Multiply Vector

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Multiply Vector

Node Description & Purpose:
The Multiply family of nodes allow you to multiply the colour/scalarA scalar is a single number. 1, 200.45, -45, -0.2 are all examples of scalar values./vectorA vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank. coming into the Input by the color/scalarA scalar is a single number. 1, 200.45, -45, -0.2 are all examples of scalar values./vectorA vector is a set of three scalars, normally representing X, Y and Z coordinates. It also commonly represents rotation, where the values are pitch, heading and bank. coming into Input 2. The multiplication is component-wise, for example with a colour :

Input.red multiplied by Input 2.red
Input.green multiplied by Input 2.green
Input.blue multiplied by Input 2.blue

Node Type: Function

Settings:
All nodes in this family have just the one setting, which lets you choose a nodeA single object or device in the node network which generates or modifies data and may accept input data or create output data or both, depending on its function. Nodes usually have their own settings which control the data they create or how they modify data passing through them. Nodes are connected together in a network to perform work in a network-based user interface. In Terragen 2 nodes are connected together to describe a scene. for Input 2.