Difference between revisions of "Reflective Shader - Quality Tab"
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[[Image:drex_module_159_1_image_0.png|465pxpx|Reflective Shader - Quality Tab]] | [[Image:drex_module_159_1_image_0.png|465pxpx|Reflective Shader - Quality Tab]] | ||
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+ | The Quality tab contains only one setting, which controls the number of samples used to calculate the raytraced reflections of the Reflective Shader. The higher the number of samples, the better the quality. | ||
Back to: [[Reflective Shader]] | Back to: [[Reflective Shader]] | ||
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Revision as of 00:00, 4 June 2012
Reflective Shader - Quality Tab
The Quality tab contains only one setting, which controls the number of samples used to calculate the raytraced reflections of the Reflective Shader. The higher the number of samples, the better the quality.
Back to: Reflective Shader