Difference between revisions of "Heightfield Merge"
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[[Image:drex_module_187_image_0.png|485pxpx|Heightfield Merge]] | [[Image:drex_module_187_image_0.png|485pxpx|Heightfield Merge]] | ||
− | + | '''Node Description and Purpose:''' Heightfield Merge allows you to merge two heightfields together based on simple settings that control the amount of heightfield mixing and the type of mixing method used. | |
[[Category: Heightfield Operators]] | [[Category: Heightfield Operators]] |
Revision as of 02:00, 31 May 2012
Node Description and Purpose: Heightfield Merge allows you to merge two heightfields together based on simple settings that control the amount of heightfield mixing and the type of mixing method used.
A heightmap or heightfield is an array of height values, usually in a grid which describe the height at specific points in a defined area. Heightfields are used to represent real-world and virtual terrain in a specific, easily converted format. Most heightfields can be represented as simple image data in grayscale, with black being minimum height and white being maximum height.