Difference between revisions of "Get Final Colour"

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[[Image:drex_module_30_image_0.png|485pxpx|Get Final Colour]]
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<div style="float:right; border-style:solid; padding:20px"><categorytree mode=pages hideroot=off>Get</categorytree></div>
  
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[[File:GetFinalColour_00_GUI.png|none|470px|Get Final Colour]]
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== Overview ==
 
Provides the "Final Colour" of the current [[Render State]]. The [[Render State]] is affected by any shaders which were called before this function is called, among other things.
 
Provides the "Final Colour" of the current [[Render State]]. The [[Render State]] is affected by any shaders which were called before this function is called, among other things.
  
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Final Colour is the sum of all additive components of the appearance of a surface being rendered, after lighting contributions. Although it is defined to include atmosphere contributions if they have been applied, in practice [[Get Final Colour]] will always provide the colour of the surface prior to atmosphere. Future changes to the renderer may expose contexts where functions can be used after atmosphere.
 
Final Colour is the sum of all additive components of the appearance of a surface being rendered, after lighting contributions. Although it is defined to include atmosphere contributions if they have been applied, in practice [[Get Final Colour]] will always provide the colour of the surface prior to atmosphere. Future changes to the renderer may expose contexts where functions can be used after atmosphere.
  
<!-- imported from file: module_30.html-->
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'''Settings:'''
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*'''Name:''' This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Get Final Colour nodes in a project.
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*'''Enable:''' When checked, the node is active, and when unchecked the node is ignored.
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<br /n>
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[[Category:Get]]
 
[[Category:Get]]

Revision as of 21:31, 22 April 2022

Get Final Colour


Overview[edit]

Provides the "Final Colour" of the current Render State. The Render State is affected by any shaders which were called before this function is called, among other things.

The input connection is not used by this node (consistent with all Get nodes).

Final Colour is the sum of all additive components of the appearance of a surface being rendered, after lighting contributions. Although it is defined to include atmosphere contributions if they have been applied, in practice Get Final Colour will always provide the colour of the surface prior to atmosphere. Future changes to the renderer may expose contexts where functions can be used after atmosphere.


Settings:

  • Name: This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Get Final Colour nodes in a project.
  • Enable: When checked, the node is active, and when unchecked the node is ignored.



A single object or device in the node network which generates or modifies data and may accept input data or create output data or both, depending on its function. Nodes usually have their own settings which control the data they create or how they modify data passing through them. Nodes are connected together in a network to perform work in a network-based user interface. In Terragen 2 nodes are connected together to describe a scene.