File:17 GetObjectVector Stones-DirZ.jpg

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Revision as of 23:43, 24 December 2025 by Redmaw (talk | contribs) (The colour of the instanced rocks is modified by the vector values from the Get Object Vector node. "Direction: Z vector ("Forward"), normalized" has been selected from the Choice options.)
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17_GetObjectVector_Stones-DirZ.jpg(800 × 450 pixels, file size: 178 KB, MIME type: image/jpeg)

Summary[edit]

The colour of the instanced rocks is modified by the vector values from the Get Object Vector node. "Direction: Z vector ("Forward"), normalized" has been selected from the Choice options.

A vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank.

A single object or device in the node network which generates or modifies data and may accept input data or create output data or both, depending on its function. Nodes usually have their own settings which control the data they create or how they modify data passing through them. Nodes are connected together in a network to perform work in a network-based user interface. In Terragen 2 nodes are connected together to describe a scene.

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current23:43, 24 December 2025Thumbnail for version as of 23:43, 24 December 2025800 × 450 (178 KB)Redmaw (talk | contribs)The colour of the instanced rocks is modified by the vector values from the Get Object Vector node. "Direction: Z vector ("Forward"), normalized" has been selected from the Choice options.
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