Difference between revisions of "Colour Adjust Shader"

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[[Image:drex_module_142_image_0.png|485pxpx|Colour Adjust Shader]]
 
[[Image:drex_module_142_image_0.png|485pxpx|Colour Adjust Shader]]
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'''Node Description and Purpose:''' The Colour Adjust Shader allows you to adjust the colour of the input shader using the Black and White points, and Gamma.
  
 
==Additional tabs for Colour Adjust Shader==
 
==Additional tabs for Colour Adjust Shader==
  
 
* [[Colour Adjust Shader - Gamma Tab]]
 
* [[Colour Adjust Shader - Gamma Tab]]
 
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[[Category:Colour Shader]]
 
[[Category:Colour Shader]]

Revision as of 23:43, 3 June 2012

Colour Adjust Shader

Node Description and Purpose: The Colour Adjust Shader allows you to adjust the colour of the input shader using the Black and White points, and Gamma.

Additional tabs for Colour Adjust Shader[edit]

A shader is a program or set of instructions used in 3D computer graphics to determine the final surface properties of an object or image. This can include arbitrarily complex descriptions of light absorption and diffusion, texture mapping, reflection and refraction, shadowing, surface displacement and post-processing effects. In Terragen 2 shaders are used to construct and modify almost every element of a scene.