏‎ (03:15, 25 September 2013)
  234. Working with Clip Files‏‎ (03:18, 26 September 2013)
  235. Create Clip File Dialog‏‎ (03:23, 26 September 2013)
  236. Image Map Shader‏‎ (04:53, 15 November 2013)
  237. Displacement Shader to Vector‏‎ (01:54, 27 December 2013)
  238. Node Input Type Conversion‏‎ (01:55, 27 December 2013)
  239. Displacement Shader to Scalar‏‎ (01:56, 27 December 2013)
  240. Heightfield Erode v3‏‎ (01:20, 31 December 2013)
  241. Surface Layer - Effects Tab‏‎ (01:39, 31 December 2013)
  242. Default Shader - Opacity Tab‏‎ (06:02, 31 December 2013)
  243. Manipulating Objects and Shaders in the 3D Preview‏‎ (08:39, 7 January 2014)
  244. Object Display in the 3D Preview‏‎ (08:00, 17 January 2014)
  245. Power Fractal Shader v3‏‎ (06:16, 21 January 2014)
  246. Power Fractal Shader v3 - Colour Tab‏‎ (11:35, 30 January 2014)
  247. Painted Shader Guide‏‎ (04:24, 11 February 2014)
  248. Populator v3‏‎ (01:30, 14 February 2014)
  249. Geog Image Map Shader - NODATA Tab‏‎ (22:54, 3 March 2014)
  250. Geog Image Map Shader - Info Tab‏‎ (22:56, 3 March 2014)
  251. Geog Image Map Shader - Colour Tab‏‎ (23:05, 3 March 2014)
  252. Image Map Shader - Colour Tab‏‎ (23:06, 3 March 2014)
  253. Geog Image Map Shader - Displacement Tab‏‎ (23:08, 3 March 2014)
  254. Geog Image Map Shader - Effects Tab‏‎ (01:32, 4 March 2014)
  255. Image Map Shader - Effects Tab‏‎ (03:53, 4 March 2014)
  256. Power Fractal Shader v3 - Warping Tab‏‎ (03:55, 4 March 2014)
  257. Power Fractal Shader v3 - Tweak Noise Tab‏‎ (21:55, 6 March 2014)
  258. Compute Terrain‏‎ (14:03, 10 March 2014)
  259. Planet Atmosphere‏‎ (15:04, 13 March 2014)
  260. Planet Atmosphere - Height Control Tab‏‎ (15:46, 17 March 2014)
  261. Planet Atmosphere - Lighting Tab‏‎ (12:10, 25 March 2014)
  262. Planet Atmosphere - Functions Tab‏‎ (12:37, 26 March 2014)
  263. Planet Atmosphere - Tweaks Tab‏‎ (16:43, 2 April 2014)
  264. Planet Atmosphere - Quality Tab‏‎ (12:44, 8 April 2014)
  265. Cloud Layer v2 - Colour Tab‏‎ (17:50, 9 May 2014)
  266. Cloud Layer v2 - Lighting Tab‏‎ (11:43, 13 May 2014)
  267. Cloud Layer v2‏‎ (11:33, 20 May 2014)
  268. Default Shader - Specular Tab‏‎ (13:59, 22 May 2014)
  269. Cloud Layer v2 - Functions Tab‏‎ (11:12, 31 May 2014)
  270. Cloud Layer v2 - Tweaks Tab‏‎ (07:48, 15 July 2014)
  271. Cloud Layer v2 - Quality Tab‏‎ (12:55, 21 July 2014)
  272. Heightfield Shader‏‎ (09:55, 22 August 2014)
  273. Heightfield Shader - Fractal Detail Tab‏‎ (08:53, 26 August 2014)
  274. The Node Network and Clip Files‏‎ (22:56, 27 August 2014)
  275. Strata And Outcrops Shader v2‏‎ (11:10, 29 August 2014)
  276. Displacement Shader‏‎ (18:36, 16 October 2014)
  277. Power Fractal Shader v3 - Displacement Tab‏‎ (18:40, 16 October 2014)
  278. Cloud Layer v2 - Optimisation Tab‏‎ (10:00, 23 October 2014)
  279. Alpine Fractal Shader v2‏‎ (15:35, 15 November 2014)
  280. Alpine Fractal Shader v2 - Settings Tab‏‎ (12:08, 16 November 2014)
  281. Sphere‏‎ (16:37, 22 November 2014)
  282. Micro Exporter‏‎ (16:15, 16 September 2016)
  283. OBJ Reader‏‎ (10:52, 4 October 2016)
  284. Clouds Following Terrain Tutorial‏‎ (00:52, 12 October 2016)
  285. Render GI Settings‏‎ (21:02, 6 April 2017)
  286. Quick Start‏‎ (21:21, 17 July 2017)
  287. Terragen 4 Animation Function Reference‏‎ (21:42, 17 July 2017)
