Recent changes

From Planetside Software Wiki
Jump to: navigation, search

Track the most recent changes to the wiki on this page.

Recent changes options
Legend:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes
Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 14:52, 16 November 2018
   

15 November 2018

N    09:15  Path Tracing‎ (diff | hist) . . (+2,677). . Matt (talk | contribs) (First publish)

13 November 2018

     03:49  Terragen Import-Export Reference‎‎ (3 changes | history) . . (+289). . [JavaJones‎; Matt‎ (2×)]
      03:49 (cur | prev) . . (+95). . JavaJones (talk | contribs)
      01:40 (cur | prev) . . (+233). . Matt (talk | contribs) (VDB export)
      01:35 (cur | prev) . . (-39). . Matt (talk | contribs) (Removed Work In Progress image)
     02:45  Rendering Methods‎‎ (4 changes | history) . . (-102). . [Matt‎ (4×)]
      02:45 (cur | prev) . . (+6). . Matt (talk | contribs) (More Information)
      02:44 (cur | prev) . . (-124). . Matt (talk | contribs) (Rendering)
      02:37 (cur | prev) . . (+11). . Matt (talk | contribs) (Raytracing)
      02:34 (cur | prev) . . (+5). . Matt (talk | contribs) (Micropolygon Rendering)
     02:31  Procedural Data‎‎ (2 changes | history) . . (-67). . [Matt‎ (2×)]
      02:31 (cur | prev) . . (0). . Matt (talk | contribs) (Why Use Static Data?)
      02:30 (cur | prev) . . (-67). . Matt (talk | contribs) (Removed sentence containing 'jillions')
     02:17  Displacement‎‎ (3 changes | history) . . (+188). . [Matt‎ (3×)]
      02:17 (cur | prev) . . (+34). . Matt (talk | contribs) (Using Displacement)
      02:15 (cur | prev) . . (-14). . Matt (talk | contribs) (Edits to conform to new document style guide)
      02:11 (cur | prev) . . (+168). . Matt (talk | contribs) (Added note about Displacement Shader to Scalar, in preference to Displacement Shader to Vector.)
N    01:50  VDB Export‎‎ (11 changes | history) . . (+3,628). . [Matt‎ (11×)]
      01:50 (cur | prev) . . (-1). . Matt (talk | contribs)
      01:44 (cur | prev) . . (+103). . Matt (talk | contribs) (Versions and platforms)
      01:33 (cur | prev) . . (-1). . Matt (talk | contribs) (Multi-Threaded Performance)
      01:31 (cur | prev) . . (+2). . Matt (talk | contribs) (Multi-Threaded Performance)
      01:31 (cur | prev) . . (+4). . Matt (talk | contribs) (Multi-Threaded Performance)
      01:30 (cur | prev) . . (+54). . Matt (talk | contribs)
      01:29 (cur | prev) . . (+3). . Matt (talk | contribs)
      01:22 (cur | prev) . . (0). . Matt (talk | contribs) (What about Windows and Mac?)
      01:21 (cur | prev) . . (+6). . Matt (talk | contribs)
      01:20 (cur | prev) . . (+19). . Matt (talk | contribs) (Version 4.3)
N     01:17 (cur | prev) . . (+3,439). . Matt (talk | contribs) (First publish)

