User contributions
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- 11:45, 1 July 2022 (diff | hist) . . (+5) . . Windows Command Line Reference (TG4) (Minor edits, consistency with Linux command line docs (4.6.11)) (current)
- 11:38, 1 July 2022 (diff | hist) . . (+30) . . Linux Command Line Reference (TG4) (Minor corrections, consistency with Windows command line docs (4.6.11)) (current)
- 11:20, 1 July 2022 (diff | hist) . . (+714) . . Windows Command Line Reference (TG4) (Updated for build 4.6.08, documenting VDB export)
- 05:51, 10 June 2022 (diff | hist) . . (0) . . m VDB Export
- 05:50, 10 June 2022 (diff | hist) . . (+403) . . VDB Export (Added "Export from the UI")
- 05:44, 10 June 2022 (diff | hist) . . (+90) . . VDB Export (Added Windows command line)
- 05:42, 10 June 2022 (diff | hist) . . (+314) . . VDB Export (Updated for 4.6.11 on Windows)
- 20:02, 11 February 2022 (diff | hist) . . (-1,671) . . OpenColorIO (Removed "Other Considerations" which applied only to older frontier builds.)
- 03:59, 28 January 2022 (diff | hist) . . (-26) . . Add Scalar (Changed wording of luminance conversion and removed "from the zero origin" when talking about the length of a vector.)
- 03:06, 28 January 2022 (diff | hist) . . (-5) . . Add Multiplied Scalar (Changed wording of conversion based on luminance.)
- 02:08, 21 January 2022 (diff | hist) . . (+2) . . Add Colour (Minor edit to first sentence)
- 01:48, 21 January 2022 (diff | hist) . . (-74) . . Add Scalar (Edited overview for clarity.)
- 01:44, 21 January 2022 (diff | hist) . . (+36) . . Multiply Scalar (Edited second sentence.)
- 01:42, 21 January 2022 (diff | hist) . . (+228) . . Multiply Scalar (Updated to be correct for scalars, not using the colour example.)
- 01:35, 21 January 2022 (diff | hist) . . (-8) . . Add Colour (Made opening more specific to Add Colour)
- 01:34, 21 January 2022 (diff | hist) . . (+14) . . Add Vector (Removed spaces between X,Y,Z lines, added line breaks instead)
- 01:32, 21 January 2022 (diff | hist) . . (+2) . . Add Vector (Undo revision 15718 by Matt (talk)) (Tag: Undo)
- 01:31, 21 January 2022 (diff | hist) . . (-2) . . Add Vector (Removed spacing between X, Y, Z lines)
- 01:30, 21 January 2022 (diff | hist) . . (-14) . . Add Vector (Changed the example math from colour to vector.)
- 01:21, 21 January 2022 (diff | hist) . . (0) . . Add Scalar (Capitalizing S in Add Scalar)
- 01:19, 21 January 2022 (diff | hist) . . (-2) . . Add Scalar (Correction to previous edit)
- 01:17, 21 January 2022 (diff | hist) . . (-10) . . Add Scalar (Replaced example of component-wise vector addition with a sentence about wanting incoming data to be scalar and converting if necessary.)
- 16:04, 19 January 2022 (diff | hist) . . (-21) . . Main Page (Updated link to TerraTuts tutorials)
- 02:16, 14 October 2021 (diff | hist) . . (+118) . . N Daniil Kamperov::Classic Erosion (Added link to User Guide on daniilkamperov.com) (current)
- 07:18, 26 February 2021 (diff | hist) . . (+845) . . Reflective Shader (Updated index of refraction)
- 22:07, 23 February 2021 (diff | hist) . . (-594) . . OpenColorIO (Removed some images from the Other Considerations section. This entire section should be removed at some point.)
