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  • ...Terrain, Shaders, etc. These are customized views that show you nodes and controls specific to the part of the scene you are editing. ...be viewed-through but do not render, if they are not connected to a Render node.
    13 KB (2,291 words) - 01:48, 26 September 2018
  • This node generates Perlin noise and outputs the noise value as a scalar. The output Here is an example of the noise pattern generated by the node. Please note that this image has been adjusted somewhat to make the patter
    2 KB (254 words) - 23:28, 6 April 2022
  • *'''Name: '''This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Surface layer nodes in a project. ...active and the settings below will affect the surface. When unchecked, the node is ignored.
    28 KB (4,377 words) - 23:27, 19 July 2021
  • ...different cells. Here is an example of the noise pattern generated by the node: ...et position, Get position in geometry, or Get position in texture function node to be assigned to its Main input so that the current render state knows whe
    2 KB (282 words) - 23:11, 7 April 2022
  • ...al network of the Render node. It is safe to delete a Render Pixel Sampler node, but another one may be created with default settings the next time an imag By default, the '''Anti-aliasing''' parameter is like a preset that controls the parameters of the adaptive pixel sampler. You don't need to know exactl
    9 KB (1,483 words) - 04:30, 28 September 2019
  • The LWO Reader node loads 3D geometry from LightWave in the LWO2 format introduced with Lighwav '''Node Type:''' Object<br />
    22 KB (3,446 words) - 23:44, 11 October 2021
  • ...Name: ''' This setting allows you to apply a descriptive name to the Erode node, which can be helpful when using multiple erosion processes on a heightfiel ...was generated from. Once saved via right clicking on the node in the Node Network pane (see image below) as a TER or EXR file, it can be merged with the orig
    8 KB (1,106 words) - 21:01, 6 January 2021
  • .... It mirrors the “Cloud base (min)” display readout beneath the Cloud Node list. Changing the “Cloud altitude”, “Cloud depth” or “Centre” * '''Falloff (0..1): '''This setting controls the density of the cloud from its centre to the edge of the localisation sp
    35 KB (5,283 words) - 00:40, 8 November 2022
  • *'''Name:''' This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Distribution shader nodes in a pr ...active and the settings below will affect the surface. When unchecked, the node is ignored. <br />
    11 KB (1,797 words) - 23:02, 16 July 2021
  • '''Node Description & Purpose: '''<br /> ...er of advantages. You cannot create Populator v3 nodes in TG3, however the node is still available if you're loading projects made in TG2. This means your
    6 KB (974 words) - 01:30, 14 February 2014
  • ...will output value 2, or 8 in this example.<br /><br /> As you can see, the node is used for switching between values based on the result of the comparison. ...n: '''This popup lets you choose the condition, or type of comparison, the node uses. A list of the comparisons follows, along with a short description. It
    16 KB (2,551 words) - 03:31, 20 April 2022
  • The Cloud Layer v2 node creates a planet-wide layer of clouds that are either based on 2D with simu *'''Name:''' This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Cloud Layer v2 nodes in a project
    39 KB (6,022 words) - 20:48, 10 November 2022
  • ...sphere node is assigned to its Atmosphere shader, within its internal node network. *'''Name:''' This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Planet nodes in a project.
    9 KB (1,443 words) - 08:47, 24 December 2021
  • ...et position, Get position in geometry, or Get position in texture function node to be assigned to its Main input so that the current render state knows whe ...odes.JPG|none|800px|Node Network view of Voronoi 3D A Vector with required node for position in texture space, and optional nodes to drive scale and seed v
    2 KB (324 words) - 02:55, 7 April 2022
  • ...-like appearance. Here is an example of the noise pattern generated by the node: ...et position, Get position in geometry, or Get position in texture function node to be assigned to its Main input so that the current render state knows whe
    2 KB (299 words) - 22:49, 7 April 2022
  • * '''Seed:''' The seed value controls the noise pattern generated. Each seed value generates a slightly different ...y shader:''' When checked this shader is masked by the shader or function node assigned to this setting.
    11 KB (1,821 words) - 00:09, 12 September 2020
  • *'''Name:''' This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Power fractal shader nodes in a p ...active and the settings below will affect the surface. When unchecked, the node is ignored.
    30 KB (4,675 words) - 19:00, 30 June 2022
  • ...et position, Get position in geometry, or Get position in texture function node to be assigned to its Main input so that the current render state knows whe ...odes.JPG|none|800px|Node Network view of Voronoi 3D B Vector with required node for position in texture space, and optional nodes to drive scale and seed v
    2 KB (320 words) - 21:17, 7 April 2022
  • ...elf, or you can use other shaders to generate the height information. This node is especially useful in cases where you wish to apply heightfield specific * '''Name:''' This setting allows you to apply a descriptive name to the node, which can be helpful when using multiple Heightfield generate nodes in a p
    9 KB (1,320 words) - 21:41, 10 February 2021
  • ...selected node. The internal network will be displayed in the last focused network view.<br /><br /> <div><center>[[Image:Internal_network_button.jpg]]<br /> [Internal network display button] </center></div>
    2 KB (316 words) - 00:00, 1 May 2011

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