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OffsetDisplacement.gif(300 × 200 pixels, file size: 191 KB, MIME type: image/gif, looped, 5 frames, 10 s)

Effect of Offset Displacement from the Power fractal shader v3

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.

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current15:15, 15 January 2014Thumbnail for version as of 15:15, 15 January 2014300 × 200 (191 KB)Russe166 (talk | contribs)Effect of Offset Displacement from the Power fractal shader v3
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