- 18:06, 4 January 2021 (diff | hist) . . (+595) . . Linux Command Line Reference (TG4) (OCIO arguments, 4.5.56)
- 18:03, 4 January 2021 (diff | hist) . . (+596) . . Mac Command Line Reference (TG4) (OCIO arguments, 4.5.56) (current)
- 18:02, 4 January 2021 (diff | hist) . . (-2) . . Windows Command Line Reference (TG4)
- 18:00, 4 January 2021 (diff | hist) . . (+598) . . Windows Command Line Reference (TG4) (OCIO arguments)
- 11:44, 28 December 2020 (diff | hist) . . (0) . . Default Shader 4.5 (Remap ^2 after invert)
- 11:14, 28 December 2020 (diff | hist) . . (-7) . . Default Shader 4.5 (Remap ^2)
- 11:11, 28 December 2020 (diff | hist) . . (+315) . . Default Shader 4.5 (Remap ^2)
- 10:55, 28 December 2020 (diff | hist) . . (+7) . . Default Shader 4.5 (Displacement image gamma (deprecated))
- 10:49, 28 December 2020 (diff | hist) . . (+115) . . Default Shader 4.5 (Updated descriptions and names for gamma settings)
- 22:17, 23 December 2020 (diff | hist) . . (0) . . m OpenColorIO
- 22:16, 23 December 2020 (diff | hist) . . (+8) . . OpenColorIO (Formatting)
- 22:13, 23 December 2020 (diff | hist) . . (+823) . . OpenColorIO (Added command line arguments)
- 03:05, 20 December 2020 (diff | hist) . . (0) . . Default Shader 4.5 (Moved the dielectric roughness example above the conductors examples)
- 01:26, 19 December 2020 (diff | hist) . . (+350) . . Default Shader 4.5 (Index of refraction)
- 01:03, 19 December 2020 (diff | hist) . . (+493) . . Default Shader 4.5 (Index of refraction)
- 02:21, 16 December 2020 (diff | hist) . . (+6) . . Default Shader 4.5
- 02:18, 16 December 2020 (diff | hist) . . (+1) . . Default Shader 4.5
- 02:09, 16 December 2020 (diff | hist) . . (+1,153) . . Default Shader 4.5 (Descriptions of specular roughness models)
- 00:40, 8 December 2020 (diff | hist) . . (+12) . . Default Shader 4.5 (Corrections to "Alpha from colour")
- 06:33, 2 December 2020 (diff | hist) . . (-15) . . Default Shader 4.5 (Formatting)
- 06:02, 2 December 2020 (diff | hist) . . (+235) . . Default Shader 4.5 (Updated text and layout of Base colour)
- 23:09, 21 November 2020 (diff | hist) . . (-39) . . OpenColorIO (Updated link to Sample OCIO Configurations)
- 20:48, 18 November 2020 (diff | hist) . . (+4) . . OpenColorIO
- 20:46, 18 November 2020 (diff | hist) . . (0) . . OpenColorIO
- 07:51, 17 November 2020 (diff | hist) . . (-27) . . OpenColorIO (Noted the "Other considerations" only apply to Frontier Builds from 4.5.32 up to 4.5.43)
- 19:36, 16 November 2020 (diff | hist) . . (-1) . . m OpenColorIO (Minor formatting)
- 19:36, 16 November 2020 (diff | hist) . . (+10) . . OpenColorIO (Removed (commented out) the render with tone mapping disabled)
- 19:23, 16 November 2020 (diff | hist) . . (+2) . . OpenColorIO (Moved sentence in Other Considerations)
- 19:06, 16 November 2020 (diff | hist) . . (+26) . . m Cloud Layer v3 (Added Atmosphere Category)
- 19:44, 4 November 2020 (diff | hist) . . (+3) . . Cloud Layer v3 (Corrected bold in use voxels for shadows)
- 20:56, 28 October 2020 (diff | hist) . . (0) . . Sunlight
- 20:12, 23 October 2020 (diff | hist) . . (+129) . . Terragen .TER Format (Added link to tgter on Github) (current)
