File:FeatureScale.gif

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Revision as of 11:55, 8 January 2014 by Russe166 (talk | contribs) (Effect on displacement from the "Feature scale")
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FeatureScale.gif(300 × 200 pixels, file size: 190 KB, MIME type: image/gif, looped, 6 frames, 12 s)

Effect on displacement from the "Feature scale"

Literally, to change the position of something. In graphics terminology to displace a surface is to modify its geometric (3D) structure using reference data of some kind. For example, a grayscale image might be taken as input, with black areas indicating no displacement of the surface, and white indicating maximum displacement. In Terragen 2 displacement is used to create all terrain by taking heightfield or procedural data as input and using it to displace the normally flat sphere of the planet.

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