Difference between revisions of "Sphere"
Line 13: | Line 13: | ||
'''Show b-box in preview:''' If this is checked the bounding box of the sphere will be displayed in 3D Previews. | '''Show b-box in preview:''' If this is checked the bounding box of the sphere will be displayed in 3D Previews. | ||
</li><li> | </li><li> | ||
− | '''Visible to camera:''' If this is unchecked the | + | '''Visible to camera:''' If this is unchecked the sphere will not be visible to cameras. In other words it will not show up in renders. |
</li><li> | </li><li> | ||
'''Visible to other rays:''' TBC | '''Visible to other rays:''' TBC | ||
</li><li> | </li><li> | ||
− | '''Cast shadows:''' If this is checked the | + | '''Cast shadows:''' If this is checked the sphere will cast shadows. |
</li> | </li> | ||
</ul> | </ul> |
Revision as of 09:45, 28 March 2012
Node Description and Purpose:
The Sphere node creates a sphere object.
Node Type: Object
Settings:
- Show b-box in preview: If this is checked the bounding box of the sphere will be displayed in 3D Previews.
-
Visible to camera: If this is unchecked the sphere will not be visible to cameras. In other words it will not show up in renders.
-
Visible to other rays: TBC
-
Cast shadows: If this is checked the sphere will cast shadows.
Transform Tab
- Center: This sets the position of the centre of the sphere.
-
Radius: This sets the radius of the sphere.
-
Import chan file: Clicking this button allows you to import a .chan file to animate the sphere.
Additional tabs for Sphere[edit]
The bounding box is a box which surrounds (or bounds) an object or shader. This box shows the maximum extents of the item inside it. Sometimes abbreviated as "b-box".