- 20:09, 23 October 2020 (diff | hist) . . (+1) . . Terragen .TER Format (Parentheses in equation in last paragraph)
- 20:08, 23 October 2020 (diff | hist) . . (+2) . . Terragen .TER Format (Correction to altitude equation in the last paragraph)
- 06:05, 14 September 2020 (diff | hist) . . (+37) . . Planet Atmosphere (Updated description of haze)
- 05:22, 12 September 2020 (diff | hist) . . (-77) . . Planet Atmosphere (Formatting changes)
- 04:47, 12 September 2020 (diff | hist) . . (+34) . . Planet Atmosphere (Ditto)
- 04:44, 12 September 2020 (diff | hist) . . (+74) . . Planet Atmosphere (Scale height)
- 04:37, 12 September 2020 (diff | hist) . . (+1) . . Planet Atmosphere (Added line breaks between images and next headers)
- 04:34, 12 September 2020 (diff | hist) . . (+2,528) . . Planet Atmosphere (Height Control tab)
- 03:46, 12 September 2020 (diff | hist) . . (+1,571) . . Planet Atmosphere (Height Control tab (incomplete))
- 03:32, 12 September 2020 (diff | hist) . . (+25) . . Planet Atmosphere
- 03:29, 12 September 2020 (diff | hist) . . (+74) . . Planet Atmosphere (Added something about smoke for Rayleigh scattering)
- 03:20, 12 September 2020 (diff | hist) . . (+2,426) . . Planet Atmosphere (Parameters on Main tab)
- 03:23, 29 August 2020 (diff | hist) . . (-581) . . Fractal Warp Shader
- 06:28, 25 August 2020 (diff | hist) . . (-82) . . TGO Reader (Formatting of Recalculate Normals) (current)
- 17:42, 16 July 2020 (diff | hist) . . (+44) . . Water Shader - Sub-surface Tab (Redirect) (current) (Tag: New redirect)
- 17:41, 16 July 2020 (diff | hist) . . (+28) . . Water Shader - Seed Tab (Redirect) (current) (Tag: New redirect)
- 17:40, 16 July 2020 (diff | hist) . . (+44) . . Water Shader - Reflections Tab (Redirect) (current) (Tag: New redirect)
- 17:38, 16 July 2020 (diff | hist) . . (+45) . . Render - Tonemap Tab (Redirect) (current) (Tag: New redirect)
- 17:37, 16 July 2020 (diff | hist) . . (+55) . . Render - Sequence-Output Tab (Redirect) (current) (Tag: New redirect)
- 17:35, 16 July 2020 (diff | hist) . . (0) . . Render - Filter Tab (Fixed redirect) (current) (Tag: Redirect target changed)
- 17:35, 16 July 2020 (diff | hist) . . (+44) . . Render - Filter Tab (Redirect) (Tag: New redirect)
- 17:34, 16 July 2020 (diff | hist) . . (+43) . . Render - Extra Tab (Redirect) (current) (Tag: New redirect)
- 17:30, 16 July 2020 (diff | hist) . . (+45) . . Render - Effects Tab (Redirect) (current) (Tag: New redirect)
- 17:29, 16 July 2020 (diff | hist) . . (+46) . . Render - Advanced Tab (TG3) (Redirected page to Render Node (TG3)#Advanced Tab) (current) (Tag: New redirect)
- 17:28, 16 July 2020 (diff | hist) . . (+46) . . Render - Advanced Tab (Redirect) (current) (Tag: New redirect)
- 09:14, 12 July 2020 (diff | hist) . . (0) . . Troubleshooting Licenses (current)
- 08:22, 12 July 2020 (diff | hist) . . (+3,928) . . N Troubleshooting Licenses (Created page with "===Problem 1=== The splash screen says in red text "This version was released after your maintenance expired." If your most recent purchase was less than a year ago, your M...")
