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The Rise Of An Empire Daniel Bruhn
Pre-Processing: To create the pyramid I used Paint Shop Pro and made a grayscale image of "concentric" squares, each one getting brighter as it approached the center. I then pasted it onto a RAW file, which I imported into Terragen, and used the sculpting tools to draw the hills in the background. Post-Processing: After rendering the image at 800*600, I used Moray to create the pillars and imported them into Forester, which I used to place them in the scene. I then took the combined image and, using Paint Shop Pro, cleaned up some spots that looked out of place, resampled the image down to 640*480 to antialias it, and applied Despeckle and Soften filters.
"Atlantis is waiting for you!.. Look into your past..."

"Beautiful reflection"

"Not fond of the overall image, but I think the effects are good."

"Stonehenge. Seems like early times."