Difference between revisions of "File:DisplacementDirection.gif"

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(Effect of displacement direction)
 
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Latest revision as of 18:18, 15 January 2014

Effect of displacement direction

Literally, to change the position of something. In graphics terminology to displace a surface is to modify its geometric (3D) structure using reference data of some kind. For example, a grayscale image might be taken as input, with black areas indicating no displacement of the surface, and white indicating maximum displacement. In Terragen 2 displacement is used to create all terrain by taking heightfield or procedural data as input and using it to displace the normally flat sphere of the planet.

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current18:18, 15 January 2014Thumbnail for version as of 18:18, 15 January 2014300 × 200 (228 KB)Russe166 (talk | contribs)Effect of displacement direction
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