- 08:12, 12 July 2020 (diff | hist) . . (+30) . . Main Page
- 07:47, 4 July 2020 (diff | hist) . . (+221) . . Main Page (Added OpenColorIO (OCIO))
- 08:08, 12 June 2020 (diff | hist) . . (-1,738) . . Render Node (TG3) (Old TG2 settings in the Crop Tab have links to where they are documented.) (current)
- 08:00, 12 June 2020 (diff | hist) . . (+1,618) . . Render Node (TG3) (Lock subdiv to frame)
- 07:47, 12 June 2020 (diff | hist) . . (+3) . . Render Node (TG4)
- 07:47, 12 June 2020 (diff | hist) . . (+1,614) . . Render Node (TG4) (Lock subdiv to frame)
- 11:27, 20 May 2020 (diff | hist) . . (-1) . . OpenColorIO
- 11:24, 20 May 2020 (diff | hist) . . (-33) . . OpenColorIO
- 11:21, 20 May 2020 (diff | hist) . . (+63) . . OpenColorIO
- 11:17, 20 May 2020 (diff | hist) . . (+2) . . OpenColorIO
- 11:17, 20 May 2020 (diff | hist) . . (-81) . . OpenColorIO (Overview)
- 11:09, 20 May 2020 (diff | hist) . . (+54) . . OpenColorIO
- 11:06, 20 May 2020 (diff | hist) . . (+624) . . OpenColorIO (Colour space descriptions)
- 21:07, 19 May 2020 (diff | hist) . . (+2) . . OpenColorIO
- 21:07, 19 May 2020 (diff | hist) . . (-1) . . OpenColorIO (→What's Supported in v4.5.32)
- 03:27, 21 April 2020 (diff | hist) . . (+186) . . Main Page (Added Easy Cloud Animation)
- 21:28, 20 April 2020 (diff | hist) . . (+2) . . Terragen Tips and Tricks (Updated links to forum posts) (current)
- 21:26, 20 April 2020 (diff | hist) . . (+7) . . Terragen Tips and Tricks (Updated link in →Power Fractal Lessons)
- 21:25, 20 April 2020 (diff | hist) . . (+2) . . Terragen Tips and Tricks (Updated links in →Waterfalls)
- 21:24, 20 April 2020 (diff | hist) . . (-6) . . Terragen Tips and Tricks (Updated link in →Power Fractal Lessons)
- 11:19, 12 March 2020 (diff | hist) . . (+41) . . OpenColorIO
- 11:15, 12 March 2020 (diff | hist) . . (+2,312) . . OpenColorIO (Updated for 4.5.06)
- 23:53, 9 March 2020 (diff | hist) . . (+67) . . Compositing Terragen Render Elements (Added two main section headers)
- 08:54, 8 March 2020 (diff | hist) . . (0) . . Glass Shader (Image sizes 800, 399x2, 266x3) (current)
- 02:40, 8 March 2020 (diff | hist) . . (+87) . . Subsurface Scattering (Italicized captions below images) (current)
- 01:39, 7 March 2020 (diff | hist) . . (-9) . . Subsurface Scattering (Formatting)
- 01:31, 7 March 2020 (diff | hist) . . (-18) . . Subsurface Scattering (Updated image sizes to fix max width of 800, 399 for pairs, 266 for triplets)
- 06:09, 4 March 2020 (diff | hist) . . (+5,010) . . Water Shader (Copied subsurface explanations and images from Glass Shader) (current)
- 05:47, 4 March 2020 (diff | hist) . . (+3) . . Glass Shader
- 05:40, 4 March 2020 (diff | hist) . . (+167) . . Glass Shader (Roughness examples)
- 05:24, 4 March 2020 (diff | hist) . . (+33) . . Glass Shader
- 05:22, 4 March 2020 (diff | hist) . . (+1,029) . . Glass Shader (Lighting method in Std/PT)
- 04:44, 4 March 2020 (diff | hist) . . (+528) . . Glass Shader (Added more images)
- 04:06, 4 March 2020 (diff | hist) . . (+9) . . Glass Shader
- 03:53, 4 March 2020 (diff | hist) . . (+739) . . Glass Shader (Volume density function, volume colour function, evaluate colour function volumetrically.)
- 03:37, 4 March 2020 (diff | hist) . . (+1,610) . . Glass Shader (Volume density and volume colour.)
- 02:35, 4 March 2020 (diff | hist) . . (+242) . . Glass Shader (Roughness function)
- 02:26, 4 March 2020 (diff | hist) . . (+5) . . Glass Shader
- 02:25, 4 March 2020 (diff | hist) . . (-36) . . Glass Shader
- 02:22, 4 March 2020 (diff | hist) . . (+34) . . Glass Shader
- 02:20, 4 March 2020 (diff | hist) . . (+10) . . Glass Shader
- 02:19, 4 March 2020 (diff | hist) . . (+232) . . Glass Shader
- 02:10, 4 March 2020 (diff | hist) . . (+8) . . Glass Shader
- 02:08, 4 March 2020 (diff | hist) . . (+1) . . Glass Shader
- 02:04, 4 March 2020 (diff | hist) . . (+562) . . Glass Shader (Specular roughness)
- 01:48, 4 March 2020 (diff | hist) . . (-81) . . Glass Shader
- 01:46, 4 March 2020 (diff | hist) . . (+1) . . Glass Shader
- 01:40, 4 March 2020 (diff | hist) . . (+567) . . Glass Shader (Highlight intensity)
- 01:21, 4 March 2020 (diff | hist) . . (+8) . . Glass Shader
- 01:17, 4 March 2020 (diff | hist) . . (+4) . . Glass Shader
- 01:12, 4 March 2020 (diff | hist) . . (+1) . . Glass Shader
- 01:12, 4 March 2020 (diff | hist) . . (+893) . . Glass Shader (Caustic intensity)
- 00:17, 4 March 2020 (diff | hist) . . (-24) . . Glass Shader
- 00:03, 4 March 2020 (diff | hist) . . (+2,251) . . Glass Shader (Documenting the Main Tab, work in progress)
- 22:57, 3 March 2020 (diff | hist) . . (+11) . . Glass Shader
- 22:56, 3 March 2020 (diff | hist) . . (-5) . . Glass Shader
- 22:53, 3 March 2020 (diff | hist) . . (+1,281) . . Glass Shader (Sub-surface tab work-in-progress)
- 21:58, 3 March 2020 (diff | hist) . . (+220) . . Glass Shader (Added decay tint / decay distance example renders, and emphasized link to Subsurface Scattering guide.)
- 21:42, 3 March 2020 (diff | hist) . . (+112) . . Glass Shader (Added example render)
- 21:36, 3 March 2020 (diff | hist) . . (+96) . . Subsurface Scattering (Added screenshot of Glass Shader Sub-surface tab)
- 21:32, 3 March 2020 (diff | hist) . . (+65) . . Glass Shader (Added link to Subsurface Scattering guide)
- 13:33, 2 March 2020 (diff | hist) . . (+598) . . OpenColorIO (Updated for v4.5.05.)