  288. Animation Overview‏‎ (21:44, 17 July 2017)
  289. Animation Panel‏‎ (21:45, 17 July 2017)
  290. Main Window Timeline‏‎ (21:46, 17 July 2017)
  291. Importing Animation Data from .chan/.mov Files‏‎ (21:48, 17 July 2017)
  292. Curve Editor‏‎ (21:49, 17 July 2017)
  293. Dope Sheet‏‎ (21:50, 17 July 2017)
  294. Interpreting Curves in the Curve Editor‏‎ (21:53, 17 July 2017)
  295. Creating a Simple Animation-Part One‏‎ (21:56, 17 July 2017)
  296. Terragen Input Settings Reference‏‎ (18:11, 19 July 2017)
  297. Terragen Input Settings (Windows)‏‎ (18:11, 19 July 2017)
  298. Terragen Input Settings (Mac)‏‎ (18:11, 19 July 2017)
  299. Terragen Gathering Projects Reference‏‎ (18:12, 19 July 2017)
  300. Terragen Menu - Application Menu (Mac only)‏‎ (18:22, 19 July 2017)
  301. Terragen Window Reference‏‎ (18:24, 19 July 2017)
  302. Preferences Window‏‎ (20:00, 19 July 2017)
  303. Preferences - Software Update Panel‏‎ (20:02, 19 July 2017)
  304. Preferences - Navigation Panel‏‎ (20:07, 19 July 2017)
  305. Preferences - Input Settings Panel‏‎ (20:08, 19 July 2017)
  306. Customise Input Bindings Window‏‎ (20:09, 19 July 2017)
  307. Preferences - Startup Panel‏‎ (20:09, 19 July 2017)
  308. FAQs and Troubleshooting‏‎ (20:27, 19 July 2017)
  309. Camera - Blur Tab‏‎ (21:23, 19 July 2017)
  310. Camera - Import Tab‏‎ (21:25, 19 July 2017)
  311. Camera - Export Tab‏‎ (21:27, 19 July 2017)
  312. Camera‏‎ (21:28, 19 July 2017)
  313. Camera - Stereo Tab‏‎ (21:30, 19 July 2017)
  314. Terragen Menus - Window Menu‏‎ (21:48, 19 July 2017)
  315. Terragen Menus - Edit Menu‏‎ (21:48, 19 July 2017)
  316. Terragen Menus - View Menu‏‎ (21:49, 19 July 2017)
  317. Terragen Menus - Project Menu‏‎ (21:49, 19 July 2017)
  318. Terragen Menus - Help Menu‏‎ (21:51, 19 July 2017)
  319. Terragen Menus - File Menu‏‎ (21:51, 19 July 2017)
  320. Terragen Preferences - Software Update Panel‏‎ (21:52, 19 July 2017)
  321. Edit Menu‏‎ (21:56, 19 July 2017)
  322. View Menu‏‎ (21:57, 19 July 2017)
  323. Terragen Preferences - Startup Panel‏‎ (21:58, 19 July 2017)
  324. Terragen Preferences - Animation Panel‏‎ (21:59, 19 July 2017)
  325. Terragen Preferences - Asset Search Folders Panel‏‎ (21:59, 19 July 2017)
  326. Terragen Preferences - File Saving Panel‏‎ (22:00, 19 July 2017)
  327. Terragen Preferences - General Panel‏‎ (22:01, 19 July 2017)
  328. Terragen Preferences - Input Settings Panel‏‎ (22:01, 19 July 2017)
  329. Terragen Preferences - Library Panel‏‎ (22:02, 19 July 2017)
  330. Terragen Preferences - Navigation Panel‏‎ (22:02, 19 July 2017)
  331. Terragen Preferences - Rendering Panel‏‎ (22:03, 19 July 2017)
  332. Terragen Preferences‏‎ (22:03, 19 July 2017)
  333. File Menu‏‎ (22:06, 19 July 2017)
  334. Terragen‏‎ (22:33, 9 August 2017)
  335. Terragen Classic‏‎ (22:36, 9 August 2017)
  336. Render Layers and Render Elements‏‎ (20:07, 21 September 2017)
  337. Terragen 4 User Guide Part 2: Fundamental Rendering and Shader Concepts‏‎ (07:48, 29 September 2017)
  338. Render State‏‎ (23:19, 22 November 2017)
  339. Smoothing Filter Shader‏‎ (01:43, 4 May 2018)
  340. Warp Input Shader‏‎ (01:57, 4 May 2018)
  341. Warp Merge Shader‏‎ (01:58, 4 May 2018)
  342. Fractal Warp Shader‏‎ (02:04, 4 May 2018)
  343. Transform Merge Shader‏‎ (02:07, 4 May 2018)
  344. Transform Input Shader‏‎ (02:08, 4 May 2018)
  345. Constant Shader‏‎ (02:21, 4 May 2018)
  346. Default Shader‏‎ (02:21, 4 May 2018)
  347. Glass Shader - Sub-surface‏‎ (02:22, 4 May 2018)
  348. Lambert Shader‏‎ (02:23, 4 May 2018)
  349. Reflective Shader‏‎ (02:23, 4 May 2018)
  350. Atmosphere Nodes‏‎ (02:45, 4 May 2018)
  351. Scratchpad‏‎ (22:09, 6 August 2018)
  352. Cloud Fractal Shader v3‏‎ (20:36, 4 September 2018)
  353. Crater Shader‏‎ (20:46, 4 September 2018)
  354. User Generated Content: Terrain‏‎ (20:50, 4 September 2018)
  355. Lake‏‎ (22:08, 6 September 2018)
  356. Glossary‏‎ (22:51, 25 September 2018)
  357. The Default Scene Explained‏‎ (01:48, 26 September 2018)
  358. Tutorial 1: Creating Your First Scene‏‎ (22:37, 26 September 2018)
  359. Tutorial 2: Adding a Lake‏‎ (23:18, 26 September 2018)
  360. Get Altitude‏‎ (01:45, 7 October 2018)
  361. Get Altitude in Texture‏‎ (01:49, 7 October 2018)
  362. Get Camera Position‏‎ (01:50, 7 October 2018)
  363. Get Final Alpha‏‎ (01:52, 7 October 2018)
  364. Get Frame Number‏‎ (01:53, 7 October 2018)
  365. Get Normal‏‎ (01:53, 7 October 2018)
  366. Get Normal in Geometry‏‎ (01:54, 7 October 2018)
  367. Get Final Colour‏‎ (01:55, 7 October 2018)
  368. Get Normal in Texture‏‎ (01:55, 7 October 2018)
  369. Get Position‏‎ (01:56, 7 October 2018)
  370. Get Position in Geometry‏‎ (01:57, 7 October 2018)
  371. Get Position in Texture‏‎ (01:57, 7 October 2018)
  372. Get Ray Origin‏‎ (01:58, 7 October 2018)
  373. Get Specular Colour‏‎ (02:00, 7 October 2018)
  374. Get Diffuse Colour‏‎ (02:01, 7 October 2018)
  375. Get Emitted Colour‏‎ (02:02, 7 October 2018)
  376. Top Toolbar‏‎ (20:08, 18 October 2018)
  377. Main Window User Interface Elements‏‎ (20:17, 22 October 2018)
  378. Terragen Menu Reference‏‎ (20:28, 22 October 2018)
  379. Node List‏‎ (21:51, 22 October 2018)
  380. Shaders‏‎ (18:50, 11 November 2018)
  381. Heightfield and Procedural Terrain‏‎ (20:49, 11 November 2018)
  382. Fractal Breakup Explained‏‎ (21:20, 11 November 2018)
  383. Surface Layer‏‎ (21:20, 11 November 2018)
  384. Distribution Shader v4‏‎ (21:21, 11 November 2018)
  385. Shader Preview‏‎ (21:23, 11 November 2018)
  386. VDB Export‏‎ (01:50, 13 November 2018)
  387. Terragen Resource List‏‎ (21:12, 13 January 2019)
  388. Geog Heightfield Load‏‎ (02:40, 13 March 2019)
  389. Mac Command Line Reference (TG3)‏‎ (20:42, 13 March 2019)
  390. Mac Command Line Reference‏‎ (20:44, 13 March 2019)
  391. Windows Command Line Reference‏‎ (20:45, 13 March 2019)
  392. Windows Command Line Reference (TG3)‏‎ (20:46, 13 March 2019)
  393. Linux Command Line Reference‏‎ (20:48, 13 March 2019)
  394. Linux Command Line Reference (TG3)‏‎ (21:01, 13 March 2019)
  395. Windows Command Line Reference (TG4)‏‎ (21:57, 13 March 2019)
  396. Mac Command Line Reference (TG4)‏‎ (22:10, 13 March 2019)
  397. Linux Command Line Reference (TG4)‏‎ (22:11, 13 March 2019)
  398. Bottom Toolbar‏‎ (03:36, 14 March 2019)
  399. Terragen 4‏‎ (08:15, 15 March 2019)
  400. Render Subdiv Settings‏‎ (09:13, 15 March 2019)
  401. Command Line Reference‏‎ (20:36, 24 March 2019)
  402. The 3D Preview‏‎ (22:40, 25 March 2019)
  403. Terragen Tips and Tricks‏‎ (18:55, 22 June 2019)
  404. Terragen Tutorials‏‎ (19:02, 22 June 2019)
  405. Sunlight‏‎ (23:03, 14 July 2019)
  406. Light Source‏‎ (23:10, 14 July 2019)
