File:Distance shader spherical example.jpg

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Distance_shader_spherical_example.jpg(460 × 460 pixels, file size: 14 KB, MIME type: image/jpeg)

Preview screenshot showing Distance shader spherical blend example.

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.

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current05:50, 14 March 2012Thumbnail for version as of 05:50, 14 March 2012460 × 460 (14 KB)Jo (talk | contribs)Preview screenshot showing Distance shader spherical blend example.
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