File:Hfgen shader centre.gif

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Hfgen_shader_centre.gif(262 × 262 pixels, file size: 3 KB, MIME type: image/gif)

Example of Heightfield Generate using a shader position at centre.

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.

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current08:32, 11 April 2012Thumbnail for version as of 08:32, 11 April 2012262 × 262 (3 KB)Jo (talk | contribs)Example of Heightfield Generate using a shader position at centre.
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