Difference between revisions of "Add Vector"

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(Changed the example math from colour to vector.)
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'''Node Description & Purpose:'''
 
'''Node Description & Purpose:'''
The Add family of nodes allow you to add the colour/scalar/vector coming into the Input by the color/scalar/vector coming into Input 2. The addition is component-wise, for example with a colour :
+
The Add family of nodes allow you to add the colour/scalar/vector coming into the Input by the color/scalar/vector coming into Input 2.
  
Input.red + Input 2.red
+
With Add Vector the addition is component-wise:
  
Input.green + Input 2.green
+
Main input.X + Input 2.X
  
Input.blue + Input 2.blue
+
Main input.Y + Input 2.Y
 +
 
 +
Main input.Z + Input 2.Z
  
 
'''Node Type:''' Function
 
'''Node Type:''' Function

Revision as of 01:30, 21 January 2022

Add Vector

Node Description & Purpose: The Add family of nodes allow you to add the colour/scalar/vector coming into the Input by the color/scalar/vector coming into Input 2.

With Add Vector the addition is component-wise:

Main input.X + Input 2.X

Main input.Y + Input 2.Y

Main input.Z + Input 2.Z

Node Type: Function

Settings: All nodes in this family have just the one setting, which lets you choose a node for Input 2.

A scalar is a single number. 1, 200.45, -45, -0.2 are all examples of scalar values.

A vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank.