User contributions
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- 11:06, 20 May 2020 (diff | hist) . . (+624) . . OpenColorIO (Colour space descriptions)
- 21:07, 19 May 2020 (diff | hist) . . (+2) . . OpenColorIO
- 21:07, 19 May 2020 (diff | hist) . . (-1) . . OpenColorIO (→What's Supported in v4.5.32)
- 03:27, 21 April 2020 (diff | hist) . . (+186) . . Main Page (Added Easy Cloud Animation)
- 21:28, 20 April 2020 (diff | hist) . . (+2) . . Terragen Tips and Tricks (Updated links to forum posts) (current)
- 21:26, 20 April 2020 (diff | hist) . . (+7) . . Terragen Tips and Tricks (Updated link in →Power Fractal Lessons)
- 21:25, 20 April 2020 (diff | hist) . . (+2) . . Terragen Tips and Tricks (Updated links in →Waterfalls)
- 21:24, 20 April 2020 (diff | hist) . . (-6) . . Terragen Tips and Tricks (Updated link in →Power Fractal Lessons)
- 11:19, 12 March 2020 (diff | hist) . . (+41) . . OpenColorIO
- 11:15, 12 March 2020 (diff | hist) . . (+2,312) . . OpenColorIO (Updated for 4.5.06)
- 23:53, 9 March 2020 (diff | hist) . . (+67) . . Compositing Terragen Render Elements (Added two main section headers)
- 08:54, 8 March 2020 (diff | hist) . . (0) . . Glass Shader (Image sizes 800, 399x2, 266x3) (current)
- 02:40, 8 March 2020 (diff | hist) . . (+87) . . Subsurface Scattering (Italicized captions below images) (current)
- 01:39, 7 March 2020 (diff | hist) . . (-9) . . Subsurface Scattering (Formatting)
- 01:31, 7 March 2020 (diff | hist) . . (-18) . . Subsurface Scattering (Updated image sizes to fix max width of 800, 399 for pairs, 266 for triplets)
- 06:09, 4 March 2020 (diff | hist) . . (+5,010) . . Water Shader (Copied subsurface explanations and images from Glass Shader) (current)
- 05:47, 4 March 2020 (diff | hist) . . (+3) . . Glass Shader
- 05:40, 4 March 2020 (diff | hist) . . (+167) . . Glass Shader (Roughness examples)
- 05:24, 4 March 2020 (diff | hist) . . (+33) . . Glass Shader
- 05:22, 4 March 2020 (diff | hist) . . (+1,029) . . Glass Shader (Lighting method in Std/PT)
- 04:44, 4 March 2020 (diff | hist) . . (+528) . . Glass Shader (Added more images)
- 04:06, 4 March 2020 (diff | hist) . . (+9) . . Glass Shader
- 03:53, 4 March 2020 (diff | hist) . . (+739) . . Glass Shader (Volume density function, volume colour function, evaluate colour function volumetrically.)
- 03:37, 4 March 2020 (diff | hist) . . (+1,610) . . Glass Shader (Volume density and volume colour.)
- 02:35, 4 March 2020 (diff | hist) . . (+242) . . Glass Shader (Roughness function)
- 02:26, 4 March 2020 (diff | hist) . . (+5) . . Glass Shader
- 02:25, 4 March 2020 (diff | hist) . . (-36) . . Glass Shader
- 02:22, 4 March 2020 (diff | hist) . . (+34) . . Glass Shader
- 02:20, 4 March 2020 (diff | hist) . . (+10) . . Glass Shader
- 02:19, 4 March 2020 (diff | hist) . . (+232) . . Glass Shader
- 02:10, 4 March 2020 (diff | hist) . . (+8) . . Glass Shader
- 02:08, 4 March 2020 (diff | hist) . . (+1) . . Glass Shader
- 02:04, 4 March 2020 (diff | hist) . . (+562) . . Glass Shader (Specular roughness)
- 01:48, 4 March 2020 (diff | hist) . . (-81) . . Glass Shader
- 01:46, 4 March 2020 (diff | hist) . . (+1) . . Glass Shader
- 01:40, 4 March 2020 (diff | hist) . . (+567) . . Glass Shader (Highlight intensity)
- 01:21, 4 March 2020 (diff | hist) . . (+8) . . Glass Shader
- 01:17, 4 March 2020 (diff | hist) . . (+4) . . Glass Shader
- 01:12, 4 March 2020 (diff | hist) . . (+1) . . Glass Shader
- 01:12, 4 March 2020 (diff | hist) . . (+893) . . Glass Shader (Caustic intensity)
- 00:17, 4 March 2020 (diff | hist) . . (-24) . . Glass Shader
- 00:03, 4 March 2020 (diff | hist) . . (+2,251) . . Glass Shader (Documenting the Main Tab, work in progress)
- 22:57, 3 March 2020 (diff | hist) . . (+11) . . Glass Shader
- 22:56, 3 March 2020 (diff | hist) . . (-5) . . Glass Shader
- 22:53, 3 March 2020 (diff | hist) . . (+1,281) . . Glass Shader (Sub-surface tab work-in-progress)
- 21:58, 3 March 2020 (diff | hist) . . (+220) . . Glass Shader (Added decay tint / decay distance example renders, and emphasized link to Subsurface Scattering guide.)
- 21:42, 3 March 2020 (diff | hist) . . (+112) . . Glass Shader (Added example render)
- 21:36, 3 March 2020 (diff | hist) . . (+96) . . Subsurface Scattering (Added screenshot of Glass Shader Sub-surface tab)
- 21:32, 3 March 2020 (diff | hist) . . (+65) . . Glass Shader (Added link to Subsurface Scattering guide)
- 13:33, 2 March 2020 (diff | hist) . . (+598) . . OpenColorIO (Updated for v4.5.05.)
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