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Image Sharing / Re: TG 4.1.10 Cloud Layer v3
« Last post by KlausK on Today at 08:27:50 PM »
@fleetwood: thank you. The parameter is already turned off. I think, I would  have to alter the suns position and/or the cloud itself to get better/more rays.

The attached picture has a "Million of voxels" setting of 400 mill (200 mill before) and I raised the "Ray-marching quality" to 0.75 (0.5 before).
Render time was now 1h26m30s. It sure looks better in some areas, even more subtle lighting in the cloud.

I`ll tackle a higher AA setting now and leave the rest of the settings as before for now.
Cheers, Klaus
Image Sharing / Fidget Spinner in Space
« Last post by fleetwood on Today at 07:34:58 PM »
May need sunglasses for this one  8). In celebration of the up coming Aug. 21 eclipse in North America.
Used AP's very thin but very huge atmosphere idea for the glow.
Image Sharing / Re: TG 4.1.10 Cloud Layer v3
« Last post by fleetwood on Today at 07:30:54 PM »
Nice looking clouds. If you should happen to want rays, I've found they can be stronger simply by turning off "use voxels for shadows" in the voxel specifications area.
Terragen Animation / Re: Maya to Terragen camera issues
« Last post by rolland1013 on Today at 06:02:49 PM »
I could see the confusion with what I was asking.  I've created an animation in Maya to better explain.  I've also attached a tgd file with that camera animation rotated in the method Oshyan suggested.

Open Discussion / Finally off ...
« Last post by Volker Harun on Today at 05:59:36 PM »
Hey folks ...

TL&DR ... deleted the previous written. I swapped to Linux a while back and am not able to continue with Terragen anymore.

It is a bit sad and still, I look back at a wonderful community, a marvelous software, a great team of staff (Oshyan gets a hug or two), a nerd called Matt and a time I will never forget.

Thank you all so much!

Have freedom and peace,
Volker :o
Image Sharing / Re: TG 4.1.10 Cloud Layer v3
« Last post by KlausK on Today at 05:34:00 PM »
Thanks everyone  :)

@Kadri: this is surely one of the settings I confuse when trying to do stuff like this. Turned it off.
@Zaxxon: I appreciate your comments! Your landscapes are always something special to look at.
@Dune: thanks! Happy, you like it.

For a simple one layer cloud I am quite happy with the result as well.
About the grain and the artists thought was exactly that: for a 1 hour render I would go with the grain.
I thought that it was acceptable in relation to render time. Enough definition and detail to show the general structure of the sky.
For a final image I would go on tweaking.
That said, I turned "Receive shadows from surfaces" on the Cloud layer / Quality tab off (thx Kadri), then doubled "Millions of voxels" (200 mil now).
Render time is (hearhear) 1h06m30s. Flipping both version reveals some changes. More defined 'floating fuzziness' as Zaxxon called it.
And areas which lighten up a little bit more. Since i did not change any setting to further remove the grain/noise in the darker zones of the cloud,
there is almost no difference to pic no 1. Next step is doubling the "Millions of voxels" (just to see if it makes a difference) and raising the "Ray-marching Quality".
I wonder how this effects render time and quality of the cloud.
After that I`ll go on raising AA and perhaps GI Sample Quality and GI cache Detail. This is going to be a overnite render, I fear.
Cheers, Klaus

Terragen Discussion / Re: New In The Shop: Walli's Cornflower
« Last post by archonforest on Today at 04:50:31 PM »
Killer stuff as usual.  Tku walli!!!
Image Sharing / Re: House in the forest
« Last post by Danny on Today at 04:46:24 PM »
Image Sharing / Re: House in the forest
« Last post by Danny on Today at 04:46:08 PM »
Great start for sure
Image Sharing / Re: House in the forest
« Last post by Kadri on Today at 04:40:57 PM »

Looks good.
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