Heightfield Make River - can't find it anymore in 2.4.31.1

Started by fleetwood, May 10, 2012, 05:24:57 PM

Previous topic - Next topic

fleetwood

Likely I'm looking in the wrong place but Heightfield Make River no longer seems  to be available from the popup list of Heightfield operators.

I use it from time to time and was able to work around by cutting and pasting a functioning Heightfield Make River node from an old TGD.
Has this option been moved ?

jo

Hi,

It's been removed. It didn't really work very well and wasn't well supported. Existing projects which use it will still work though.

Regards,

Jo

fleetwood


Matt

You can still copy the node from old projects and paste into 2.4 and it will work.
Just because milk is white doesn't mean that clouds are made of milk.

Henry Blewer

I would be cool if a node which uses either FrankB's or Ulco warped simple shape shader warp/transform could be implemented. It would make things easier for the beginner level user for paths/roads and waterways.
http://flickr.com/photos/njeneb/
Forget Tuesday; It's just Monday spelled with a T

jo

Hi,

Quote from: njeneb on May 21, 2012, 10:05:03 AM
I would be cool if a node which uses either FrankB's or Ulco warped simple shape shader warp/transform could be implemented. It would make things easier for the beginner level user for paths/roads and waterways.

We have plans for something else for those sorts of things.

Regards,

Jo

choronr