Difference between revisions of "Multi Shader"

From Terragen Documentation from Planetside Software
Jump to: navigation, search
(jrfconvert import)
 
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
[[Category:IMPORT]]
+
[[Image:drex_module_154_image_0.png|485pxpx|Multi Shader]]
='''Multi Shader'''=
 
  
[[Image:drex_module_154_image_0.png|485pxpx|Multi Shader]]
+
This node is deprecated in favor of the [[Parts Shader]] node.
__NOTOC__
+
 
<!-- imported from file: module_154.html-->
+
[[Category:Other Shader]]
 +
[[Category:Deprecated]]

Latest revision as of 23:54, 3 June 2012

Multi Shader

This node is deprecated in favor of the Parts Shader node.

Deprecated items are still supported and available to use but their use is not recommended. Such items will be removed at some point in the future. In most cases an alternative is recommended and that should be used instead.

A single object or device in the node network which generates or modifies data and may accept input data or create output data or both, depending on its function. Nodes usually have their own settings which control the data they create or how they modify data passing through them. Nodes are connected together in a network to perform work in a network-based user interface. In Terragen 2 nodes are connected together to describe a scene.