11 November 2018

N    23:18  Node Properties‎‎ (3 changes | history) . . (+8,940). . [BFlasher‎ (3×)]
      23:18 (cur | prev) . . (+8,609). . BFlasher (talk | contribs)
      21:34 (cur | prev) . . (+6). . BFlasher (talk | contribs)
N     21:29 (cur | prev) . . (+325). . BFlasher (talk | contribs) (Created page with "The Node Properties pane displays the settings for the currently selected node. When no node is selected in the current layout, this area will be blank. The node settings can...")
     23:18  (Upload log). . [BFlasher‎ (11×)]
      23:18 . . BFlasher (talk | contribs) uploaded File:UI-NodePropretiesPane-AnimationImportButton.jpg(File uploaded with MsUpload)
      23:18 . . BFlasher (talk | contribs) uploaded File:UI-NodePropretiesPane-XYZCoord.jpg(File uploaded with MsUpload)
      23:18 . . BFlasher (talk | contribs) uploaded File:UI-NodePropretiesPane-Tabs.jpg(File uploaded with MsUpload)
      23:18 . . BFlasher (talk | contribs) uploaded File:UI-NodePropretiesPane-MaskControls.jpg(File uploaded with MsUpload)
      23:18 . . BFlasher (talk | contribs) uploaded File:UI-NodePropretiesPane-InFloatingWindow.jpg(File uploaded with MsUpload)
      23:18 . . BFlasher (talk | contribs) uploaded File:UI-NodePropretiesPane-FieldLabel.jpg(File uploaded with MsUpload)
      23:18 . . BFlasher (talk | contribs) uploaded File:UI-NodePropretiesPane-ColourField.jpg(File uploaded with MsUpload)
      23:18 . . BFlasher (talk | contribs) uploaded File:UI-NodePropretiesPane-ButtonsRightOfName.jpg(File uploaded with MsUpload)
      21:23 . . BFlasher (talk | contribs) uploaded File:UI-ShaderPreviewDetail.jpg(File uploaded with MsUpload)
      18:40 . . BFlasher (talk | contribs) uploaded File:Nodes-NodeNetwork.jpg(File uploaded with MsUpload)
      18:40 . . BFlasher (talk | contribs) uploaded File:Nodes-NodeList.jpg(File uploaded with MsUpload)
N    21:23  Shader Preview‎ (diff | hist) . . (+1,764). . BFlasher (talk | contribs) (Created page with "The shader preview displays a top-down view of the currently selected shader node. Note that not all nodes can be previewed in this way. The shader preview is not displayed in...")
     21:21  Distribution Shader v4‎ (diff | hist) . . (+47). . JavaJones (talk | contribs)
     21:20  Surface Layer‎‎ (2 changes | history) . . (+47). . [JavaJones‎ (2×)]
      21:20 (cur | prev) . . (-2). . JavaJones (talk | contribs)
      21:15 (cur | prev) . . (+49). . JavaJones (talk | contribs)
     21:20 (Move log) . . JavaJones (talk | contribs) moved page Fractal Breakup and Fuzzy Zone Explained to Fractal Breakup Explained without leaving a redirect ‎
N    21:18  Fractal Breakup and Fuzzy Zone Explained‎ (diff | hist) . . (+3,227). . JavaJones (talk | contribs) (Created page with "In the Surface Layer and Distribution Shader v4, altitude constraints and slope constraints create fuzzy zones where coverage is neither 0 nor 1 but rather somewhere i...")
N    20:49  Heightfield and Procedural Terrain‎‎ (2 changes | history) . . (+3,829). . [BFlasher‎ (2×)]
      20:49 (cur | prev) . . (0). . BFlasher (talk | contribs)
N     20:49 (cur | prev) . . (+3,829). . BFlasher (talk | contribs) (Created page with "Terragen allows the use of two different types of terrain: heightfield and procedural. Both terrain types can be used in the same scene. You can use procedural operators on he...")
     18:50  Shaders‎ (diff | hist) . . (-1,396). . BFlasher (talk | contribs)
N    18:40  Nodes‎‎ (2 changes | history) . . (+2,570). . [BFlasher‎ (2×)]
      18:40 (cur | prev) . . (+2). . BFlasher (talk | contribs)
N     18:40 (cur | prev) . . (+2,568). . BFlasher (talk | contribs) (Created page with "Terragen is based around the concept of “nodes”. These are the essential building blocks of a Terragen scene. Nodes are individual components with their own sets of specif...")
     18:19  Terragen Conventions‎ (diff | hist) . . (+476). . BFlasher (talk | contribs)