- 03:31, 25 February 2020 (diff | hist) . . (+1) . . Camera - Blur Tab (current)
- 03:29, 25 February 2020 (diff | hist) . . (-2) . . Camera - Blur Tab (Removed 4 from Terragen 4)
- 03:28, 25 February 2020 (diff | hist) . . (-14) . . Camera - Blur Tab
- 03:26, 25 February 2020 (diff | hist) . . (+2) . . Camera - Blur Tab
- 03:25, 25 February 2020 (diff | hist) . . (+100) . . Camera - Blur Tab
- 03:23, 25 February 2020 (diff | hist) . . (-818) . . Camera - Blur Tab (Removed section on 4.5 because it seems more appropriate for the render node)
- 03:22, 25 February 2020 (diff | hist) . . (+885) . . Camera - Blur Tab (Updated motion blur notes for 4.5)
- 05:03, 22 February 2020 (diff | hist) . . (0) . . OpenColorIO (Corrected instructions)
- 05:02, 22 February 2020 (diff | hist) . . (+428) . . OpenColorIO (Updated instructions for installing OCIO)
- 12:13, 21 February 2020 (diff | hist) . . (0) . . Subsurface Scattering
- 12:13, 21 February 2020 (diff | hist) . . (0) . . N File:Terragen look development subsurface scattering v08.pdf (current)
- 08:05, 20 February 2020 (diff | hist) . . (0) . . OpenColorIO
- 08:04, 20 February 2020 (diff | hist) . . (-27) . . OpenColorIO (Updated for v4.5.01)
- 01:46, 20 February 2020 (diff | hist) . . (+16) . . Subsurface Scattering
- 01:43, 20 February 2020 (diff | hist) . . (+107) . . Main Page (Added Subsurface Scattering to Guides section)
- 00:57, 20 February 2020 (diff | hist) . . (+11) . . Subsurface Scattering (Formatting)
- 00:54, 20 February 2020 (diff | hist) . . (0) . . Subsurface Scattering (Formatting)
- 00:53, 20 February 2020 (diff | hist) . . (-7) . . Subsurface Scattering (Formatting)
- 00:47, 20 February 2020 (diff | hist) . . (+42) . . Subsurface Scattering (Formatting)
- 00:32, 20 February 2020 (diff | hist) . . (+1) . . Subsurface Scattering (Minor formatting)
- 00:26, 20 February 2020 (diff | hist) . . (0) . . Subsurface Scattering
- 00:25, 20 February 2020 (diff | hist) . . (0) . . Subsurface Scattering (Image size 876)
- 00:21, 20 February 2020 (diff | hist) . . (+15) . . Subsurface Scattering (Horizontal format on roughness images)
- 00:19, 20 February 2020 (diff | hist) . . (0) . . N File:Sss roughness horizontal.jpg (current)
- 23:57, 19 February 2020 (diff | hist) . . (-3) . . Subsurface Scattering (More images displayed at 900px)
- 09:41, 15 February 2020 (diff | hist) . . (+1) . . Subsurface Scattering
- 09:40, 15 February 2020 (diff | hist) . . (0) . . Subsurface Scattering
- 09:40, 15 February 2020 (diff | hist) . . (+45) . . Subsurface Scattering
- 09:38, 15 February 2020 (diff | hist) . . (+66) . . N Subsurface Scattering (Basic page linking to Subsurface Scattering PDF)
- 23:58, 12 February 2020 (diff | hist) . . (+78) . . OpenColorIO
- 23:52, 12 February 2020 (diff | hist) . . (+10) . . OpenColorIO
- 23:50, 12 February 2020 (diff | hist) . . (+4) . . OpenColorIO
- 23:46, 12 February 2020 (diff | hist) . . (+3,713) . . N OpenColorIO (First version of OCIO doc)
- 20:26, 22 January 2020 (diff | hist) . . (+2) . . Populator Guide
- 20:25, 22 January 2020 (diff | hist) . . (-79) . . Populator Guide (Tutorials header)
- 02:44, 22 January 2020 (diff | hist) . . (+265) . . Working with Objects (Added "Tutorial: Masking Populations with Inverted Fractals" and called the Colour Tinting article a Tutorial.) (current)
- 02:40, 22 January 2020 (diff | hist) . . (+623) . . Masking Populations with Inverted Fractals (Added Further Reading section)
- 02:37, 22 January 2020 (diff | hist) . . (+208) . . Population Colour Tinting Techniques (Added "Tutorial: Masking Populations with Inverted Fractals")
- 02:36, 22 January 2020 (diff | hist) . . (+258) . . Population Instance Caching (Added "Tutorial: Masking Populations with Inverted Fractals" and called the Colour Tinting article a Tutorial.)
- 02:35, 22 January 2020 (diff | hist) . . (+258) . . Population Instance Editing (Added "Tutorial: Masking Populations with Inverted Fractals" and called the Colour Tinting article a Tutorial.)
- 02:33, 22 January 2020 (diff | hist) . . (+258) . . Working with Populations (Added "Tutorial: Masking Populations with Inverted Fractals" and called the Colour Tinting article a Tutorial.)
