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Image Sharing / Not Terragen Rock
« Last post by J_Con on Today at 03:00:26 AM »
Hi All.
Just wanted to show this image. Iíve been trying out Substance Painter and Mari lately. These two rocks where generated in max then exported to SP as FBX. I had been painting photographic images onto the models with varying degrees of success.

The Material on the rocks was downloaded from Allegorithmicís website, there is a link button in SP that brings you to a materials resource on their site. The Material is procedural and was built in Substance Designer. I couldnít really alter the material in SP, other than change moss amount.

The software seems to do a nice job. I havenít looked at Substance Designer but I think Terragen users would feel at home in it.

 77204-0
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Terragen Support / Re: planetside doesn't recognize me...
« Last post by bobbystahr on Today at 01:26:07 AM »
The best way to get help on this sort of thing is through the support address, which you already emailed. We'll get back to you shortly.

- Oshyan

cool, thanks Oshyan, thought that might be the best route, guess I was just venting
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Image Sharing / Re: Simply Marbleous
« Last post by jlsarnicola on Today at 12:46:41 AM »
Yes its a texture not a perfect one so there is some repetition when flipped.
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Terragen Discussion / Re: Peachy Clouds - Seeking General Guidance
« Last post by Oshyan on Today at 12:46:06 AM »
I'd say the simplest place to start is with a low sun angle, around 0 to 1 degree above the horizon. Then increase Red Decay a bit and/or change the color to have a little more red in it. But a little goes a long way in this case. Switch to the RGB color picker where you can specify numerically the amount of red and you can make more precise changes there.

Ozone will tend to make the sky more blue by the way, although this is not necessarily totally counter to getting a realistic sunset sky with a lot of red/pink in it. Sometimes you'll see bright pink clouds with a very blue sky above.

- Oshyan
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Terragen Discussion / Re: Current TG version number
« Last post by Oshyan on Today at 12:41:12 AM »
All 4.1 updates will be free regardless of Maintenance status. 4.1.18 is about to be released with some important bug fixes. This may be the last 4.1.x release.

We do not announce all minor update releases either via email or social media. Smaller point releases and bug fixes are simply released and those whose TG installs run on computers that are online will get notifications through TG automatically. If your TG machine is offline you will need to check manually for updates. You can consider bookmarking the update download page for this, or simply download the Free version again which is always kept up to date.

- Oshyan
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Terragen Support / Re: planetside doesn't recognize me...
« Last post by Oshyan on November 17, 2017, 11:28:15 PM »
The best way to get help on this sort of thing is through the support address, which you already emailed. We'll get back to you shortly.

- Oshyan
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Terragen Support / Re: Render sequence won't output OpenExr at 32bit
« Last post by Oshyan on November 17, 2017, 11:17:06 PM »
I'm using Photoshop CC.

- Oshyan
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Image Sharing / Re: Erosion in use
« Last post by Oshyan on November 17, 2017, 11:14:34 PM »
I still really, really love the clouds. :D

- Oshyan
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Terragen Discussion / Re: Peachy Clouds - Seeking General Guidance
« Last post by Ariel DK on November 17, 2017, 09:07:41 PM »
Hi D.A. Bentley

Well, there is a LOT of things that you can do for achieve this. there is also some useful clips in the cloud library.
about light and atmos, if are using TG4 open your Atmos node and check the next:
- decrease the "haze density" value. try something like 0.2
- Increase your "haze horizon" colour
- play with the "bluesky density", i recommend you something like 2.1
- in the "Heigh control" tab, decrease the "bluesky heigh" from 8k to 7k
- or in your Lighting tab, try increase your "Haze glow" and "Bluesky glow amount". take careful on this, will make your atmosphere much more brighter
- and finally in your "Tweak" tab, play with the "Redsky decay color" value and make it a little more red. you can also increase you ozone factor to 0.6
now you can down your sun elevation to 0 and thats it. if you want to elevate your sun, just decrease the strength as you need it
so far as I remember, this should work with the default v3.9 Clouds model. hope this mini-tutorial will be useful :)

Cheers
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Terragen Discussion / Re: Free High Res Photogrammetry & 3d Scans
« Last post by D.A. Bentley on November 17, 2017, 08:02:25 PM »
Thanks Danny!

I have been following this UK Photogrammetry artist (Sketchfab) for awhile now and find his work amazing:

https://sketchfab.com/paul3uk

Lots of free stuff to download.  Just give him credit.  ;)
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