Difference between revisions of "Cross Product"

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[[Image:drex_module_72_image_0.png|485pxpx|Cross Product]]
 
[[Image:drex_module_72_image_0.png|485pxpx|Cross Product]]
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'''Node Description & Purpose: '''<br /> The Cross product node takes the Input and Input 2 vectors and outputs a new vector which is normal, or perpendicular, to the plane described by the two input vectors.<br /><br />'''Node Type: ''' Function<br /><br />'''Settings: '''<br /> This node has just the one setting, which lets you choose a node for Input 2.
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Revision as of 22:34, 28 April 2011

Cross Product[edit]

Cross Product

Node Description & Purpose:
The Cross product node takes the Input and Input 2 vectors and outputs a new vector which is normal, or perpendicular, to the plane described by the two input vectors.

Node Type: Function

Settings:
This node has just the one setting, which lets you choose a node for Input 2.


A vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank.