# Rotate Z Vector

**Rotate Z Vector**[edit]

**Node Description & Purpose: **

This group of nodes rotates the Input vector around the respective axis. You can set the angle of rotation in degrees.

The following is a rough guide to help you conceptualize the rotations:

The effect of the Rotate x node is similar to changing the pitch or tilt of the vector.

The effect of the Rotate y node is similar to changing the heading or yaw of the vector.

The effect of the Rotate z node is similar to changing the bank or roll of the vector.

The vector is rotated about the origin (0,0,0). **Node Type: ** Function**Settings: **

These nodes all have the same setting, which lets you set the angle of rotation in degrees about the respective axis.

A vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank.