Difference between revisions of "Multiply Vector"

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[[Image:drex_module_76_image_0.png|485pxpx|Multiply Vector]]
 
[[Image:drex_module_76_image_0.png|485pxpx|Multiply Vector]]
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'''Node Description & Purpose: '''<br /> The Multiply family of nodes allow you to multiply the colour/scalar/vector coming into the Input by the color/scalar/vector coming into Input 2. The multiplication is component-wise, for example with a colour :<br /><br /> Input.red '''multiplied by''' Input 2.red<br /> Input.green '''multiplied by''' Input 2.green<br /> Input.blue '''multiplied by''' Input 2.blue<br /><br />'''Node Type: ''' Function<br /><br />'''Settings: '''<br /> All nodes in this family have just the one setting, which lets you choose a node for Input 2.
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Revision as of 20:32, 28 April 2011

Multiply Vector[edit]

Multiply Vector

Node Description & Purpose:
The Multiply family of nodes allow you to multiply the colour/scalar/vector coming into the Input by the color/scalar/vector coming into Input 2. The multiplication is component-wise, for example with a colour :

Input.red multiplied by Input 2.red
Input.green multiplied by Input 2.green
Input.blue multiplied by Input 2.blue

Node Type: Function

Settings:
All nodes in this family have just the one setting, which lets you choose a node for Input 2.


A scalar is a single number. 1, 200.45, -45, -0.2 are all examples of scalar values.

A vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank.