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	<id>https://www.planetside.co.uk/wiki/index.php?action=history&amp;feed=atom&amp;title=Shader_Preview</id>
	<title>Shader Preview - Revision history</title>
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	<updated>2026-04-26T03:00:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.0</generator>
	<entry>
		<id>https://www.planetside.co.uk/wiki/index.php?title=Shader_Preview&amp;diff=16401&amp;oldid=prev</id>
		<title>Redmaw: Modified Main Menu description &amp; added example image, per Klausk's suggestion in forum topic 30143</title>
		<link rel="alternate" type="text/html" href="https://www.planetside.co.uk/wiki/index.php?title=Shader_Preview&amp;diff=16401&amp;oldid=prev"/>
		<updated>2022-06-28T17:35:44Z</updated>

		<summary type="html">&lt;p&gt;Modified Main Menu description &amp;amp; added example image, per Klausk&amp;#039;s suggestion in forum topic 30143&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:35, 28 June 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Main Menu ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Main Menu ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Across the top of the Shader preview are three drop down menus for Edit, View, and Window.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Right-clicking within the Shader preview pane exposes a context menu, and when “Open in New Window” is selected the Shader preview will open in a new window.&amp;#160; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:15_ShaderPreview_RightClickContextMenu.png|none|673px|Right-click in Shader preview pane to expose the context menu.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Across the top of the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;new &lt;/ins&gt;Shader preview &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;window &lt;/ins&gt;are three drop down menus for Edit, View, and Window.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:01_ShaderPreview_Menu.png|none|800px|Shader preview menu options]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:01_ShaderPreview_Menu.png|none|800px|Shader preview menu options]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Redmaw</name></author>
		
	</entry>
	<entry>
		<id>https://www.planetside.co.uk/wiki/index.php?title=Shader_Preview&amp;diff=16399&amp;oldid=prev</id>
		<title>Redmaw: Conformed to new layout, updated descriptions and example images.</title>
		<link rel="alternate" type="text/html" href="https://www.planetside.co.uk/wiki/index.php?title=Shader_Preview&amp;diff=16399&amp;oldid=prev"/>
		<updated>2022-06-28T03:24:26Z</updated>

		<summary type="html">&lt;p&gt;Conformed to new layout, updated descriptions and example images.&lt;/p&gt;
&lt;a href=&quot;https://www.planetside.co.uk/wiki/index.php?title=Shader_Preview&amp;amp;diff=16399&amp;amp;oldid=12166&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Redmaw</name></author>
		
	</entry>
	<entry>
		<id>https://www.planetside.co.uk/wiki/index.php?title=Shader_Preview&amp;diff=12166&amp;oldid=prev</id>
		<title>BFlasher: Created page with &quot;The shader preview displays a top-down view of the currently selected shader node. Note that not all nodes can be previewed in this way. The shader preview is not displayed in...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.planetside.co.uk/wiki/index.php?title=Shader_Preview&amp;diff=12166&amp;oldid=prev"/>
		<updated>2018-11-11T21:23:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The shader preview displays a top-down view of the currently selected shader node. Note that not all nodes can be previewed in this way. The shader preview is not displayed in...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The shader preview displays a top-down view of the currently selected shader node. Note that not all nodes can be previewed in this way. The shader preview is not displayed in layouts where the relevant nodes cannot be previewed, so it is only present in the Terrain, Shader, and Atmosphere layouts. Even where it is present, certain nodes in a given layout cannot be previewed. &lt;br /&gt;
 &lt;br /&gt;
[[File:UI-ShaderPreviewDetail.jpg|border|Shader preview with size buttons]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
When visible, the shader preview is limited by the node it is displaying data from. For general procedural nodes with “infinite” area, a size (scale) indicator and +/- zoom buttons are displayed. Pressing the '''+/-''' buttons will respectively increase and decrease the area which is shown in the preview. With a node of finite area, as in the case of any of the heightfield nodes, the display will show the entire extent of that node's output, and no size indicator or controls are shown. You can use normal 3D camera movement controls to control your view in a limited way, but the top-down view is generally the most useful. If you have altered the view, pressing either of the +/- buttons will reset it to top-down. As in the 3D Preview pane, objects can be selected and repositioned by clicking on their bounding boxes.&lt;br /&gt;
&lt;br /&gt;
You may open a copy of the shader preview in a new floating window by right-clicking and selecting '''Open in New Window'''. You can also access data copy functions on the right-click menu. This allows you to use this view to find specific locations and easily copy the coordinates, altitude, or slope of a chosen point to another node's respective settings. The separate, floating version of the shader preview provides full camera control and additional options.&lt;/div&gt;</summary>
		<author><name>BFlasher</name></author>
		
	</entry>
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