File:FinalDensity.gif

From Terragen Documentation from Planetside Software
Revision as of 16:01, 19 May 2014 by Russe166 (talk | contribs) (Effect of Final density modulator, Depth modulator, Density shader)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
FinalDensity.gif(300 × 200 pixels, file size: 100 KB, MIME type: image/gif, looped, 3 frames, 7.5 s)

Effect of Final density modulator, Depth modulator, Density shader

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.

File history

Click on a date/time to view the file as it appeared at that time.

Date/TimeThumbnailDimensionsUserComment
current16:01, 19 May 2014Thumbnail for version as of 16:01, 19 May 2014300 × 200 (100 KB)Russe166 (talk | contribs)Effect of Final density modulator, Depth modulator, Density shader
  • You cannot overwrite this file.

The following page links to this file: