Terragen Tutorials

From Terragen Documentation from Planetside Software
Revision as of 08:33, 4 April 2009 by FrankB (talk | contribs)
Jump to: navigation, search

Creating And Applying A Depth Of Field Mask

by Martin

Ever wanted to give convincing depth of field to your Terragen-renders? Tired of laborous manually masking of fore- or background elements for depth of field?

Terragen 2 offers accurate rendering of Depth Of Field masks. An extensive tutorial + example-scene + video can be found in the TG2-articles section here:

[1]

Enjoy! Martin


Cumulus Clouds Tutorial In 3 Simple Steps

Beginner level tutorial by FrankB

Learn how to create nice looking 3D cumulus clouds in just 3 simple steps. [2].


Distance Shader Magic - An Introduction

by FrankB

This tutorial explains how to make use of the Distance Shader in various situations. [3]

Making of "Wilderness"

by Franck

This is a "making of", step-by-step tutorial on how the beautiful render "Wilderness" was created. It covers many areas of TG2 from procedural terrain creating, over to fake rocks, object populations and atmosphere. [4]