User contributions
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- 08:35, 16 May 2012 (diff | hist) . . (+765) . . TGO Reader - Angular Position Tab
- 08:34, 16 May 2012 (diff | hist) . . (+3,495) . . TGO Reader
- 07:04, 16 May 2012 (diff | hist) . . (-1) . . Importing Animation Data from .chan/.mov Files
- 06:58, 16 May 2012 (diff | hist) . . (+37) . . Importing Animation Data from .chan/.mov Files
- 06:57, 16 May 2012 (diff | hist) . . (+635) . . Importing Animation Data from .chan/.mov Files
- 06:30, 16 May 2012 (diff | hist) . . (-16) . . OBJ Reader - OBJ Options Tab
- 06:29, 16 May 2012 (diff | hist) . . (+105) . . OBJ Reader - OBJ Options Tab
- 06:28, 16 May 2012 (diff | hist) . . (+677) . . OBJ Reader - OBJ Options Tab
- 06:19, 16 May 2012 (diff | hist) . . (+337) . . OBJ Reader - Surface Shaders Tab
- 06:12, 16 May 2012 (diff | hist) . . (+764) . . OBJ Reader - Angular Position Tab
- 06:11, 16 May 2012 (diff | hist) . . (+3,661) . . OBJ Reader
- 03:15, 16 May 2012 (diff | hist) . . (-7) . . Terragen 4 Animation Function Reference
- 03:06, 16 May 2012 (diff | hist) . . (+5,143) . . N Importing Animation Data from .chan/.mov Files (Created page with "Terragen 2 can import motion and camera data from .chan and .mov files. .chan files can be exported from Houdini and Nuke and Maya can export .mov files. There are also often plu...")
- 02:50, 16 May 2012 (diff | hist) . . (+6) . . Terragen 4 Animation Function Reference
- 02:48, 16 May 2012 (diff | hist) . . (+135) . . Terragen 4 Animation Function Reference
- 11:35, 15 May 2012 (diff | hist) . . (-22) . . Grass Clump
- 11:32, 15 May 2012 (diff | hist) . . (+3,181) . . Grass Clump
- 10:37, 15 May 2012 (diff | hist) . . (+1) . . Terragen 4 Animation Function Reference
- 10:06, 15 May 2012 (diff | hist) . . (+768) . . Rock - Angular Position Tab
- 10:04, 15 May 2012 (diff | hist) . . (+93) . . Sphere - Angular Position Tab
- 10:03, 15 May 2012 (diff | hist) . . (+93) . . Grass Clump - Angular Position Tab
- 10:00, 15 May 2012 (diff | hist) . . (+675) . . Grass Clump - Angular Position Tab
- 09:59, 15 May 2012 (diff | hist) . . (+7) . . Sphere - Angular Position Tab
- 09:58, 15 May 2012 (diff | hist) . . (0) . . Sphere - Angular Position Tab
- 09:57, 15 May 2012 (diff | hist) . . (+16) . . Sphere - Angular Position Tab
- 09:55, 15 May 2012 (diff | hist) . . (+414) . . Sphere - Angular Position Tab
- 09:55, 15 May 2012 (diff | hist) . . (+62) . . N File:Angular position.gif (A diagram showing how angular position parameters are related.) (current)
- 05:27, 15 May 2012 (diff | hist) . . (+378) . . Glossary
- 04:41, 15 May 2012 (diff | hist) . . (+39) . . Glossary
- 04:40, 15 May 2012 (diff | hist) . . (+65) . . Main Page
- 04:37, 15 May 2012 (diff | hist) . . (+84) . . Glossary
- 04:34, 15 May 2012 (diff | hist) . . (+326) . . Glossary
- 04:25, 15 May 2012 (diff | hist) . . (+2) . . Plane
- 04:24, 15 May 2012 (diff | hist) . . (-1) . . Plane
- 04:22, 15 May 2012 (diff | hist) . . (+15) . . N File:Plane sheared.jpg (A sheared plane) (current)
- 04:21, 15 May 2012 (diff | hist) . . (+25) . . N File:Plane orientation.jpg (Plane orientation example) (current)
- 04:21, 15 May 2012 (diff | hist) . . (+33) . . N File:Plane back front.jpg (Plane object from front and back.) (current)
- 04:20, 15 May 2012 (diff | hist) . . (+3,392) . . Plane
- 01:10, 10 May 2012 (diff | hist) . . (+24) . . Glossary
- 01:10, 10 May 2012 (diff | hist) . . (+140) . . Glossary
- 12:03, 21 April 2012 (diff | hist) . . (+94) . . Render GI Settings
- 11:58, 21 April 2012 (diff | hist) . . (-12) . . Redirect Shader
- 11:57, 21 April 2012 (diff | hist) . . (+344) . . Warp Shader
- 11:45, 21 April 2012 (diff | hist) . . (+368) . . Redirect Shader
- 11:40, 21 April 2012 (diff | hist) . . (+66) . . Redirect Shader
- 01:43, 19 April 2012 (diff | hist) . . (+4) . . Main Page
- 01:42, 19 April 2012 (diff | hist) . . (+50) . . Main Page
- 12:00, 11 April 2012 (diff | hist) . . (+459) . . Heightfield Generate - Tweak Fractal Tab (current)
- 08:41, 11 April 2012 (diff | hist) . . (+507) . . Heightfield Generate - Tweak Fractal Tab
- 08:34, 11 April 2012 (diff | hist) . . (+1) . . Heightfield Generate - Use Shader Tab (current)
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