  407. Terragen 4 Animation Guide‏‎ (07:34, 23 July 2019)
  408. Working with Keys‏‎ (07:34, 23 July 2019)
  409. Editing Animation Timing with the Dope Sheet‏‎ (07:35, 23 July 2019)
  410. Creating a Simple Animation-Part Two‏‎ (07:36, 23 July 2019)
  411. Animated Easy Clouds‏‎ (15:31, 26 July 2019)
  412. Terrain and Water‏‎ (19:14, 28 July 2019)
  413. Terragen Preferences - Interface Colours Panel‏‎ (05:25, 10 August 2019)
  414. Terragen Preferences - Network View Panel‏‎ (05:55, 10 August 2019)
  415. Enviro Light‏‎ (06:07, 10 August 2019)
  416. What is Terragen?‏‎ (06:36, 10 August 2019)
  417. Terragen Conventions‏‎ (06:44, 10 August 2019)
  418. Nodes‏‎ (06:57, 10 August 2019)
  419. Displacement‏‎ (07:26, 10 August 2019)
  420. Procedural Data‏‎ (07:27, 10 August 2019)
  421. Rendering Methods‏‎ (07:28, 10 August 2019)
  422. Translucency‏‎ (07:28, 10 August 2019)
  423. Terragen Network View Guide‏‎ (08:05, 10 August 2019)
  424. Creating and Importing Objects‏‎ (08:34, 10 August 2019)
  425. The Node Network‏‎ (09:02, 10 August 2019)
  426. Node Properties‏‎ (22:50, 11 August 2019)
  427. Terragen Node Reference‏‎ (23:33, 24 August 2019)
  428. Populator v4 - Colour Tab‏‎ (19:10, 20 September 2019)
  429. Populator v4‏‎ (19:11, 20 September 2019)
  430. Render - Filter Tab‏‎ (01:21, 28 September 2019)
  431. Render - Tonemap Tab‏‎ (01:27, 28 September 2019)
  432. Render - Sequence-Output Tab‏‎ (01:32, 28 September 2019)
  433. Render - Crop Tab‏‎ (01:35, 28 September 2019)
  434. Render Pixel Sampler‏‎ (04:30, 28 September 2019)
  435. Quick Node Palette‏‎ (00:09, 12 October 2019)
  436. Render - Advanced Tab‏‎ (04:31, 5 November 2019)
  437. Render - Extra Tab‏‎ (05:00, 5 November 2019)
  438. Render - Effects Tab‏‎ (05:01, 5 November 2019)
  439. Render - Advanced Tab (TG3)‏‎ (05:02, 5 November 2019)
  440. Render‏‎ (05:34, 5 November 2019)
  441. Render Node (TG3)‏‎ (05:38, 5 November 2019)
  442. Render Node (TG4)‏‎ (05:43, 5 November 2019)
  443. Main Page‏‎ (09:05, 5 November 2019)
  444. Rendering Optimization Guide‏‎ (09:11, 5 November 2019)
  445. Ray Trace Objects and Defer Shading‏‎ (09:19, 5 November 2019)
  446. Water Shader - Sub-surface Tab‏‎ (04:23, 7 November 2019)
  447. Water Shader - Reflections Tab‏‎ (04:52, 7 November 2019)
  448. Water Shader‏‎ (05:02, 7 November 2019)
  449. Glass Shader‏‎ (05:29, 7 November 2019)
  450. Path Tracing‏‎ (01:36, 20 November 2019)
  451. Terragen 4 Global Illumination‏‎ (00:56, 14 December 2019)
  452. Surface Mapping and Shading‏‎ (05:05, 9 January 2020)
  453. Organizing Your Terragen Project‏‎ (02:05, 11 January 2020)
  454. Geog Image Map Shader‏‎ (15:35, 12 January 2020)
  455. Terragen Import-Export Reference‏‎ (01:52, 22 January 2020)
  456. Working with Populations‏‎ (02:33, 22 January 2020)
  457. Population Instance Editing‏‎ (02:35, 22 January 2020)
  458. Population Instance Caching‏‎ (02:36, 22 January 2020)
  459. Population Colour Tinting Techniques‏‎ (02:37, 22 January 2020)
  460. Masking Populations with Inverted Fractals‏‎ (02:40, 22 January 2020)
  461. Working with Objects‏‎ (02:44, 22 January 2020)
  462. Populator Guide‏‎ (20:26, 22 January 2020)
  463. OpenColorIO‏‎ (23:58, 12 February 2020)
  464. Subsurface Scattering‏‎ (22:37, 17 February 2020)

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