User contributions
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)
- 04:10, 7 November 2019 (diff | hist) . . (0) . . N File:WaterShader v4.4 2019-11-06.01.png (current)
- 03:41, 7 November 2019 (diff | hist) . . (+8) . . Glass Shader
- 03:29, 7 November 2019 (diff | hist) . . (-1) . . Glass Shader
- 03:27, 7 November 2019 (diff | hist) . . (-1) . . Glass Shader
- 03:26, 7 November 2019 (diff | hist) . . (-3) . . Glass Shader
- 03:25, 7 November 2019 (diff | hist) . . (0) . . Glass Shader
- 03:25, 7 November 2019 (diff | hist) . . (+103) . . Glass Shader (Added v4.4 screenshots and updated the description)
- 03:10, 7 November 2019 (diff | hist) . . (0) . . N File:GlassShader v4.4 SubsurfaceTab 2019-11-06.01.png (current)
- 03:10, 7 November 2019 (diff | hist) . . (0) . . N File:GlassShader v4.4 2019-11-06.01.png (current)
- 09:19, 5 November 2019 (diff | hist) . . (-43) . . Ray Trace Objects and Defer Shading (→The importance of anti-aliasing) (current)
- 09:11, 5 November 2019 (diff | hist) . . (-1) . . Rendering Optimization Guide
- 09:11, 5 November 2019 (diff | hist) . . (-1) . . Rendering Optimization Guide
- 09:10, 5 November 2019 (diff | hist) . . (-15) . . Rendering Optimization Guide (Changed or removed references to "standard" rendering as the alternative to deferred shading because "defer all shading" can only be enabled when "standard renderer" is enabled)
- 09:05, 5 November 2019 (diff | hist) . . (-57) . . Main Page (Renamed defer atmo/cloud to defer shading)
- 09:03, 5 November 2019 (diff | hist) . . (0) . . m Ray Trace Objects and Defer Shading (Matt moved page Ray Trace Objects and Defer Atmosphere/Cloud to Ray Trace Objects and Defer Shading)
- 09:03, 5 November 2019 (diff | hist) . . (+49) . . N Ray Trace Objects and Defer Atmosphere/Cloud (Matt moved page Ray Trace Objects and Defer Atmosphere/Cloud to Ray Trace Objects and Defer Shading) (current) (Tag: New redirect)
- 09:01, 5 November 2019 (diff | hist) . . (+7) . . Ray Trace Objects and Defer Shading
- 08:59, 5 November 2019 (diff | hist) . . (-17) . . Ray Trace Objects and Defer Shading
- 08:57, 5 November 2019 (diff | hist) . . (-4,305) . . Ray Trace Objects and Defer Shading (Removed discussion of render pixel sampler parameters and replaced it with a link to Render Pixel Sampler)
- 08:51, 5 November 2019 (diff | hist) . . (-53) . . Ray Trace Objects and Defer Shading
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)