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Open Discussion / Re: Blender 2.8 Beta - Wow!
« Last post by mhall on Today at 07:54:55 AM »
There's also Graswald ... it's a paid add-on, originally created by a 16 year old kid. (A really smart one!) Makes for some incredibly realistic environments ...



and ...

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Terragen Discussion / Re: "Colour adjust" usage
« Last post by N-drju on Today at 06:43:14 AM »
So how to use it? Do I just run output into a "color adjust" input and that's it?
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Open Discussion / Re: Blender 2.8 Beta - Wow!
« Last post by René on Today at 06:07:58 AM »
Flip-Fluids, a liquid fluid simulation tool for Blender

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Image Sharing / Re: Storm Front 2
« Last post by DocCharly65 on Today at 05:51:50 AM »
Impressive sky! I like the clouds very much!
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Image Sharing / Re: Just a Fantasy
« Last post by DocCharly65 on Today at 05:50:24 AM »
I like the new texture map and the light in the tower looks better as well :)
Also the overall color looks better now.

The green under the trees looks a bit too saturated. and if you add some rocks in the foreground I think you are close to the final :)
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Image Sharing / Re: New challenge
« Last post by DocCharly65 on Today at 05:41:41 AM »

heh heh, same pipeline I often find myself in; try, and try, and try again then finally do the obvious...

Ohhh yesss!  I know this kind of workflow - mine is the same too ;) ;)
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Terragen Animation / Re: Safari - The Animation
« Last post by DocCharly65 on Today at 05:37:53 AM »
Thank you all :)

I'll do my best to finish the scene this year - but maybe it will be finished a bit later. The intro with the morning scene is a real CPU Killer with its atmosphere and cloud Settings (receive shadows is necessary in both) On the new 6-core I7 i could Limit the per frame render time to 2.5 h.
If I am satisfied with the Landing sequence of the stork I won't have to change anything else and I can finish it. The decision will be made the coming weekend. but so far I like the overall view:

86848-0


A little addition will be a close up to R2's feet with some ants running. Only a very short and cropped low quality test:

* RAWTest cropped ants.mp4 (2960.29 kB - downloaded 3 times.)
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Image Sharing / Re: Storm Front 2
« Last post by Dune on Today at 05:35:40 AM »
I like it, color scheme is very nice and it's foreboding alright. Maybe a vortex shader for the sky would enhance the drama. Great sky, nonetheless.
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Terragen Discussion / Re: "Colour adjust" usage
« Last post by Dune on Today at 05:32:39 AM »
Yes, color adjust is extremely useful; I use it all the time, especially to soften or harden masks, or (partly) change colors. Like when you have a beach and want to make wet sand; set upper limit in a surface shader, add a color adjust as child and set gamma to 0.8 or so, add a (no-RT, or sometimes RT) reflective shader between those et voila, wet sand. You can also mask a surface shader (+ color adjust) by a XZ stretched PF to darken part of a rock wall into strata layers.
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Open Discussion / Re: Blender 2.8 Beta - Wow!
« Last post by mhall on Today at 05:16:42 AM »
Does any of you had success to start the 2.8? I tried on 3 PCs and non of them were able to run it. Instant crash.

If you're having crashing issues, the BF is going to want to know about it. By most accounts, the Beta is quite stable (some people are actually using it for production projects, though the BF doesn't yet recommend it).

It does require an upgraded OpenGL version compared to earlier versions, but still only 3.3, which is nearly 10 years old.

Bugs can be reported at:

https://developer.blender.org/maniphest/task/edit/form/1/
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