- 02:31, 22 January 2020 (diff | hist) . . (+258) . . Populator Guide (Added "Tutorial: Masking Populations with Inverted Fractals" and called the Colour Tinting article a Tutorial.)
- 01:52, 22 January 2020 (diff | hist) . . (+41) . . Terragen Import-Export Reference (current)
- 01:41, 22 January 2020 (diff | hist) . . (-285) . . Terragen Import-Export Reference
- 01:37, 22 January 2020 (diff | hist) . . (+9) . . Terragen Import-Export Reference
- 01:34, 22 January 2020 (diff | hist) . . (+50) . . Terragen Import-Export Reference
- 01:31, 22 January 2020 (diff | hist) . . (-4) . . Terragen Import-Export Reference
- 01:30, 22 January 2020 (diff | hist) . . (+126) . . Terragen Import-Export Reference (Editing the Import section)
- 01:25, 22 January 2020 (diff | hist) . . (+112) . . Terragen Import-Export Reference (A bit of a rewrite of the Export section)
- 01:05, 22 January 2020 (diff | hist) . . (-20) . . Terragen Import-Export Reference (Formatting)
- 00:57, 22 January 2020 (diff | hist) . . (-85) . . Working with Objects
- 00:56, 22 January 2020 (diff | hist) . . (+629) . . Working with Objects (Added links to populator pages in bullets under the Populator Guide link)
- 00:37, 22 January 2020 (diff | hist) . . (+3) . . Working with Populations
- 00:35, 22 January 2020 (diff | hist) . . (+388) . . Working with Populations (Added another of Kevin's screenshots)
- 00:10, 22 January 2020 (diff | hist) . . (-1) . . m Working with Populations
- 00:09, 22 January 2020 (diff | hist) . . (+156) . . Working with Populations (Added Kevin's "Add rock population" screenshot from the Colour Tinting tutorial)
- 23:59, 21 January 2020 (diff | hist) . . (-20) . . m Population Colour Tinting Techniques (h3 on all sections)
- 23:51, 21 January 2020 (diff | hist) . . (+1) . . m Population Colour Tinting Techniques (Whitespace)
- 23:50, 21 January 2020 (diff | hist) . . (+6) . . m Population Colour Tinting Techniques (h5 on Further Reading header. This seems to be the only header size that looks reasonable on both desktop and mobile, apart from h1)
- 23:49, 21 January 2020 (diff | hist) . . (0) . . m Population Colour Tinting Techniques (h2 on Further Reading header)
- 23:41, 21 January 2020 (diff | hist) . . (+411) . . Population Colour Tinting Techniques (Added links to the other 3 population guides)
- 23:37, 21 January 2020 (diff | hist) . . (+434) . . Population Instance Caching (Added links to the other 3 populator guides)
- 23:36, 21 January 2020 (diff | hist) . . (+425) . . Population Instance Editing (Added links to the other 3 population guides)
- 23:34, 21 January 2020 (diff | hist) . . (+469) . . Working with Populations (Added links to the other three population guides)
- 23:31, 21 January 2020 (diff | hist) . . (+145) . . Populator Guide (Added link to Population Colour Tinting Techniques)
- 15:35, 12 January 2020 (diff | hist) . . (-96) . . Geog Image Map Shader (Removed “Node description and purpose” and “Node type”)
- 15:33, 12 January 2020 (diff | hist) . . (-39) . . Geog Image Map Shader (Removed work in progress banner)
- 01:36, 20 November 2019 (diff | hist) . . (-5) . . Path Tracing (current)
- 01:35, 20 November 2019 (diff | hist) . . (0) . . Path Tracing
- 01:34, 20 November 2019 (diff | hist) . . (-443) . . Path Tracing
- 05:29, 7 November 2019 (diff | hist) . . (-1) . . Glass Shader
- 05:02, 7 November 2019 (diff | hist) . . (+332) . . Water Shader (Updated descriptions on reflectivity parameters)
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