File:NoiseOctavesV3.gif

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NoiseOctavesV3.gif(600 × 200 pixels, file size: 461 KB, MIME type: image/gif, looped, 10 frames, 15 s)

Effect on displacement from "Noise octaves"

Literally, to change the position of something. In graphics terminology to displace a surface is to modify its geometric (3D) structure using reference data of some kind. For example, a grayscale image might be taken as input, with black areas indicating no displacement of the surface, and white indicating maximum displacement. In Terragen 2 displacement is used to create all terrain by taking heightfield or procedural data as input and using it to displace the normally flat sphere of the planet.

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current11:54, 8 January 2014Thumbnail for version as of 11:54, 8 January 2014600 × 200 (461 KB)Russe166 (talk | contribs)Effect on displacement from "Noise octaves"
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