I've got around to using the Micro Exporter today, and I've got to say it's a really awesome feature that I'm going to be using a hell of a lot more from now on.
Saving the landscape through a top down orthographic camera lens as an OBJ, dropped straight into max in the correct scale and position. The polygon mesh created is very usable as a shadow matte object, and positioning of other objects relative to the landscape has exponentially been made easier.
I created a sphere with radius 500m in TG, brought it into max, measured it and found it was 1000m across as it should be. I then made a 500m radius sphere in max, and aligned it up, exported and reopened in TG, where it was in precisely the right position.
Awesome work guys.