Difference between revisions of "File:Power fractal shader v3.jpg"

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Latest revision as of 09:59, 12 January 2014

Power fractal shader v3 Formular

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.

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current09:59, 12 January 2014Thumbnail for version as of 09:59, 12 January 2014476 × 493 (48 KB)Russe166 (talk | contribs)Power fractal shader v3 Formular
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