Difference between revisions of "Rotate"

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Rotate function nodes rotate the Input vector by a set amount.
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Rotate function nodes rotate the Input vector by a set angle.
  
 
[[Rotate X Vector]]
 
[[Rotate X Vector]]

Latest revision as of 22:35, 17 May 2011

Rotate function nodes rotate the Input vector by a set angle.

Rotate X Vector

Rotate Y Vector

Rotate Z Vector

A vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank.