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Used
Reptile freeware to generate bitmap for terrain using What A Fungi
function.
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Used
BMP2TER freeware to convert bitmap to .ter file and loaded into
Terragen.
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Generated
the Terragen image as 1280 by 960.
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Used
MGI Photosuite to reduce the image to 640 by 480.
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Mapped
converted image as texture for wall object in Simply3d.
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Made
bumpmap using converted image enhanced by Sharpen filter in MGI
Photosuite and mapped to wall object in Micrografx Simply 3D.
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Used
Helixr freeware to create spiral objects for alien city and exported
them in RAW format.
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Used
Crossroads freeware to convert spiral objects from RAW to DXF format.
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Imported
DXF spiral objects into Simply3D and placed in front of wall object
with texture and bumpmap mapped from Terragen image.
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Used
Simply3D to create additional objects for alien city.
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Textured
and bumped city objects using Simply3D and assorted textures and
bumpmaps.
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Rendered
entry using Simply3D with export to JPEG format ias 640 by 480.