Difference between revisions of "File:Displacement roughness.gif"

From Terragen Documentation from Planetside Software
Jump to: navigation, search
(Effect of the Displacement roughnesst from the Power fractal shader v3)
 
(No difference)

Latest revision as of 13:55, 26 January 2014

Effect of the Displacement roughnesst from the Power fractal shader v3

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current13:55, 26 January 2014Thumbnail for version as of 13:55, 26 January 2014300 × 200 (132 KB)Russe166 (talk | contribs)Effect of the Displacement roughnesst from the Power fractal shader v3
  • You cannot overwrite this file.

The following 2 pages link to this file: