# Difference between revisions of "Abs Scalar"

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[[Image:drex_module_64_image_0.png|485pxpx|Abs Scalar]] | [[Image:drex_module_64_image_0.png|485pxpx|Abs Scalar]] | ||

__NOTOC__ | __NOTOC__ | ||

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+ | '''Node Description & Purpose:''' | ||

+ | The Abs family of nodes allow you to find the absolute value of the colour/scalar/vector coming into the Input. The absolute value of a number is its value regardless of whether it is positive or negative. In practice, this means the absolute value is always a positive number. For example: | ||

+ | |||

+ | The absolute value of 4 is 4 | ||

+ | The absolute value -2 is 2 | ||

+ | The absolute value of 0 is 0 | ||

+ | |||

+ | This function works in a component-wise fashion for colours and vectors, so using vectors as an example : | ||

+ | |||

+ | ( 2.1, -6, 4 ) becomes ( 2.1, 6, 4 ) | ||

+ | ( -10, -3, -2 ) becomes ( 10, 3, 2 ) | ||

+ | |||

+ | '''Node Type:''' Function | ||

+ | |||

+ | '''Settings:''' | ||

+ | This node has no other settings apart from the Input node. |

## Revision as of 03:44, 11 July 2010

**Abs Scalar**[edit]

**Node Description & Purpose:**
The Abs family of nodes allow you to find the absolute value of the colour/scalar/vector coming into the Input. The absolute value of a number is its value regardless of whether it is positive or negative. In practice, this means the absolute value is always a positive number. For example:

The absolute value of 4 is 4 The absolute value -2 is 2 The absolute value of 0 is 0

This function works in a component-wise fashion for colours and vectors, so using vectors as an example :

( 2.1, -6, 4 ) becomes ( 2.1, 6, 4 ) ( -10, -3, -2 ) becomes ( 10, 3, 2 )

**Node Type:** Function

**Settings:**
This node has no other settings apart from the Input node.

A scalar is a single number. 1, 200.45, -45, -0.2 are all examples of scalar values.

A vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank.

A single object or device in the node network which generates or modifies data and may accept input data or create output data or both, depending on its function. Nodes usually have their own settings which control the data they create or how they modify data passing through them. Nodes are connected together in a network to perform work in a network-based user interface. In Terragen 2 nodes are connected together to describe a scene.