Author Topic: Season of Audi Sales Event "Lake"  (Read 1102 times)

Offline cyphyr

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Season of Audi Sales Event "Lake"
« on: January 07, 2017, 08:59:43 AM »
Hi Guys
Last year I was luckey enough to be asked to provide all the terragen work on one of the adverts for the winter Season of Audi Sales Event.
The spot had 3 terragen scenes, each split between fall/autumn and winter, so actually six shots in all; the trees and ground cover having to match pervectly between the autumn/fall and winter versions of each shot.
I did all the terragen work, Ethan Summers at Underground VFX was on art direction and FX and final comp and filming was done by Mission VFX.
Trees and veg by Xfrog and Speed Tree and me.
70107-0
https://www.youtube.com/watch?v=8RVGFMzBDLE
www.richardfraser.co.uk
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Offline archonforest

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Re: Season of Audi Sales Event "Lake"
« Reply #1 on: January 07, 2017, 10:01:36 AM »
Very cool!
...many rooms to explore but the doors look the same...

Offline Hannes

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Re: Season of Audi Sales Event "Lake"
« Reply #2 on: January 07, 2017, 12:18:53 PM »
Yes, indeed cool, Richard! Looks absolutely believable.

Offline luvsmuzik

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Re: Season of Audi Sales Event "Lake"
« Reply #3 on: January 07, 2017, 12:27:01 PM »
Absolutely well done!

Offline zaxxon

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Re: Season of Audi Sales Event "Lake"
« Reply #4 on: January 07, 2017, 02:12:08 PM »
Double Wow, Richard! As an Audi owner these commercials have caught my eye, and I thought they were absolutely amazing. And you guys used Terragen as well! Super!

Offline Dune

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Re: Season of Audi Sales Event "Lake"
« Reply #5 on: January 07, 2017, 03:45:03 PM »
Wow, that's a great result. Good on you, Richard!
In case you still haven't seen enough of my work: www.ulco-art.nl

Offline Kadri

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Re: Season of Audi Sales Event "Lake"
« Reply #6 on: January 07, 2017, 10:16:49 PM »

Great work Richard.

Offline bobbystahr

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Re: Season of Audi Sales Event "Lake"
« Reply #7 on: January 15, 2017, 05:45:52 PM »
Well done, blew me away when I saw the twitter feed of this.....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

bobbystahr

Offline DocCharly65

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Re: Season of Audi Sales Event "Lake"
« Reply #8 on: January 16, 2017, 07:42:05 AM »
Thats a really good reference for TG! Good job!

Offline Tangled-Universe

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Re: Season of Audi Sales Event "Lake"
« Reply #9 on: February 02, 2017, 06:26:09 PM »
Really nice work here Richard, congratulations! :)

Offline dorianvan

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Re: Season of Audi Sales Event "Lake"
« Reply #10 on: March 10, 2017, 09:34:45 PM »
Just saw this Richard, it all looks very believable, nice work. It would be great to see a VFX break down of this. Did you do the water moving at the beginning too? And the road at the end that the cars are on? CG cars right? You guys just swapped cameras to match?
-Dorian

Offline cyphyr

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Re: Season of Audi Sales Event "Lake"
« Reply #11 on: March 10, 2017, 11:05:54 PM »
Thanks :)
The water is not CGI. The camera moves were supplied by the client (The Mission) and we created two versions, an autumn and a winter for the three scenes that were Terregen, The cars driving parallel to the camera, the cars driving down the road by the lake and the cars driving towards the camera at the end. Yes the cars are all CGI and not rendered in Terregen. Depth passes were used to alter the haze levels and help run the change from Autumn to winter. Kicked up now and particles were done in Maya.
It's probably the most complex scene I've tackled so far and Terragens ability to work pretty much seamlessly with other programs via .chan and .fbx import and render layers made it pretty straightforward.
www.richardfraser.co.uk
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Offline masonspappy

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Re: Season of Audi Sales Event "Lake"
« Reply #12 on: March 11, 2017, 05:34:17 AM »
Missed this thread first time around.
Outstanding!

Offline dorianvan

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Re: Season of Audi Sales Event "Lake"
« Reply #13 on: March 11, 2017, 03:07:51 PM »
Cool. What was used for the closeup ice change animation under the dock?
-Dorian

Offline cyphyr

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Re: Season of Audi Sales Event "Lake"
« Reply #14 on: March 11, 2017, 03:53:09 PM »
I don't know, Terragen could have done it but I think that was done by the guys at Mission. It was a colaborative project with 4 players I now of, maybe more.
www.richardfraser.co.uk
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