File:Distance shader spherical example.jpg

From Terragen Documentation from Planetside Software
Revision as of 05:50, 14 March 2012 by Jo (talk | contribs) (Preview screenshot showing Distance shader spherical blend example.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Distance_shader_spherical_example.jpg(460 × 460 pixels, file size: 14 KB, MIME type: image/jpeg)

Preview screenshot showing Distance shader spherical blend example.

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current05:50, 14 March 2012Thumbnail for version as of 05:50, 14 March 2012460 × 460 (14 KB)Jo (talk | contribs)Preview screenshot showing Distance shader spherical blend example.
  • You cannot overwrite this file.

There are no pages that link to this file.