Difference between revisions of "Function Nodes"

From Terragen Documentation from Planetside Software
Jump to: navigation, search
(Created page with 'Function nodes are simple mathematical operators that can be combined in logical ways to form more complex networks which influence your scene in sophisticated, unique, and power...')
 
Line 4: Line 4:
 
== Function Node Categories ==
 
== Function Node Categories ==
  
[[Add]]
+
'''[[Add]]'''
  
[[Boolean]]
+
'''[[Boolean]]'''
  
[[Clamp]]
+
'''[[Clamp]]'''
  
[[Colour Shader]]
+
'''[[Colour Shader]]'''
  
[[Constant]]
+
'''[[Constant]]'''
  
[[Convert]]
+
'''[[Convert]]'''
  
[[Debug]]
+
'''[[Debug]]'''
  
[[Divide]]
+
'''[[Divide]]'''
  
[[Get]]
+
'''[[Get]]'''
  
[[Inverse]]
+
'''[[Inverse]]'''
  
[[Mix]]
+
'''[[Mix]]'''
  
[[Multiply]]
+
'''[[Multiply]]'''
  
[[Noise]]
+
'''[[Noise]]'''
  
[[Power]]
+
'''[[Power]]'''
  
[[Rotate]]
+
'''[[Rotate]]'''
  
[[Round]]
+
'''[[Round]]'''
  
[[Step]]
+
'''[[Step]]'''
  
[[Subtract]]
+
'''[[Subtract]]'''
  
[[Trig]]
+
'''[[Trig]]'''
  
 
== Additional Function Nodes ==
 
== Additional Function Nodes ==

Revision as of 04:53, 17 May 2011

Function nodes are simple mathematical operators that can be combined in logical ways to form more complex networks which influence your scene in sophisticated, unique, and powerful ways. Because of the wide variety of available function nodes and the near-infinite variety of possible combinations, they are extremely versatile. However due to this versatility they are also correspondingly more complex. A solid foundation of Math knowledge is strongly advised for proper use.


Function Node Categories

Add

Boolean

Clamp

Colour Shader

Constant

Convert

Debug

Divide

Get

Inverse

Mix

Multiply

Noise

Power

Rotate

Round

Step

Subtract

Trig

Additional Function Nodes

Adjust Saturation Colour

Conditional Scalar